Player Matchup

Chaac
Chaac
CAPTANCUPCAKE1
Chaac
Level 159
God Stats
8W - 2L
1,790 SR
Queue Stats
275W - 167L
1,618 Elo+
Party 2
Kumbhakarna
Kumbhakarna
EndYourMisery
Kumbhakarna
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 17L
1,567 Elo+
Party 2
Medusa
Medusa
GoozeJuze
Medusa
Level 117
God Stats
3W - 1L
1,703 SR
Queue Stats
102W - 70L
1,637 Elo+
Party 2
Sol
Sol
LuciPunPun
Sol
Level 20
God Stats
5W - 6L
1,493 SR
Queue Stats
33W - 28L
1,519 Elo+
Party 2
Cliodhna
Cliodhna
OnstageCharlie
Cliodhna
Level 158
God Stats
1W - 0L
1,720 SR
Queue Stats
241W - 194L
1,579 Elo+
Party 2
Team Averages
Level 112
1,641 SR
1,584 Elo+

VS

Team Averages
Level 53
1,585 SR
1,448 Elo+
Merlin
Merlin
Cool Wlzard
Merlin
Level 27
God Stats
0W - 1L
1,840 SR
Queue Stats
0W - 2L
1,267 Elo+
Party 1
Loki
Loki
DatsRandom
Loki
Level 84
God Stats
45W - 28L
1,661 SR
Queue Stats
547W - 510L
1,560 Elo+
Party 3
Jormungandr
Jormungandr
ShadowSage2055
Jormungandr
Level 16
God Stats
2W - 7L
1,312 SR
Queue Stats
3W - 11L
1,272 Elo+
Solo
Hachiman
Hachiman
jojoloss
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 19L
1,608 Elo+
Party 3
Erlang Shen
Erlang Shen
killerbeee48
Erlang Shen
Level 117
God Stats
8W - 7L
1,614 SR
Queue Stats
32W - 32L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 8
10,021
716
20,663
18,591
19,061
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kumbhakarna
EndYourMisery
Kumbhakarna
17
0 / 0 / 11
10,506
750
8,939
13,958
19,371
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
GoozeJuze
Medusa
19
5 / 1 / 3
11,379
813
14,759
11,098
5,748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
4 / 2 / 1
10,021
716
9,389
10,201
5,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
17
3 / 4 / 6
9,869
705
9,274
11,445
6,678
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
14
1 / 5 / 0
8,421
602
5,681
10,060
4,534
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
6 / 3 / 1
9,981
713
12,952
12,892
6,288
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Jormungandr
ShadowSage2055
Jormungandr
16
0 / 3 / 1
9,608
686
8,149
16,809
21,817
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
jojoloss
Hachiman
16
1 / 1 / 2
9,617
687
16,582
15,021
7,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
killerbeee48
Erlang Shen
15
0 / 4 / 5
9,399
671
8,556
20,467
21,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
17
16
Kills
8
8
Deaths
16
29
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
1
8
8
L
Merlin
1
5
0
0.2
L
6
3
1
2.17
W
Kumbhakarna
EndYourMisery
Kumbhakarna
0
0
11
5.5
W
Medusa
GoozeJuze
Medusa
5
1
3
6.5
W
4
2
1
2.25
W
Cliodhna
3
4
6
1.5
L
Jormungandr
ShadowSage2055
Jormungandr
0
3
1
0.17
L
Hachiman
jojoloss
Hachiman
1
1
2
2
L
Erlang Shen
killerbeee48
Erlang Shen
0
4
5
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,024
Damage
51,920
65,293
Taken
75,249
56,531
Mitigated
60,955
20,705
Healing
14,544
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,663
5,184
0
7,494
18,591
19,061
729
2,029
16,562
26
44,678
L
Merlin
5,681
187
0
250
10,060
4,534
671
1,752
8,308
14,850
0
L
12,952
3,435
0
1,664
12,892
6,288
0
3,230
9,662
0
37,361
W
Kumbhakarna
EndYourMisery
Kumbhakarna
8,939
898
0
1,732
13,958
19,371
0
3,735
10,223
28,687
0
W
Medusa
GoozeJuze
Medusa
14,759
8,551
0
5,956
11,098
5,748
2,400
4,770
6,328
0
65,690
W
9,389
2,932
0
4,079
10,201
5,673
2,435
440
9,761
31,672
1,517
W
Cliodhna
9,274
1,840
0
1,444
11,445
6,678
0
2,856
8,589
0
28,486
L
Jormungandr
ShadowSage2055
Jormungandr
8,149
2,837
0
498
16,809
21,817
582
1,417
15,392
41,227
0
L
Hachiman
jojoloss
Hachiman
16,582
8,150
0
4,489
15,021
7,202
0
3,869
11,152
0
45,233
L
Erlang Shen
killerbeee48
Erlang Shen
8,556
4,816
1,436
6,207
20,467
21,114
0
7,737
12,730
0
14,563

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,796
Gold Earned
47,026
280
Minions Killed
227
0
Camps Cleared
0
1,437,203
Distance Traveled
1,344,283
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,021
716
53
4
0
293,717
2
L
Merlin
8,421
602
32
2
0
244,847
0
L
Loki
9,981
713
47
3
0
288,829
3
W
Kumbhakarna
10,506
750
45
3
0
324,007
2
W
Medusa
11,379
813
99
7
0
273,209
0
W
Sol
10,021
716
51
4
0
268,396
0
W
Cliodhna
9,869
705
32
2
0
277,874
4
L
Jormungandr
9,608
686
57
4
0
243,975
0
L
Hachiman
9,617
687
67
5
0
262,817
0
L
Erlang Shen
9,399
671
24
2
0
303,815
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role