Player Matchup

Heimdallr
Heimdallr
Dark Lord Shaxx
Heimdallr
Level 82
God Stats
21W - 25L
1,479 SR
Queue Stats
224W - 245L
1,401 Elo+
Party 1
Atlas
Atlas
Dark Shy Guy247
Atlas
Level 38
God Stats
7W - 13L
1,373 SR
Queue Stats
88W - 111L
1,348 Elo+
Party 1
Ah Puch
Ah Puch
Drakon246
Ah Puch
Level 126
God Stats
5W - 11L
1,387 SR
Queue Stats
462W - 497L
1,366 Elo+
Solo
Osiris
Osiris
HiHowAreYa34561
Osiris
Level 66
God Stats
1W - 1L
1,871 SR
Queue Stats
174W - 206L
1,342 Elo+
Solo
Sylvanus
Sylvanus
Seven016
Sylvanus
Level 89
God Stats
61W - 65L
1,497 SR
Queue Stats
240W - 269L
1,394 Elo+
Party 1
Team Averages
Level 80
1,521 SR
1,371 Elo+

VS

Team Averages
Level 77
1,591 SR
1,454 Elo+
Hercules
Hercules
DinkyDaDude
Hercules
Level 25
God Stats
3W - 0L
1,842 SR
Queue Stats
43W - 29L
1,527 Elo+
Party 2
Izanami
Izanami
JackRifter
Izanami
Level 120
God Stats
7W - 5L
1,477 SR
Queue Stats
78W - 82L
1,384 Elo+
Party 3
Hades
Hades
Takeaway123
Hades
Level 63
God Stats
2W - 2L
1,500 SR
Queue Stats
46W - 37L
1,492 Elo+
Party 2
Jormungandr
Jormungandr
The d0pe man
Jormungandr
Level 81
God Stats
9W - 6L
1,574 SR
Queue Stats
44W - 37L
1,494 Elo+
Party 2
Gilgamesh
Gilgamesh
sticksrogue
Gilgamesh
Level 94
God Stats
5W - 3L
1,562 SR
Queue Stats
49W - 54L
1,373 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dark Lord Shaxx
Heimdallr
6
0 / 1 / 0
3,338
477
2,994
4,333
1,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

7
0 / 0 / 0
3,965
566
2,173
3,970
1,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Puch
Drakon246
Ah Puch
7
0 / 0 / 0
4,190
599
1,786
2,414
850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

1
0 / 0 / 0
1,272
182
0
0
0
Sylvanus
Seven016
Sylvanus
9
1 / 2 / 0
4,748
678
2,364
6,082
3,287
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DinkyDaDude
Hercules
7
0 / 1 / 1
4,198
600
2,633
4,724
2,557
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
JackRifter
Izanami
6
0 / 0 / 1
3,688
527
2,072
2,946
866
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
2 / 0 / 0
4,438
634
1,632
3,473
1,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
The d0pe man
Jormungandr
6
1 / 0 / 0
4,193
599
2,876
4,145
2,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gilgamesh
sticksrogue
Gilgamesh
6
0 / 0 / 0
3,717
531
316
4,052
2,598
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
5
1
Kills
3
3
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dark Lord Shaxx
Heimdallr
0
1
0
0
L
0
0
0
0
W
Hercules
DinkyDaDude
Hercules
0
1
1
0.5
L
Ah Puch
Drakon246
Ah Puch
0
0
0
0
L
0
0
0
0
W
Izanami
JackRifter
Izanami
0
0
1
0.5
L
Sylvanus
Seven016
Sylvanus
1
2
0
0.5
W
2
0
0
2
W
Jormungandr
The d0pe man
Jormungandr
1
0
0
1
W
Gilgamesh
sticksrogue
Gilgamesh
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,317
Damage
9,529
16,799
Taken
19,340
7,298
Mitigated
9,725
6,215
Healing
7,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dark Lord Shaxx
Heimdallr
2,994
894
0
1,277
4,333
1,426
0
1,598
2,735
0
17,360
L
2,173
1,120
142
1,199
3,970
1,735
0
1,060
2,910
12,689
0
W
Hercules
DinkyDaDude
Hercules
2,633
1,223
0
2,690
4,724
2,557
0
2,039
2,685
0
20,341
L
Ah Puch
Drakon246
Ah Puch
1,786
116
0
1,810
2,414
850
0
1,049
1,365
22,702
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Izanami
JackRifter
Izanami
2,072
1,565
216
733
2,946
866
516
1,073
1,873
0
18,059
L
Sylvanus
Seven016
Sylvanus
2,364
973
0
1,787
6,082
3,287
0
583
5,202
20,489
6,873
W
1,632
166
114
1,268
3,473
1,516
0
1,773
1,700
17,185
0
W
Jormungandr
The d0pe man
Jormungandr
2,876
819
227
1,365
4,145
2,188
144
1,100
3,045
14,446
897
W
Gilgamesh
sticksrogue
Gilgamesh
316
135
0
1,262
4,052
2,598
0
163
3,889
0
21,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,513
Gold Earned
20,234
137
Minions Killed
185
0
Camps Cleared
0
480,721
Distance Traveled
661,878
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
3,338
477
25
4
0
122,058
1
L
Atlas
3,965
566
17
2
0
125,389
0
W
Hercules
4,198
600
39
6
0
131,279
1
L
Ah Puch
4,190
599
36
5
0
118,159
1
L
Osiris
1,272
182
0
0
0
0
0
W
Izanami
3,688
527
43
6
0
141,891
1
L
Sylvanus
4,748
678
59
8
0
115,115
1
W
Hades
4,438
634
49
7
0
129,983
1
W
Jormungandr
4,193
599
15
2
0
112,159
0
W
Gilgamesh
3,717
531
39
6
0
146,566
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role