Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
KrUl 1nt3nt
Neith
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,309 Elo+
Party 2
Chang'e
Chang'e
Maize l3lue
Chang'e
Level 123
God Stats
1W - 0L
1,698 SR
Queue Stats
32W - 30L
1,394 Elo+
Party 2
Cu Chulainn
Cu Chulainn
g0g0yubari
Cu Chulainn
Level 76
God Stats
1W - 1L
1,281 SR
Queue Stats
306W - 369L
1,333 Elo+
Solo
Merlin
Merlin
rae3slim
Merlin
Level 105
God Stats
1W - 1L
1,256 SR
Queue Stats
56W - 71L
1,328 Elo+
Party 1
Team Averages
Level 100
1,447 SR
1,373 Elo+

VS

Team Averages
Level 71
1,368 SR
1,345 Elo+
Nemesis
Nemesis
FiReONI1389
Nemesis
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Horus
Horus
Lil Happy8195
Horus
Level 66
God Stats
0W - 1L
1,294 SR
Queue Stats
1W - 5L
1,186 Elo+
Party 3
Mercury
Mercury
SleepinSiren614
Mercury
Level 103
God Stats
0W - 3L
1,212 SR
Queue Stats
229W - 251L
1,360 Elo+
Solo
Bacchus
Bacchus
TheColtBR
Bacchus
Level 89
God Stats
1W - 3L
1,336 SR
Queue Stats
19W - 32L
1,303 Elo+
Solo
Tsukuyomi
Tsukuyomi
Yosita17
Tsukuyomi
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 10L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
16
8 / 5 / 9
10,873
836
11,393
16,871
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

17
4 / 3 / 15
10,272
790
11,604
10,071
5,686
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chang'e
Maize l3lue
Chang'e
17
5 / 2 / 16
10,279
791
11,489
14,953
7,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
g0g0yubari
Cu Chulainn
16
2 / 3 / 16
10,145
780
10,424
22,633
26,506
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
rae3slim
Merlin
19
3 / 1 / 18
10,595
815
19,096
13,606
7,881
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
FiReONI1389
Nemesis
17
4 / 6 / 6
9,158
704
7,754
16,263
7,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

18
3 / 4 / 6
9,240
711
8,780
18,681
18,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
3 / 6 / 5
8,928
687
11,727
18,833
8,970
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
TheColtBR
Bacchus
5
0 / 0 / 0
6,224
479
0
0
0
Tsukuyomi
Yosita17
Tsukuyomi
17
3 / 6 / 5
8,802
677
21,697
16,132
7,809
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
35
22
Kills
13
14
Deaths
22
74
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
 
Da Ji
8
5
9
2.5
L
Nemesis
FiReONI1389
Nemesis
4
6
6
1.17
W
4
3
15
3.83
L
3
4
6
1.5
W
Chang'e
Maize l3lue
Chang'e
5
2
16
6.5
L
3
6
5
0.92
L
Bacchus
TheColtBR
Bacchus
0
0
0
0
L
Tsukuyomi
Yosita17
Tsukuyomi
3
6
5
0.92
W
Cu Chulainn
g0g0yubari
Cu Chulainn
2
3
16
3.33
W
Merlin
rae3slim
Merlin
3
1
18
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,006
Damage
49,958
78,134
Taken
69,909
59,577
Mitigated
43,028
31,430
Healing
27,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
 
Da Ji
11,393
3,312
1,336
1,769
16,871
12,150
731
0
16,593
53
16,546
L
Nemesis
FiReONI1389
Nemesis
7,754
2,207
641
2,418
16,263
7,560
0
7,561
8,702
0
13,585
W
11,604
3,692
0
1,110
10,071
5,686
1,901
0
10,033
0
22,274
L
8,780
4,146
7,104
7,632
18,681
18,689
0
8,030
10,651
0
21,758
W
Chang'e
Maize l3lue
Chang'e
11,489
561
11,350
6,741
14,953
7,354
2,029
0
14,855
17,278
0
L
11,727
4,715
940
4,966
18,833
8,970
0
8,909
9,924
0
19,810
L
Bacchus
TheColtBR
Bacchus
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
Yosita17
Tsukuyomi
21,697
3,226
749
3,134
16,132
7,809
0
6,114
10,018
0
43,543
W
Cu Chulainn
g0g0yubari
Cu Chulainn
10,424
1,072
1,951
3,051
22,633
26,506
834
0
22,259
0
20,753
W
Merlin
rae3slim
Merlin
19,096
1,167
2,260
1,862
13,606
7,881
2,332
0
13,415
53,160
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,164
Gold Earned
42,352
140
Minions Killed
96
0
Camps Cleared
0
1,123,009
Distance Traveled
937,631
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
10,873
836
8
1
0
222,661
0
L
Nemesis
9,158
704
10
1
0
252,451
1
W
Neith
10,272
790
33
3
0
212,949
0
L
Horus
9,240
711
34
3
0
248,043
3
W
Chang'e
10,279
791
14
1
0
234,502
2
L
Mercury
8,928
687
22
2
0
233,128
0
L
Bacchus
6,224
479
0
0
0
0
0
L
Tsukuyomi
8,802
677
30
2
0
204,009
0
W
Cu Chulainn
10,145
780
33
3
0
225,363
3
W
Merlin
10,595
815
52
4
0
227,534
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role