Player Matchup

Arachne
Arachne
DeusMisantropo
Arachne
Level 86
God Stats
2W - 0L
1,735 SR
Queue Stats
120W - 122L
1,465 Elo+
Party 1
Thor
Thor
KaZaH_13M
Thor
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
32W - 59L
1,348 Elo+
Solo
Scylla
Scylla
LilithImmaculate
Scylla
Level 139
God Stats
1W - 3L
1,305 SR
Queue Stats
192W - 242L
1,423 Elo+
Party 1
Cabrakan
Cabrakan
NDABLWJB
Cabrakan
Level 31
God Stats
1W - 0L
1,290 SR
Queue Stats
36W - 50L
1,307 Elo+
Party 3
Artio
Artio
NITAHANJAAB
Artio
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 54L
1,528 Elo+
Party 3
Team Averages
Level 62
1,466 SR
1,414 Elo+

VS

Team Averages
Level 37
1,544 SR
1,423 Elo+
Xing Tian
Xing Tian
Dawn_Star_
Xing Tian
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 75L
1,474 Elo+
Party 2
Apollo
Apollo
George-H--W-Kush
Apollo
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 44L
1,405 Elo+
Solo
Hercules
Hercules
MR N1X0N
Hercules
Level 46
God Stats
0W - 1L
1,722 SR
Queue Stats
125W - 133L
1,511 Elo+
Party 2
Camazotz
Camazotz
Michael1211
Camazotz
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
10W - 19L
1,303 Elo+
Solo
Nike
Nike
UnholyHarbinger
Nike
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 13L
1,423 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 17
10,922
728
9,696
18,844
15,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thor
17
2 / 4 / 18
10,535
702
18,329
17,937
10,224
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
10 / 2 / 11
13,505
900
31,820
17,841
10,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cabrakan
NDABLWJB
Cabrakan
16
5 / 4 / 11
11,455
764
8,303
19,145
29,861
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
5 / 3 / 14
10,732
715
14,003
23,028
31,874
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Dawn_Star_
Xing Tian
17
1 / 4 / 9
10,919
728
4,870
23,453
33,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
6 / 6 / 4
10,935
729
21,666
13,877
7,482
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
MR N1X0N
Hercules
18
2 / 3 / 11
10,286
686
15,646
19,005
14,424
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Camazotz
Michael1211
Camazotz
16
1 / 6 / 9
9,339
623
11,212
27,700
27,335
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

19
6 / 6 / 6
11,795
786
21,990
18,053
16,848
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
55
25
Kills
16
17
Deaths
25
71
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
Dawn_Star_
Xing Tian
1
4
9
1.38
W
3
4
17
2.88
L
6
6
4
1.33
W
Thor
2
4
18
2.75
W
10
2
11
7.75
L
Hercules
MR N1X0N
Hercules
2
3
11
2.5
L
Camazotz
Michael1211
Camazotz
1
6
9
0.92
W
Cabrakan
NDABLWJB
Cabrakan
5
4
11
2.63
W
5
3
14
4
L
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,151
Damage
75,384
96,795
Taken
102,088
97,434
Mitigated
99,827
52,389
Healing
31,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
Dawn_Star_
Xing Tian
4,870
342
699
2,615
23,453
33,738
0
11,473
11,584
11,727
0
W
9,696
7,124
2,839
4,680
18,844
15,285
2,051
1,386
17,458
2,212
15,796
L
21,666
8,157
1,049
2,230
13,877
7,482
1,797
8,104
5,519
0
47,057
W
Thor
18,329
2,942
970
3,390
17,937
10,224
3,329
1,125
16,812
0
30,620
W
31,820
5,058
3,419
5,680
17,841
10,190
2,173
478
17,363
77,141
0
L
Hercules
MR N1X0N
Hercules
15,646
2,988
3,061
5,051
19,005
14,424
0
11,033
7,658
0
25,914
L
Camazotz
Michael1211
Camazotz
11,212
2,573
1,269
10,787
27,700
27,335
255
11,921
15,505
0
27,096
W
Cabrakan
NDABLWJB
Cabrakan
8,303
1,679
4,526
4,808
19,145
29,861
365
846
18,299
10,898
0
W
14,003
310
11,253
10,824
23,028
31,874
721
1,200
21,828
22,008
0
L
21,990
3,026
2,459
1,848
18,053
16,848
175
10,836
6,825
201
49,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,149
Gold Earned
53,274
162
Minions Killed
191
0
Camps Cleared
0
1,360,820
Distance Traveled
1,280,283
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
10,919
728
12
1
0
275,236
0
W
Arachne
10,922
728
12
1
0
321,707
3
L
Apollo
10,935
729
49
3
0
239,840
0
W
Thor
10,535
702
25
2
0
255,890
2
W
Scylla
13,505
900
107
7
0
256,597
6
L
Hercules
10,286
686
32
2
0
267,188
0
L
Camazotz
9,339
623
22
1
0
250,447
4
W
Cabrakan
11,455
764
7
0
0
243,107
0
W
Artio
10,732
715
11
1
0
283,519
0
L
Nike
11,795
786
76
5
0
247,572
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role