Player Matchup

Cliodhna
Cliodhna
 
Cliodhna
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Lancelot
Lancelot
 
Lancelot
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cupid
Cupid
Espye
Cupid
Level 37
God Stats
0W - 3L
1,211 SR
Queue Stats
11W - 21L
1,353 Elo+
Party 2
Kukulkan
Kukulkan
SadystaKrul
Kukulkan
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,077 Elo+
Party 1
Ganesha
Ganesha
zvz4
Ganesha
Level 4
God Stats
0W - 1L
1,284 SR
Queue Stats
0W - 2L
1,127 Elo+
Party 2
Team Averages
Level 51
1,399 SR
1,311 Elo+

VS

Team Averages
Level 97
1,519 SR
1,495 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Pele
Pele
ABagatov
Pele
Level 108
God Stats
23W - 18L
1,490 SR
Queue Stats
703W - 770L
1,407 Elo+
Solo
Thanatos
Thanatos
GimmickyBaton47
Thanatos
Level 119
God Stats
4W - 9L
1,373 SR
Queue Stats
52W - 48L
1,502 Elo+
Party 3
Cernunnos
Cernunnos
GlacieredMage12
Cernunnos
Level 127
God Stats
4W - 0L
1,711 SR
Queue Stats
54W - 54L
1,495 Elo+
Party 3
Cerberus
Cerberus
ZmixZ
Cerberus
Level 28
God Stats
4W - 2L
1,523 SR
Queue Stats
9W - 4L
1,573 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
12
0 / 2 / 0
6,530
466
5,869
6,909
2,497
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Lancelot
 
Lancelot
9
2 / 4 / 0
6,027
431
7,264
11,360
4,505
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cupid
Espye
Cupid
9
0 / 3 / 1
5,021
359
6,780
9,174
2,781
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
SadystaKrul
Kukulkan
11
0 / 5 / 1
6,360
454
1,343
6,551
2,715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ganesha
zvz4
Ganesha
9
1 / 0 / 0
6,002
429
2,593
6,707
3,368
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 1 / 3
7,292
521
6,120
6,854
2,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Pele
13
2 / 1 / 1
8,482
606
4,610
8,749
5,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thanatos
13
7 / 0 / 3
8,079
577
6,410
11,117
4,290
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
GlacieredMage12
Cernunnos
12
1 / 0 / 4
7,065
505
7,125
8,698
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
ZmixZ
Cerberus
11
1 / 1 / 4
7,082
506
3,008
9,137
7,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
29
3
Kills
14
14
Deaths
3
2
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
0
2
0
0
L
Lancelot
 
Lancelot
2
4
0
0.5
W
Sol
 
Sol
3
1
3
4.5
W
Pele
2
1
1
2.5
L
Cupid
Espye
Cupid
0
3
1
0.17
W
Thanatos
7
0
3
8.5
W
Cernunnos
GlacieredMage12
Cernunnos
1
0
4
3
L
Kukulkan
SadystaKrul
Kukulkan
0
5
1
0.1
W
Cerberus
ZmixZ
Cerberus
1
1
4
3
L
Ganesha
zvz4
Ganesha
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,849
Damage
27,273
40,701
Taken
44,555
15,866
Mitigated
23,215
10,004
Healing
28,707
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
5,869
598
0
2,453
6,909
2,497
0
0
6,909
0
52,629
L
Lancelot
 
Lancelot
7,264
1,800
0
747
11,360
4,505
0
3,115
8,245
0
46,297
W
Sol
 
Sol
6,120
1,592
451
3,980
6,854
2,824
1,576
802
6,052
42,013
2,721
W
Pele
4,610
1,236
0
3,269
8,749
5,349
174
242
8,507
0
64,052
L
Cupid
Espye
Cupid
6,780
3,358
281
4,316
9,174
2,781
0
1,275
7,899
0
33,268
W
Thanatos
6,410
1,359
0
13,440
11,117
4,290
793
180
10,937
0
50,711
W
Cernunnos
GlacieredMage12
Cernunnos
7,125
3,399
68
4,786
8,698
3,323
859
854
7,844
0
55,694
L
Kukulkan
SadystaKrul
Kukulkan
1,343
393
0
215
6,551
2,715
175
2,465
4,086
38,161
0
W
Cerberus
ZmixZ
Cerberus
3,008
109
0
2,713
9,137
7,429
453
1,858
7,279
23,135
0
L
Ganesha
zvz4
Ganesha
2,593
231
0
1,992
6,707
3,368
0
2,019
4,688
11,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,940
Gold Earned
38,000
307
Minions Killed
440
0
Camps Cleared
0
1,281,296
Distance Traveled
1,350,768
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
6,530
466
99
7
0
293,994
3
L
Lancelot
6,027
431
66
5
0
316,504
3
W
Sol
7,292
521
76
5
0
276,946
2
W
Pele
8,482
606
145
10
0
245,628
5
L
Cupid
5,021
359
61
4
0
243,023
0
W
Thanatos
8,079
577
88
6
0
317,163
2
W
Cernunnos
7,065
505
99
7
0
243,136
1
L
Kukulkan
6,360
454
79
6
0
225,062
3
W
Cerberus
7,082
506
32
2
0
267,895
0
L
Ganesha
6,002
429
2
0
0
202,713
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role