Player Matchup

Medusa
Medusa
Silver V
Blackharđt
Medusa
Silver V
Level 148
God Stats
0W - 1L
1,936 SR
Queue Stats
7W - 9L
1,408 MMR
Solo
Xbalanque
Xbalanque
Gold V
DoOMsDoOMs
Xbalanque
Gold V
Level 102
God Stats
230W - 219L
1,576 SR
Queue Stats
255W - 249L
1,414 MMR
Solo
Freya
Freya
Bronze III
Yelhamadi
Freya
Bronze III
Level 129
God Stats
1W - 2L
1,348 SR
Queue Stats
9W - 7L
1,412 MMR
Solo
Chronos
Chronos
Silver I
elsuffeli
Chronos
Silver I
Level 69
God Stats
23W - 21L
1,568 SR
Queue Stats
89W - 95L
1,246 MMR
Solo
Fafnir
Fafnir
Bronze IV
АгентДунем
Fafnir
Bronze IV
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,272 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 109
1,585 SR
1,350 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 137
1,533 SR
1,350 MMR
Nike
Nike
Gold V
Azrae7
Nike
Gold V
Level 160
God Stats
3W - 6L
1,292 SR
Queue Stats
203W - 236L
1,238 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
Bigglesworth8
Baron Samedi
Gold IV
Level 80
God Stats
4W - 1L
1,706 SR
Queue Stats
203W - 210L
1,360 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Herckl
Morgan Le Fay
Gold IV
Level 143
God Stats
2W - 1L
1,500 SR
Queue Stats
15W - 8L
1,417 MMR
Solo
Thanatos
Thanatos
Gold IV
Proctore
Thanatos
Gold IV
Level 146
God Stats
3W - 3L
1,564 SR
Queue Stats
296W - 287L
1,369 MMR
Solo
Danzaburou
Danzaburou
Silver III
Zantako
Danzaburou
Silver III
Level 157
God Stats
6W - 6L
1,601 SR
Queue Stats
14W - 14L
1,367 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
9
0 / 3 / 0
5,126
513
2,195
6,495
1,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Xbalanque
DoOMsDoOMs
Xbalanque
10
0 / 2 / 0
5,720
572
4,620
6,989
2,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
Yelhamadi
Freya
4
0 / 1 / 0
3,991
399
845
2,534
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos
elsuffeli
Chronos
11
1 / 3 / 0
5,842
584
1,462
8,579
3,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 1 / 0
4,900
490
1,731
8,140
6,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bans
PoseidonAresBakasuraSusano

VS

Bans
BellonaAnhurHadesVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
Azrae7
Nike
11
0 / 0 / 1
6,496
650
3,381
8,567
3,411
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Bigglesworth8
Baron Samedi
9
0 / 0 / 7
5,845
585
2,771
5,441
3,928
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Morgan Le Fay
Herckl
Morgan Le Fay
11
3 / 0 / 3
6,384
638
4,472
2,564
1,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
Proctore
Thanatos
10
4 / 1 / 3
6,499
650
5,857
7,708
3,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Zantako
Danzaburou
11
3 / 0 / 3
6,864
686
5,859
5,104
1,797
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
10
10
Deaths
1
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nike
Azrae7
Nike
0
0
1
0.5
W
Baron Samedi
Bigglesworth8
Baron Samedi
0
0
7
3.5
L
Medusa
0
3
0
0
L
Xbalanque
DoOMsDoOMs
Xbalanque
0
2
0
0
W
Morgan Le Fay
Herckl
Morgan Le Fay
3
0
3
4.5
W
Thanatos
Proctore
Thanatos
4
1
3
5.5
L
Freya
Yelhamadi
Freya
0
1
0
0
W
Danzaburou
Zantako
Danzaburou
3
0
3
4.5
L
Chronos
elsuffeli
Chronos
1
3
0
0.33
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,853
Damage
22,340
32,737
Taken
29,384
14,224
Mitigated
13,485
9,046
Healing
15,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
Azrae7
Nike
3,381
357
0
2,746
8,567
3,411
78
0
8,567
0
48,171
W
Baron Samedi
Bigglesworth8
Baron Samedi
2,771
475
167
2,104
5,441
3,928
186
588
4,853
12,415
1,550
L
Medusa
2,195
930
0
1,542
6,495
1,870
0
1,047
5,448
0
36,513
L
Xbalanque
DoOMsDoOMs
Xbalanque
4,620
547
0
2,481
6,989
2,273
0
0
6,989
0
40,123
W
Morgan Le Fay
Herckl
Morgan Le Fay
4,472
697
0
463
2,564
1,040
437
1,101
1,353
39,481
0
W
Thanatos
Proctore
Thanatos
5,857
1,829
0
7,672
7,708
3,309
0
2,066
5,580
0
40,876
L
Freya
Yelhamadi
Freya
845
235
0
669
2,534
723
0
758
1,776
7,471
0
W
Danzaburou
Zantako
Danzaburou
5,859
2,698
0
2,543
5,104
1,797
605
544
4,560
0
51,905
L
Chronos
elsuffeli
Chronos
1,462
660
0
2,605
8,579
3,005
0
1,879
6,700
43,674
0
L
1,731
448
0
1,749
8,140
6,353
0
3,298
4,842
10,691
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,579
Gold Earned
32,088
278
Minions Killed
335
0
Camps Cleared
0
901,546
Distance Traveled
1,008,850
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
6,496
650
91
9
0
184,592
5
W
Baron Samedi
5,845
585
17
2
0
201,701
0
L
Medusa
5,126
513
66
7
0
181,738
3
L
Xbalanque
5,720
572
92
9
0
204,300
1
W
Morgan Le Fay
6,384
638
69
7
0
187,996
2
W
Thanatos
6,499
650
69
7
0
230,629
3
L
Freya
3,991
399
18
2
0
85,174
1
W
Danzaburou
6,864
686
89
9
0
203,932
2
L
Chronos
5,842
584
92
9
0
226,000
0
L
Fafnir
4,900
490
10
1
0
204,334
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role