Player Matchup

Hel
Hel
DaltorTheNinja
Hel
Level 64
God Stats
2W - 2L
1,500 SR
Queue Stats
22W - 27L
1,380 Elo+
Party 2
Set
Set
FrogeGoon
Set
Level 57
God Stats
2W - 0L
1,526 SR
Queue Stats
16W - 10L
1,569 Elo+
Party 2
Atlas
Atlas
SaplingZ
Atlas
Level 85
God Stats
8W - 1L
1,670 SR
Queue Stats
36W - 17L
1,622 Elo+
Party 2
Team Averages
Level 69
1,565 SR
1,524 Elo+

VS

Team Averages
Level 85
1,500 SR
1,609 Elo+
Ishtar
Ishtar
 
Ishtar
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
NewbsUp
Nemesis
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,388 Elo+
Solo
Yemoja
Yemoja
cutetotems
Yemoja
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 5L
1,939 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 5
8,297
830
9,984
5,972
3,129
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 1 / 4
8,636
864
11,019
9,126
5,523
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Atlas
SaplingZ
Atlas
14
1 / 0 / 8
8,344
834
9,086
13,656
16,662
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
12
0 / 3 / 1
6,985
699
8,742
10,702
4,090
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
NewbsUp
Nemesis
11
1 / 3 / 0
7,806
781
3,558
11,380
6,668
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Yemoja
cutetotems
Yemoja
11
0 / 3 / 1
7,325
733
6,033
12,067
7,017
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
9
Kills
1
1
Deaths
9
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
0
3
1
0.17
W
3
0
5
5.5
W
5
1
4
7
L
Nemesis
NewbsUp
Nemesis
1
3
0
0.33
W
Atlas
SaplingZ
Atlas
1
0
8
5
L
Yemoja
cutetotems
Yemoja
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,089
Damage
18,333
28,754
Taken
34,149
25,314
Mitigated
17,775
15,165
Healing
7,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
8,742
3,434
0
2,004
10,702
4,090
0
4,436
6,266
0
38,847
W
9,984
692
5,780
4,126
5,972
3,129
706
1,345
4,627
45,578
0
W
11,019
5,297
0
1,645
9,126
5,523
774
2,010
7,116
28
36,373
L
Nemesis
NewbsUp
Nemesis
3,558
1,344
1,207
989
11,380
6,668
0
8,127
3,253
0
17,277
W
Atlas
SaplingZ
Atlas
9,086
3,408
730
2,884
13,656
16,662
851
3,243
10,413
21,104
0
L
Yemoja
cutetotems
Yemoja
6,033
1,016
1,461
2,063
12,067
7,017
0
6,625
5,442
15,321
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,277
Gold Earned
22,116
140
Minions Killed
122
0
Camps Cleared
0
641,536
Distance Traveled
534,014
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,985
699
73
7
0
167,215
2
W
Hel
8,297
830
78
8
0
213,098
1
W
Set
8,636
864
47
5
0
217,242
0
L
Nemesis
7,806
781
30
3
0
189,463
2
W
Atlas
8,344
834
15
2
0
211,196
3
L
Yemoja
7,325
733
19
2
0
177,336
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role