Player Matchup

Cthulhu
Cthulhu
Brows5
Cthulhu
Level 33
God Stats
11W - 15L
1,412 SR
Queue Stats
18W - 32L
1,310 Elo+
Party 1
Bakasura
Bakasura
JoLaCastagne
Bakasura
Level 40
God Stats
1W - 3L
1,531 SR
Queue Stats
16W - 31L
1,297 Elo+
Party 1
Izanami
Izanami
SuperMarmotte73
Izanami
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Team Averages
Level 26
1,481 SR
1,369 Elo+

VS

Team Averages
Level 102
1,475 SR
1,411 Elo+
Medusa
Medusa
 
Medusa
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
CalvinatorM
Hercules
Level 59
God Stats
26W - 44L
1,374 SR
Queue Stats
131W - 210L
1,359 Elo+
Party 2
Zeus
Zeus
LuisPapo88
Zeus
Level 120
God Stats
4W - 3L
1,552 SR
Queue Stats
95W - 149L
1,374 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Brows5
Cthulhu
7
0 / 6 / 0
5,053
722
3,635
11,264
5,650
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Bakasura
JoLaCastagne
Bakasura
7
0 / 4 / 0
4,948
707
3,016
8,119
3,933
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 2 / 0
5,245
749
1,221
5,408
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
7 / 0 / 4
7,631
1,090
12,668
5,969
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
CalvinatorM
Hercules
11
3 / 0 / 7
7,033
1,005
4,124
5,006
4,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 0 / 8
6,393
913
4,498
2,544
804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
31
0
Kills
12
12
Deaths
0
0
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
7
0
4
9
L
Cthulhu
Brows5
Cthulhu
0
6
0
0
W
Hercules
CalvinatorM
Hercules
3
0
7
6.5
L
Bakasura
JoLaCastagne
Bakasura
0
4
0
0
W
2
0
8
6
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,872
Damage
21,290
24,791
Taken
13,519
11,621
Mitigated
7,239
3,467
Healing
6,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
12,668
7,608
0
1,973
5,969
2,394
1,059
2,124
3,458
0
47,995
L
Cthulhu
Brows5
Cthulhu
3,635
340
869
1,176
11,264
5,650
0
2,519
8,745
9,168
0
W
Hercules
CalvinatorM
Hercules
4,124
1,166
0
2,993
5,006
4,041
458
1,150
3,801
0
7,899
L
Bakasura
JoLaCastagne
Bakasura
3,016
1,874
0
1,011
8,119
3,933
0
1,586
6,533
0
14,453
W
4,498
1,606
0
1,285
2,544
804
1,414
678
1,761
21,863
0
L
1,221
758
0
411
5,408
2,038
0
433
4,975
0
13,661

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,246
Gold Earned
21,057
62
Minions Killed
114
0
Camps Cleared
0
394,694
Distance Traveled
444,148
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,631
1,090
66
9
0
151,595
4
L
Cthulhu
5,053
722
9
1
0
128,879
0
W
Hercules
7,033
1,005
8
1
0
152,833
0
L
Bakasura
4,948
707
35
5
0
134,011
0
W
Zeus
6,393
913
40
6
0
139,720
0
L
Izanami
5,245
749
18
3
0
131,804
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role