Player Matchup

Zhong Kui
Zhong Kui
Aschenta
Zhong Kui
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,479 Elo+
Party 1
Nu Wa
Nu Wa
BioGust
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,447 Elo+
Party 1
Charybdis
Charybdis
SunDolphin
Charybdis
Level 117
God Stats
1W - 3L
1,597 SR
Queue Stats
27W - 33L
1,487 Elo+
Party 1
Atlas
Atlas
murielao
Atlas
Level 17
God Stats
0W - 1L
1,346 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Heimdallr
Heimdallr
posaido0n
Heimdallr
Level 136
God Stats
0W - 1L
1,295 SR
Queue Stats
9W - 6L
1,664 Elo+
Party 2
Team Averages
Level 57
1,448 SR
1,515 Elo+

VS

Team Averages
Level 76
1,580 SR
1,596 Elo+
Gilgamesh
Gilgamesh
Alrew
Gilgamesh
Level 85
God Stats
2W - 3L
1,570 SR
Queue Stats
84W - 40L
1,601 Elo+
Party 3
Khepri
Khepri
Futurobot
Khepri
Level 27
God Stats
9W - 4L
1,712 SR
Queue Stats
93W - 43L
1,632 Elo+
Party 3
Aphrodite
Aphrodite
Zaira03
Aphrodite
Level 47
God Stats
54W - 37L
1,624 SR
Queue Stats
245W - 169L
1,554 Elo+
Solo
Thanatos
Thanatos
kitkat2222
Thanatos
Level 117
God Stats
2W - 1L
1,280 SR
Queue Stats
118W - 69L
1,575 Elo+
Party 3
Ah Puch
Ah Puch
punkitorrinco
Ah Puch
Level 105
God Stats
2W - 0L
1,716 SR
Queue Stats
108W - 58L
1,618 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Aschenta
Zhong Kui
17
0 / 7 / 11
10,581
962
13,367
19,707
16,677
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
BioGust
Nu Wa
17
5 / 6 / 6
12,047
1,095
11,452
12,635
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charybdis
SunDolphin
Charybdis
18
4 / 7 / 8
11,978
1,089
22,121
21,744
10,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atlas
murielao
Atlas
18
1 / 4 / 13
12,225
1,111
6,754
16,928
19,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
posaido0n
Heimdallr
17
6 / 7 / 9
12,887
1,172
25,924
19,616
10,055
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

127

VS

Team 2 Tickets

195

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alrew
Gilgamesh
18
7 / 4 / 14
12,291
1,117
18,742
20,810
26,053
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Khepri
Futurobot
Khepri
18
0 / 1 / 21
11,058
1,005
6,660
13,460
19,056
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Zaira03
Aphrodite
17
2 / 4 / 13
10,900
991
12,222
19,038
19,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thanatos
kitkat2222
Thanatos
18
17 / 5 / 10
14,365
1,306
21,153
20,486
12,751
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Puch
18
5 / 2 / 17
12,907
1,173
26,152
11,203
5,953
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
106
16
Kills
31
31
Deaths
16
47
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Alrew
Gilgamesh
7
4
14
3.5
L
Zhong Kui
Aschenta
Zhong Kui
0
7
11
0.79
L
Nu Wa
BioGust
Nu Wa
5
6
6
1.33
W
Khepri
Futurobot
Khepri
0
1
21
10.5
L
Charybdis
SunDolphin
Charybdis
4
7
8
1.14
W
Aphrodite
Zaira03
Aphrodite
2
4
13
2.13
W
Thanatos
kitkat2222
Thanatos
17
5
10
4.4
L
Atlas
murielao
Atlas
1
4
13
1.88
L
Heimdallr
posaido0n
Heimdallr
6
7
9
1.5
W
Ah Puch
5
2
17
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,618
Damage
84,929
90,630
Taken
84,997
62,280
Mitigated
83,393
9,200
Healing
26,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Alrew
Gilgamesh
18,742
6,075
171
650
20,810
26,053
0
7,007
13,803
0
38,778
L
Zhong Kui
Aschenta
Zhong Kui
13,367
1,651
0
2,321
19,707
16,677
0
11,547
8,160
27,125
0
L
Nu Wa
BioGust
Nu Wa
11,452
2,449
0
789
12,635
5,282
0
5,383
7,252
34,085
0
W
Khepri
Futurobot
Khepri
6,660
752
0
114
13,460
19,056
0
5,686
7,774
10,468
0
L
Charybdis
SunDolphin
Charybdis
22,121
12,965
0
3,489
21,744
10,795
0
10,003
11,741
0
55,354
W
Aphrodite
Zaira03
Aphrodite
12,222
2,069
4,801
7,101
19,038
19,580
0
5,507
13,531
29,250
0
W
Thanatos
kitkat2222
Thanatos
21,153
7,803
0
10,949
20,486
12,751
0
7,107
13,379
0
31,266
L
Atlas
murielao
Atlas
6,754
2,583
0
1,227
16,928
19,471
0
8,790
8,138
17,955
0
L
Heimdallr
posaido0n
Heimdallr
25,924
13,678
0
1,374
19,616
10,055
0
9,311
10,305
0
42,868
W
Ah Puch
26,152
785
0
3,151
11,203
5,953
0
6,266
4,934
75,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,718
Gold Earned
61,521
230
Minions Killed
216
7
Camps Cleared
7
953,711
Distance Traveled
1,127,173
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
12,291
1,117
39
4
1
204,926
0
L
Zhong Kui
10,581
962
42
4
0
183,665
1
L
Nu Wa
12,047
1,095
48
4
2
190,060
1
W
Khepri
11,058
1,005
9
1
0
219,450
2
L
Charybdis
11,978
1,089
83
8
2
189,847
3
W
Aphrodite
10,900
991
38
3
1
222,456
0
W
Thanatos
14,365
1,306
25
2
4
246,187
0
L
Atlas
12,225
1,111
16
1
1
208,793
1
L
Heimdallr
12,887
1,172
41
4
2
181,346
0
W
Ah Puch
12,907
1,173
105
10
1
234,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role