Player Matchup

Janus
Janus
C927-KBNQ-9JLC
Janus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 29L
1,329 Elo+
Party 2
Charybdis
Charybdis
Kush92i
Charybdis
Level 105
God Stats
14W - 9L
1,560 SR
Queue Stats
42W - 38L
1,478 Elo+
Party 3
Hercules
Hercules
MeZ92ii
Hercules
Level 107
God Stats
1W - 0L
1,297 SR
Queue Stats
42W - 36L
1,518 Elo+
Party 3
Gilgamesh
Gilgamesh
NathanTK13
Gilgamesh
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 25L
1,412 Elo+
Party 2
Lancelot
Lancelot
Qbi1714
Lancelot
Level 123
God Stats
3W - 5L
1,333 SR
Queue Stats
25W - 29L
1,505 Elo+
Solo
Team Averages
Level 81
1,438 SR
1,448 Elo+

VS

Team Averages
Level 95
1,408 SR
1,462 Elo+
Aphrodite
Aphrodite
Aliligirly
Aphrodite
Level 124
God Stats
0W - 1L
1,281 SR
Queue Stats
3W - 4L
1,476 Elo+
Party 1
Cthulhu
Cthulhu
Barry-18001
Cthulhu
Level 123
God Stats
1W - 1L
1,480 SR
Queue Stats
9W - 9L
1,508 Elo+
Party 1
Shiva
Shiva
Ca1im3ro_26
Shiva
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 1
Chiron
Chiron
ForsakenHorizon9
Chiron
Level 124
God Stats
0W - 1L
1,453 SR
Queue Stats
2W - 1L
1,765 Elo+
Solo
Jormungandr
Jormungandr
ValKyr78007
Jormungandr
Level 101
God Stats
0W - 2L
1,326 SR
Queue Stats
2W - 6L
1,322 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 7
10,400
1,040
13,846
8,078
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Kush92i
Charybdis
16
4 / 2 / 5
10,928
1,093
20,937
17,583
6,802
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
MeZ92ii
Hercules
16
1 / 2 / 7
9,580
958
8,728
20,579
14,308
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
NathanTK13
Gilgamesh
15
0 / 0 / 9
10,703
1,070
10,043
13,048
10,658
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
Qbi1714
Lancelot
16
3 / 3 / 7
10,130
1,013
6,886
13,981
6,274
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

230

VS

Team 2 Tickets

273

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aliligirly
Aphrodite
15
0 / 0 / 7
9,186
919
5,801
5,280
3,577
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Barry-18001
Cthulhu
15
1 / 3 / 6
9,744
974
21,673
17,614
11,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
1 / 5 / 5
9,631
963
11,922
18,382
16,743
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
5 / 1 / 3
10,796
1,080
14,684
9,222
4,564
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
ValKyr78007
Jormungandr
15
2 / 2 / 6
10,046
1,005
14,447
14,531
16,296
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
36
11
Kills
9
9
Deaths
11
35
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aliligirly
Aphrodite
0
0
7
3.5
L
Cthulhu
Barry-18001
Cthulhu
1
3
6
1.33
W
3
2
7
3.25
L
1
5
5
0.7
L
5
1
3
6.5
W
Charybdis
Kush92i
Charybdis
4
2
5
3.25
W
Hercules
MeZ92ii
Hercules
1
2
7
2.25
W
Gilgamesh
NathanTK13
Gilgamesh
0
0
9
4.5
W
Lancelot
Qbi1714
Lancelot
3
3
7
2.17
L
Jormungandr
ValKyr78007
Jormungandr
2
2
6
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,440
Damage
68,527
73,269
Taken
65,029
41,253
Mitigated
53,010
16,170
Healing
27,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aliligirly
Aphrodite
5,801
207
10,581
4,022
5,280
3,577
0
893
4,387
12,684
0
L
Cthulhu
Barry-18001
Cthulhu
21,673
926
1,918
1,188
17,614
11,830
0
5,730
11,884
42,658
0
W
13,846
3,590
386
506
8,078
3,211
0
3,870
4,028
24,885
0
L
11,922
1,633
2,084
2,406
18,382
16,743
0
2,966
15,416
0
18,112
L
14,684
5,424
3,373
1,755
9,222
4,564
0
1,779
7,443
0
29,647
W
Charybdis
Kush92i
Charybdis
20,937
10,286
0
3,093
17,583
6,802
0
9,426
7,878
0
48,149
W
Hercules
MeZ92ii
Hercules
8,728
1,494
0
8,163
20,579
14,308
0
11,133
9,202
0
15,173
W
Gilgamesh
NathanTK13
Gilgamesh
10,043
1,903
1,800
1,042
13,048
10,658
0
7,310
5,445
0
17,118
W
Lancelot
Qbi1714
Lancelot
6,886
1,324
482
698
13,981
6,274
0
8,965
4,795
0
20,556
L
Jormungandr
ValKyr78007
Jormungandr
14,447
5,741
0
0
14,531
16,296
0
2,478
12,053
28,343
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,741
Gold Earned
49,403
153
Minions Killed
165
6
Camps Cleared
4
985,543
Distance Traveled
941,853
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
9,186
919
26
3
0
192,797
2
L
Cthulhu
9,744
974
55
6
0
194,479
0
W
Janus
10,400
1,040
41
4
1
176,071
0
L
Shiva
9,631
963
13
1
0
194,667
1
L
Chiron
10,796
1,080
31
3
2
193,856
2
W
Charybdis
10,928
1,093
61
6
2
172,134
0
W
Hercules
9,580
958
9
1
0
187,755
0
W
Gilgamesh
10,703
1,070
11
1
2
216,628
0
W
Lancelot
10,130
1,013
31
3
1
232,955
1
L
Jormungandr
10,046
1,005
40
4
2
166,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role