Player Matchup

Tyr
Tyr
DwnMyCharlyBrwn
Tyr
Level 121
God Stats
0W - 2L
1,266 SR
Queue Stats
337W - 324L
1,468 Elo+
Party 1
Xing Tian
Xing Tian
Holameng
Xing Tian
Level 103
God Stats
0W - 2L
1,568 SR
Queue Stats
126W - 137L
1,420 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MICKEYMARTYR420
Ah Muzen Cab
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 35L
1,443 Elo+
Party 1
Yu Huang
Yu Huang
TREE FIDDl
Yu Huang
Level 100
God Stats
6W - 7L
1,390 SR
Queue Stats
319W - 267L
1,465 Elo+
Party 1
Medusa
Medusa
Yoowiiiiii
Medusa
Level 28
God Stats
3W - 1L
1,848 SR
Queue Stats
84W - 81L
1,475 Elo+
Party 1
Team Averages
Level 80
1,514 SR
1,454 Elo+

VS

Team Averages
Level 110
1,431 SR
1,427 Elo+
Medusa
Medusa
AstridShinkakuka
Medusa
Level 28
God Stats
1W - 1L
1,229 SR
Queue Stats
30W - 29L
1,441 Elo+
Solo
Vulcan
Vulcan
FlickinAceHole
Vulcan
Level 121
God Stats
3W - 2L
1,666 SR
Queue Stats
162W - 165L
1,413 Elo+
Solo
Kuzenbo
Kuzenbo
Soprobear
Kuzenbo
Level 141
God Stats
6W - 2L
1,664 SR
Queue Stats
208W - 219L
1,444 Elo+
Solo
Bastet
Bastet
WarWiick
Bastet
Level 129
God Stats
1W - 0L
1,180 SR
Queue Stats
23W - 24L
1,440 Elo+
Solo
Nu Wa
Nu Wa
luisdiego001
Nu Wa
Level 133
God Stats
2W - 1L
1,418 SR
Queue Stats
210W - 222L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 6 / 8
11,010
648
12,506
28,758
26,305
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xing Tian
Holameng
Xing Tian
17
2 / 7 / 12
10,995
647
9,223
32,213
36,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
MICKEYMARTYR420
Ah Muzen Cab
19
2 / 3 / 8
11,247
662
11,739
15,182
7,701
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yu Huang
TREE FIDDl
Yu Huang
20
7 / 2 / 12
12,105
712
18,115
16,836
8,303
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Medusa
Yoowiiiiii
Medusa
17
4 / 6 / 9
10,817
636
11,739
16,234
6,304
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 9
10,717
630
14,988
16,430
9,155
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

20
10 / 2 / 9
13,619
801
36,892
9,007
5,375
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Kuzenbo
Soprobear
Kuzenbo
17
1 / 5 / 12
11,889
699
6,847
24,148
42,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bastet
WarWiick
Bastet
19
6 / 4 / 13
12,134
714
16,985
15,988
8,334
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

19
5 / 4 / 10
11,875
699
20,612
12,727
7,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
76
21
Kills
23
24
Deaths
21
49
Assists
53
Player
Kills
Deaths
Assists
KDA
W
1
6
9
0.92
L
6
6
8
1.67
W
10
2
9
7.25
L
Xing Tian
Holameng
Xing Tian
2
7
12
1.14
L
Ah Muzen Cab
MICKEYMARTYR420
Ah Muzen Cab
2
3
8
2
W
Kuzenbo
Soprobear
Kuzenbo
1
5
12
1.4
L
Yu Huang
TREE FIDDl
Yu Huang
7
2
12
6.5
W
Bastet
WarWiick
Bastet
6
4
13
3.13
L
Medusa
Yoowiiiiii
Medusa
4
6
9
1.42
W
5
4
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,322
Damage
96,324
109,223
Taken
78,300
85,592
Mitigated
72,591
35,036
Healing
21,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,988
5,952
0
1,925
16,430
9,155
2,975
5,892
10,538
0
32,444
L
12,506
691
2,043
5,975
28,758
26,305
175
20,260
8,039
65
23,831
W
36,892
12,740
2,643
2,790
9,007
5,375
2,407
2,706
6,301
65,405
0
L
Xing Tian
Holameng
Xing Tian
9,223
569
1,485
5,859
32,213
36,979
136
17,267
14,444
22,925
0
L
Ah Muzen Cab
MICKEYMARTYR420
Ah Muzen Cab
11,739
1,318
1,639
4,334
15,182
7,701
1,561
7,648
7,354
0
42,066
W
Kuzenbo
Soprobear
Kuzenbo
6,847
1,949
1,169
3,306
24,148
42,226
21
8,952
14,497
13,342
0
L
Yu Huang
TREE FIDDl
Yu Huang
18,115
259
4,378
5,772
16,836
8,303
654
7,253
9,335
46,630
0
W
Bastet
WarWiick
Bastet
16,985
4,245
1,293
4,331
15,988
8,334
632
5,305
10,683
0
26,181
L
Medusa
Yoowiiiiii
Medusa
11,739
3,780
2,025
1,526
16,234
6,304
1,971
10,348
5,700
0
34,356
W
20,612
3,542
2,177
1,434
12,727
7,501
2,183
4,548
8,179
42,795
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,174
Gold Earned
60,234
254
Minions Killed
207
0
Camps Cleared
0
1,489,544
Distance Traveled
1,554,686
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
10,717
630
65
4
0
270,676
1
L
Tyr
11,010
648
25
1
0
313,756
0
W
Vulcan
13,619
801
59
3
0
345,172
0
L
Xing Tian
10,995
647
29
2
0
263,239
1
L
Ah Muzen Cab
11,247
662
71
4
0
317,424
0
W
Kuzenbo
11,889
699
17
1
0
306,011
0
L
Yu Huang
12,105
712
75
4
0
319,160
0
W
Bastet
12,134
714
20
1
0
354,478
1
L
Medusa
10,817
636
54
3
0
275,965
0
W
Nu Wa
11,875
699
46
3
0
278,349
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role