Player Matchup

Tiamat
Tiamat
Cockroach-_-
Tiamat
Level 67
God Stats
1W - 0L
1,704 SR
Queue Stats
3W - 0L
1,648 Elo+
Party 1
Hades
Hades
Dusls-_
Hades
Level 87
God Stats
1W - 1L
1,293 SR
Queue Stats
5W - 8L
1,194 Elo+
Solo
Izanami
Izanami
Steenz
Izanami
Level 123
God Stats
6W - 9L
1,366 SR
Queue Stats
52W - 59L
1,402 Elo+
Solo
Kukulkan
Kukulkan
VickyBlue
Kukulkan
Level 93
God Stats
4W - 5L
1,390 SR
Queue Stats
27W - 18L
1,477 Elo+
Solo
Shiva
Shiva
arogan1970
Shiva
Level 7
God Stats
3W - 0L
1,756 SR
Queue Stats
3W - 0L
1,648 Elo+
Party 1
Team Averages
Level 75
1,502 SR
1,474 Elo+

VS

Team Averages
Level 40
1,480 SR
1,463 Elo+
Jormungandr
Jormungandr
BaRRyHallSacks--
Jormungandr
Level 45
God Stats
2W - 1L
1,649 SR
Queue Stats
123W - 105L
1,503 Elo+
Solo
Ao Kuang
Ao Kuang
ChaChaxPRx
Ao Kuang
Level 44
God Stats
0W - 2L
1,227 SR
Queue Stats
6W - 7L
1,448 Elo+
Party 2
Pele
Pele
DarkSwifter99
Pele
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,488 Elo+
Party 2
Nemesis
Nemesis
TBS SnipezPR
Nemesis
Level 23
God Stats
0W - 2L
1,299 SR
Queue Stats
3W - 9L
1,488 Elo+
Party 2
Danzaburou
Danzaburou
X_Masia_X
Danzaburou
Level 67
God Stats
1W - 2L
1,725 SR
Queue Stats
39W - 38L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
20
5 / 1 / 25
14,473
1,113
15,002
14,026
20,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Hades
Dusls-_
Hades
20
6 / 3 / 23
13,757
1,058
19,496
22,200
18,215
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
Steenz
Izanami
20
14 / 0 / 18
15,901
1,223
36,427
14,308
7,261
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Kukulkan
VickyBlue
Kukulkan
20
6 / 0 / 20
13,939
1,072
26,615
8,063
3,770
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shiva
20
4 / 0 / 26
13,084
1,006
22,176
22,387
19,124
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

223

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BaRRyHallSacks--
Jormungandr
17
0 / 7 / 2
12,191
938
15,248
30,975
28,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ao Kuang
ChaChaxPRx
Ao Kuang
17
4 / 7 / 0
13,046
1,004
10,009
22,076
11,378
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
0 / 8 / 2
11,812
909
17,127
27,901
11,820
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
TBS SnipezPR
Nemesis
17
0 / 6 / 3
11,790
907
21,070
27,515
13,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Danzaburou
X_Masia_X
Danzaburou
18
0 / 7 / 4
12,857
989
15,483
19,469
8,682
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
15
35
Kills
4
4
Deaths
35
112
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
BaRRyHallSacks--
Jormungandr
0
7
2
0.14
L
Ao Kuang
ChaChaxPRx
Ao Kuang
4
7
0
0.57
W
Tiamat
5
1
25
17.5
L
0
8
2
0.13
W
Hades
Dusls-_
Hades
6
3
23
5.83
W
Izanami
Steenz
Izanami
14
0
18
23
L
Nemesis
TBS SnipezPR
Nemesis
0
6
3
0.25
W
Kukulkan
VickyBlue
Kukulkan
6
0
20
16
L
Danzaburou
X_Masia_X
Danzaburou
0
7
4
0.29
W
Shiva
4
0
26
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,716
Damage
78,937
80,984
Taken
127,936
68,891
Mitigated
73,666
29,598
Healing
19,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
BaRRyHallSacks--
Jormungandr
15,248
4,286
665
3,505
30,975
28,579
0
12,163
18,812
35,363
0
L
Ao Kuang
ChaChaxPRx
Ao Kuang
10,009
2,665
151
5,387
22,076
11,378
0
11,903
10,173
31,569
0
W
Tiamat
15,002
3,082
1,970
4,515
14,026
20,521
0
4,867
9,159
23,991
0
L
17,127
2,362
0
1,876
27,901
11,820
0
12,135
15,766
0
37,418
W
Hades
Dusls-_
Hades
19,496
3,145
3,223
4,824
22,200
18,215
0
6,519
15,681
33,058
0
W
Izanami
Steenz
Izanami
36,427
24,159
1,259
3,884
14,308
7,261
0
4,064
10,244
0
80,956
L
Nemesis
TBS SnipezPR
Nemesis
21,070
8,035
0
4,013
27,515
13,207
0
13,475
14,040
0
38,553
W
Kukulkan
VickyBlue
Kukulkan
26,615
2,832
0
203
8,063
3,770
0
2,922
5,141
53,011
0
L
Danzaburou
X_Masia_X
Danzaburou
15,483
7,355
69
4,120
19,469
8,682
0
11,437
8,032
0
53,041
W
Shiva
22,176
6,388
3,292
6,428
22,387
19,124
0
6,885
15,502
0
28,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,154
Gold Earned
61,696
271
Minions Killed
289
3
Camps Cleared
14
1,244,555
Distance Traveled
1,138,953
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
12,191
938
51
4
0
163,672
0
L
Ao Kuang
13,046
1,004
54
4
3
199,341
1
W
Tiamat
14,473
1,113
25
2
0
250,140
0
L
Pele
11,812
909
43
3
1
266,457
0
W
Hades
13,757
1,058
41
3
0
212,676
0
W
Izanami
15,901
1,223
119
9
2
244,558
2
L
Nemesis
11,790
907
37
3
6
302,541
0
W
Kukulkan
13,939
1,072
74
6
1
270,932
0
L
Danzaburou
12,857
989
104
8
4
206,942
0
W
Shiva
13,084
1,006
12
1
0
266,249
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role