Player Matchup

Danzaburou
Danzaburou
Bronze IV
Curbearr
Danzaburou
Bronze IV
Level 89
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 3L
1,485 MMR
Party 2
Hercules
Hercules
Silver II
GuhSynister
Hercules
Silver II
Level 67
God Stats
4W - 6L
1,518 SR
Queue Stats
13W - 11L
1,565 MMR
Solo
Tiamat
Tiamat
Bronze V
Natsukosui
Tiamat
Bronze V
Level 104
God Stats
0W - 1L
1,569 SR
Queue Stats
1W - 1L
1,500 MMR
Party 2
Horus
Horus
Gold V
WhiteFlame501
Horus
Gold V
Level 78
God Stats
4W - 5L
1,511 SR
Queue Stats
15W - 17L
1,550 MMR
Solo
Thor
Thor
Gold III
tamalitoenojon
Thor
Gold III
Level 160
God Stats
7W - 7L
1,576 SR
Queue Stats
385W - 377L
1,606 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 100
1,575 SR
1,541 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 104
1,496 SR
1,540 MMR
Maui
Maui
Gold III
AggieVet89
Maui
Gold III
Level 88
God Stats
1W - 1L
1,339 SR
Queue Stats
108W - 109L
1,553 MMR
Party 1
Kukulkan
Kukulkan
Platinum V
McZillyBam
Kukulkan
Platinum V
Level 158
God Stats
13W - 12L
1,531 SR
Queue Stats
311W - 304L
1,598 MMR
Solo
Mulan
Mulan
Gold V
STEELERSCHICK20
Mulan
Gold V
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 44L
1,526 MMR
Party 1
Ah Muzen Cab
Ah Muzen Cab
Gold III
XTerrellTaylorX
Ah Muzen Cab
Gold III
Level 159
God Stats
10W - 6L
1,609 SR
Queue Stats
320W - 320L
1,491 MMR
Solo
Cliodhna
Cliodhna
Silver I
slickbebo
Cliodhna
Silver I
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 3L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Curbearr
Danzaburou
16
3 / 2 / 2
10,070
504
12,124
21,939
8,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
GuhSynister
Hercules
13
1 / 5 / 0
8,264
413
9,020
16,406
14,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tiamat
Natsukosui
Tiamat
13
0 / 5 / 1
8,099
405
5,421
12,414
8,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 2 / 4
8,856
443
8,074
17,908
18,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
4 / 5 / 3
9,723
486
14,195
20,032
8,718
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
Chang'eLokiHadesNu WaAchilles

VS

Bans
VulcanVamanaHelAtlasLancelot
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 9
9,881
494
5,549
14,760
16,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kukulkan
McZillyBam
Kukulkan
16
4 / 3 / 3
10,547
527
11,621
9,553
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
8 / 1 / 0
12,355
618
18,297
19,548
14,595
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ah Muzen Cab
XTerrellTaylorX
Ah Muzen Cab
16
1 / 2 / 1
10,157
508
12,038
17,135
6,631
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
slickbebo
Cliodhna
17
5 / 1 / 7
10,842
542
14,365
18,390
8,304
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
10
Kills
19
19
Deaths
10
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
9
1.83
L
Danzaburou
Curbearr
Danzaburou
3
2
2
2
L
Hercules
GuhSynister
Hercules
1
5
0
0.2
W
Kukulkan
McZillyBam
Kukulkan
4
3
3
1.83
L
Tiamat
Natsukosui
Tiamat
0
5
1
0.1
W
8
1
0
8
L
2
2
4
2
W
Ah Muzen Cab
XTerrellTaylorX
Ah Muzen Cab
1
2
1
0.75
W
Cliodhna
slickbebo
Cliodhna
5
1
7
8.5
L
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,834
Damage
61,870
88,699
Taken
79,386
57,975
Mitigated
50,775
24,526
Healing
22,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,549
1,172
0
2,204
14,760
16,893
27
1,418
13,342
25,602
2,796
L
Danzaburou
Curbearr
Danzaburou
12,124
6,538
0
10,200
21,939
8,318
0
2,425
19,514
0
86,760
L
Hercules
GuhSynister
Hercules
9,020
3,876
0
5,802
16,406
14,410
0
0
16,406
0
50,348
W
Kukulkan
McZillyBam
Kukulkan
11,621
1,243
0
1,284
9,553
4,352
296
1,480
8,073
82,859
0
L
Tiamat
Natsukosui
Tiamat
5,421
279
0
1,558
12,414
8,071
0
4,263
8,151
58,446
0
W
18,297
3,980
0
11,553
19,548
14,595
632
49
18,649
0
93,016
L
8,074
3,586
838
5,356
17,908
18,458
38
5,421
12,487
0
47,355
W
Ah Muzen Cab
XTerrellTaylorX
Ah Muzen Cab
12,038
3,946
0
3,857
17,135
6,631
2,359
1,530
15,605
0
84,819
W
Cliodhna
slickbebo
Cliodhna
14,365
1,922
0
3,916
18,390
8,304
0
1,949
16,441
0
99,331
L
14,195
5,085
0
772
20,032
8,718
0
4,890
15,142
0
80,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,012
Gold Earned
53,782
535
Minions Killed
597
0
Camps Cleared
0
1,774,886
Distance Traveled
1,812,130
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,881
494
42
2
0
311,190
3
L
Danzaburou
10,070
504
157
8
0
380,613
4
L
Hercules
8,264
413
91
5
0
260,093
1
W
Kukulkan
10,547
527
136
7
0
360,499
5
L
Tiamat
8,099
405
99
5
0
368,640
0
W
Mulan
12,355
618
156
8
0
372,865
1
L
Horus
8,856
443
64
3
0
372,201
0
W
Ah Muzen Cab
10,157
508
142
7
0
356,024
0
W
Cliodhna
10,842
542
121
6
0
411,552
7
L
Thor
9,723
486
124
6
0
393,339
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role