Player Matchup

Bakasura
Bakasura
Flavortown4658
Bakasura
Level 28
God Stats
9W - 9L
1,449 SR
Queue Stats
49W - 77L
1,299 Elo+
Party 1
Horus
Horus
Gob831
Horus
Level 60
God Stats
45W - 28L
1,540 SR
Queue Stats
141W - 181L
1,361 Elo+
Party 1
Skadi
Skadi
GoldFighter01
Skadi
Level 69
God Stats
6W - 3L
1,641 SR
Queue Stats
195W - 204L
1,452 Elo+
Solo
Cthulhu
Cthulhu
ScornfulHarp690
Cthulhu
Level 82
God Stats
12W - 14L
1,451 SR
Queue Stats
85W - 89L
1,458 Elo+
Party 1
Kukulkan
Kukulkan
xGh0stPepperx
Kukulkan
Level 41
God Stats
7W - 9L
1,396 SR
Queue Stats
30W - 37L
1,354 Elo+
Party 1
Team Averages
Level 56
1,496 SR
1,385 Elo+

VS

Team Averages
Level 93
1,598 SR
1,450 Elo+
Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ymir
Ymir
Zenkami
Ymir
Level 126
God Stats
3W - 2L
1,528 SR
Queue Stats
252W - 287L
1,434 Elo+
Party 2
Kukulkan
Kukulkan
gallagher225
Kukulkan
Level 74
God Stats
1W - 1L
1,745 SR
Queue Stats
23W - 25L
1,432 Elo+
Party 3
Chang'e
Chang'e
kanadinbacon
Chang'e
Level 90
God Stats
0W - 1L
1,806 SR
Queue Stats
40W - 45L
1,473 Elo+
Solo
Heimdallr
Heimdallr
khronicplague
Heimdallr
Level 66
God Stats
3W - 5L
1,411 SR
Queue Stats
154W - 186L
1,413 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
11
7 / 0 / 3
6,774
677
6,583
7,318
2,779
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Horus
Gob831
Horus
10
3 / 1 / 6
6,428
643
5,128
7,323
3,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 1 / 5
6,608
661
7,503
5,210
1,805
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

11
1 / 0 / 5
6,425
643
1,508
5,547
2,348
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
xGh0stPepperx
Kukulkan
10
3 / 1 / 3
6,322
632
5,155
4,114
1,647
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
7
0 / 4 / 2
4,501
450
1,486
6,878
4,536
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ymir
Zenkami
Ymir
7
1 / 3 / 0
4,815
482
3,222
9,323
4,005
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
gallagher225
Kukulkan
10
1 / 5 / 0
5,760
576
3,616
6,849
2,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
kanadinbacon
Chang'e
9
0 / 2 / 0
5,505
551
2,610
5,820
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Heimdallr
khronicplague
Heimdallr
7
0 / 5 / 0
4,308
431
2,462
7,499
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
4
19
Kills
2
3
Deaths
19
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
4
2
0.25
W
Bakasura
7
0
3
8.5
W
Horus
Gob831
Horus
3
1
6
6
W
5
1
5
7.5
W
1
0
5
3.5
L
Ymir
Zenkami
Ymir
1
3
0
0.33
L
Kukulkan
gallagher225
Kukulkan
1
5
0
0.2
L
Chang'e
kanadinbacon
Chang'e
0
2
0
0
L
Heimdallr
khronicplague
Heimdallr
0
5
0
0
W
Kukulkan
xGh0stPepperx
Kukulkan
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,877
Damage
13,396
29,512
Taken
36,369
12,288
Mitigated
15,096
8,298
Healing
6,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,486
207
72
1,086
6,878
4,536
0
0
6,878
12,473
0
W
Bakasura
6,583
4,430
0
1,926
7,318
2,779
611
3,092
4,164
0
27,310
W
Horus
Gob831
Horus
5,128
2,223
681
2,344
7,323
3,709
329
1,251
6,072
0
23,525
W
7,503
3,668
0
484
5,210
1,805
929
1,354
3,856
0
37,805
W
1,508
205
0
1,863
5,547
2,348
638
2,608
2,903
38,452
0
L
Ymir
Zenkami
Ymir
3,222
744
0
456
9,323
4,005
0
1,103
7,223
21,247
0
L
Kukulkan
gallagher225
Kukulkan
3,616
804
0
980
6,849
2,600
0
2,328
4,241
44,631
0
L
Chang'e
kanadinbacon
Chang'e
2,610
261
162
1,958
5,820
2,219
140
3,232
2,471
28,812
0
L
Heimdallr
khronicplague
Heimdallr
2,462
732
0
1,735
7,499
1,736
0
0
7,389
0
20,564
W
Kukulkan
xGh0stPepperx
Kukulkan
5,155
754
0
1,000
4,114
1,647
1,044
2,385
1,583
31,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,557
Gold Earned
24,889
302
Minions Killed
236
0
Camps Cleared
0
1,098,593
Distance Traveled
957,711
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
4,501
450
19
2
0
211,119
1
W
Bakasura
6,774
677
69
7
0
257,788
2
W
Horus
6,428
643
35
4
0
215,599
5
W
Skadi
6,608
661
60
6
0
219,661
4
W
Cthulhu
6,425
643
83
8
0
225,711
0
L
Ymir
4,815
482
35
4
0
182,745
1
L
Kukulkan
5,760
576
82
8
0
193,851
3
L
Chang'e
5,505
551
71
7
0
198,488
2
L
Heimdallr
4,308
431
29
3
0
171,508
0
W
Kukulkan
6,322
632
55
6
0
179,834
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role