Player Matchup

Nemesis
Nemesis
Silver IV
Augmentor
Nemesis
Silver IV
Level 160
God Stats
27W - 30L
1,491 SR
Queue Stats
155W - 169L
976 MMR
Solo
Yemoja
Yemoja
Silver III
CrackRabbitz
Yemoja
Silver III
Level 81
God Stats
9W - 4L
1,667 SR
Queue Stats
102W - 111L
1,143 MMR
Solo
Sun Wukong
Sun Wukong
Silver III
Fronoxx
Sun Wukong
Silver III
Level 122
God Stats
3W - 4L
1,604 SR
Queue Stats
49W - 61L
940 MMR
Solo
Poseidon
Poseidon
Silver V
Umatodellusw
Poseidon
Silver V
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,238 MMR
Solo
Neith
Neith
Silver IV
elchunguesito
Neith
Silver IV
Level 61
God Stats
1W - 1L
1,535 SR
Queue Stats
6W - 12L
1,217 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,559 SR
1,103 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 129
1,547 SR
1,102 MMR
Thanatos
Thanatos
Silver V
Glodere
Thanatos
Silver V
Level 106
God Stats
3W - 2L
1,614 SR
Queue Stats
16W - 24L
1,175 MMR
Solo
Charybdis
Charybdis
Silver II
JEXSxD
Charybdis
Silver II
Level 127
God Stats
4W - 2L
1,608 SR
Queue Stats
80W - 83L
1,084 MMR
Solo
Khepri
Khepri
Silver IV
allywaaa
Khepri
Silver IV
Level 149
God Stats
13W - 16L
1,418 SR
Queue Stats
189W - 207L
897 MMR
Solo
Gilgamesh
Gilgamesh
Silver I
jaffarayala
Gilgamesh
Silver I
Level 156
God Stats
2W - 1L
1,512 SR
Queue Stats
264W - 278L
1,158 MMR
Solo
Agni
Agni
Silver I
patotron
Agni
Silver I
Level 107
God Stats
3W - 1L
1,581 SR
Queue Stats
63W - 60L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Augmentor
Nemesis
19
4 / 5 / 4
12,827
458
13,645
32,020
14,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
16
1 / 8 / 7
11,774
421
7,803
34,440
30,601
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sun Wukong
Fronoxx
Sun Wukong
20
3 / 5 / 1
13,615
486
20,091
41,714
41,115
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Poseidon
Umatodellusw
Poseidon
20
5 / 9 / 2
13,708
490
24,199
20,899
8,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
1 / 4 / 6
12,532
448
11,211
16,505
8,002
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bans
IshtarDanzaburouFreyaArachne

VS

Bans
AchillesHadesXbalanqueMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Glodere
Thanatos
20
9 / 5 / 10
14,550
520
26,638
26,706
15,903
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
JEXSxD
Charybdis
20
8 / 1 / 12
16,706
597
23,605
20,773
9,826
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
allywaaa
Khepri
18
3 / 3 / 11
13,740
491
7,438
21,767
24,710
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Gilgamesh
jaffarayala
Gilgamesh
20
7 / 2 / 9
18,170
649
25,751
39,412
37,487
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Agni
20
4 / 3 / 17
15,175
542
26,913
15,894
7,597
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
90
14
Kills
31
31
Deaths
14
20
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Augmentor
Nemesis
4
5
4
1.2
L
Yemoja
1
8
7
0.56
L
Sun Wukong
Fronoxx
Sun Wukong
3
5
1
0.7
W
Thanatos
Glodere
Thanatos
9
5
10
2.8
W
Charybdis
JEXSxD
Charybdis
8
1
12
14
L
Poseidon
Umatodellusw
Poseidon
5
9
2
0.67
W
Khepri
allywaaa
Khepri
3
3
11
2.83
L
1
4
6
1
W
Gilgamesh
jaffarayala
Gilgamesh
7
2
9
5.75
W
Agni
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,949
Damage
110,345
145,578
Taken
124,552
102,752
Mitigated
95,523
38,648
Healing
74,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Augmentor
Nemesis
13,645
7,132
0
4,995
32,020
14,332
421
5,707
26,313
0
96,243
L
Yemoja
7,803
2,463
6,030
7,608
34,440
30,601
262
8,711
25,729
35,969
0
L
Sun Wukong
Fronoxx
Sun Wukong
20,091
6,339
0
16,224
41,714
41,115
600
11,431
30,283
0
118,663
W
Thanatos
Glodere
Thanatos
26,638
6,057
0
27,315
26,706
15,903
2,668
7,657
18,765
0
126,140
W
Charybdis
JEXSxD
Charybdis
23,605
15,220
0
13,638
20,773
9,826
4,501
4,483
16,094
0
169,411
L
Poseidon
Umatodellusw
Poseidon
24,199
3,552
0
496
20,899
8,702
661
4,985
15,729
139,893
0
W
Khepri
allywaaa
Khepri
7,438
515
754
3,243
21,767
24,710
359
6,143
15,452
28,935
1,049
L
11,211
6,256
0
3,295
16,505
8,002
0
3,981
12,524
0
106,538
W
Gilgamesh
jaffarayala
Gilgamesh
25,751
9,424
0
22,845
39,412
37,487
2,519
7,510
31,709
3,448
160,751
W
Agni
26,913
1,549
609
5,602
15,894
7,597
3,146
5,722
9,924
159,723
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,456
Gold Earned
78,341
732
Minions Killed
814
0
Camps Cleared
0
2,560,109
Distance Traveled
2,840,258
26
Wards Purchased
46
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
12,827
458
131
5
0
598,934
4
L
Yemoja
11,774
421
44
2
0
472,859
7
L
Sun Wukong
13,615
486
189
7
0
483,318
4
W
Thanatos
14,550
520
130
5
0
646,406
10
W
Charybdis
16,706
597
212
8
0
528,765
10
L
Poseidon
13,708
490
208
7
0
501,384
7
W
Khepri
13,740
491
32
1
0
563,659
12
L
Neith
12,532
448
160
6
0
503,614
4
W
Gilgamesh
18,170
649
234
8
0
534,844
3
W
Agni
15,175
542
206
7
0
566,584
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role