Player Matchup

Horus
Horus
Kels_Fargo
Horus
Level 67
God Stats
2W - 1L
1,484 SR
Queue Stats
149W - 172L
1,415 Elo+
Party 3
Da Ji
Da Ji
coolgeek2016
Da Ji
Level 87
God Stats
1W - 0L
1,780 SR
Queue Stats
30W - 28L
1,418 Elo+
Solo
Artio
Artio
itslentilsoup
Artio
Level 110
God Stats
1W - 1L
1,298 SR
Queue Stats
52W - 74L
1,331 Elo+
Party 2
Achilles
Achilles
leron1000
Achilles
Level 81
God Stats
2W - 0L
1,487 SR
Queue Stats
114W - 122L
1,417 Elo+
Party 3
Medusa
Medusa
thedilldoe
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,233 Elo+
Party 2
Team Averages
Level 75
1,510 SR
1,363 Elo+

VS

Team Averages
Level 78
1,512 SR
1,420 Elo+
Da Ji
Da Ji
 
Da Ji
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yu Huang
Yu Huang
Lawlfalafel
Yu Huang
Level 32
God Stats
2W - 1L
1,802 SR
Queue Stats
53W - 76L
1,415 Elo+
Party 1
Terra
Terra
RedneckWiskey
Terra
Level 138
God Stats
3W - 4L
1,430 SR
Queue Stats
477W - 551L
1,279 Elo+
Solo
Camazotz
Camazotz
SugarTotss
Camazotz
Level 31
God Stats
0W - 2L
1,325 SR
Queue Stats
53W - 78L
1,399 Elo+
Party 1
Thoth
Thoth
lordvile85
Thoth
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
17
2 / 1 / 10
8,878
807
4,724
14,565
10,057
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 4 / 12
9,096
827
11,802
11,613
6,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
2 / 4 / 13
9,740
885
6,808
19,049
22,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
leron1000
Achilles
18
8 / 2 / 10
11,151
1,014
11,763
14,679
16,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
thedilldoe
Medusa
16
4 / 3 / 11
9,647
877
16,693
9,997
5,530
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
1
0 / 0 / 0
2,768
252
0
0
0
Yu Huang
Lawlfalafel
Yu Huang
17
9 / 5 / 4
9,839
894
26,758
13,851
7,079
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 5 / 9
8,345
759
6,916
17,878
18,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Camazotz
SugarTotss
Camazotz
14
2 / 7 / 5
7,894
718
7,163
16,694
8,390
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thoth
16
3 / 5 / 6
8,484
771
9,115
8,785
3,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
38
21
Kills
14
14
Deaths
22
56
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
0
0
0
W
Horus
2
1
10
7
L
Yu Huang
Lawlfalafel
Yu Huang
9
5
4
2.2
L
0
5
9
0.9
L
Camazotz
SugarTotss
Camazotz
2
7
5
0.64
W
5
4
12
2.75
W
2
4
13
2.13
W
Achilles
leron1000
Achilles
8
2
10
6.5
L
Thoth
3
5
6
1.2
W
Medusa
thedilldoe
Medusa
4
3
11
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,790
Damage
49,952
69,903
Taken
57,208
62,098
Mitigated
37,373
33,492
Healing
17,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Horus
4,724
3,127
5,193
5,261
14,565
10,057
445
9,955
4,610
0
10,643
L
Yu Huang
Lawlfalafel
Yu Huang
26,758
3,293
1,107
2,245
13,851
7,079
0
1,737
12,114
39,604
0
L
6,916
1,365
4,406
4,661
17,878
18,444
0
2,693
15,185
15,739
0
L
Camazotz
SugarTotss
Camazotz
7,163
1,908
1,349
3,399
16,694
8,390
0
1,919
14,775
0
10,548
W
11,802
3,861
2,958
1,858
11,613
6,581
0
6,736
4,877
0
13,523
W
6,808
637
3,860
4,682
19,049
22,993
565
8,024
11,025
12,931
0
W
Achilles
leron1000
Achilles
11,763
3,540
2,761
4,754
14,679
16,937
171
10,043
4,636
274
27,391
L
Thoth
9,115
1,980
0
442
8,785
3,460
0
710
8,075
21,023
0
W
Medusa
thedilldoe
Medusa
16,693
5,919
1,448
717
9,997
5,530
2,257
8,031
1,966
0
35,220

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,512
Gold Earned
37,330
107
Minions Killed
86
0
Camps Cleared
0
1,102,192
Distance Traveled
708,091
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
2,768
252
0
0
0
0
0
W
Horus
8,878
807
9
1
0
216,864
2
L
Yu Huang
9,839
894
29
3
0
172,672
0
L
Terra
8,345
759
17
2
0
163,806
0
L
Camazotz
7,894
718
13
1
0
200,217
0
W
Da Ji
9,096
827
7
1
0
217,238
1
W
Artio
9,740
885
17
2
0
226,384
0
W
Achilles
11,151
1,014
35
3
0
237,674
0
L
Thoth
8,484
771
27
2
0
171,396
0
W
Medusa
9,647
877
39
4
0
204,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role