Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Iradus
Athena
Level 156
God Stats
2W - 1L
1,542 SR
Queue Stats
79W - 82L
1,547 Elo+
Solo
Hades
Hades
Wizardgamer19
Hades
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,734 Elo+
Solo
Kuzenbo
Kuzenbo
XSystemX78
Kuzenbo
Level 29
God Stats
2W - 0L
1,771 SR
Queue Stats
30W - 37L
1,446 Elo+
Solo
He Bo
He Bo
chikenpantsmcfk
He Bo
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 71L
1,484 Elo+
Solo
Team Averages
Level 53
1,562 SR
1,542 Elo+

VS

Team Averages
Level 94
1,582 SR
1,507 Elo+
Sun Wukong
Sun Wukong
AntKED
Sun Wukong
Level 115
God Stats
1W - 1L
1,772 SR
Queue Stats
46W - 41L
1,549 Elo+
Party 1
Chiron
Chiron
JLaD
Chiron
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 70L
1,505 Elo+
Party 1
Heimdallr
Heimdallr
LlamDawg
Heimdallr
Level 130
God Stats
1W - 1L
1,640 SR
Queue Stats
5W - 4L
1,566 Elo+
Party 1
King Arthur
King Arthur
NateDrinks
King Arthur
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,434 Elo+
Party 1
Janus
Janus
ohflick
Janus
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 21L
1,480 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
10 / 1 / 12
13,389
744
16,954
20,056
22,523
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Iradus
Athena
19
2 / 1 / 15
12,492
694
12,637
32,551
26,607
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
2 / 5 / 18
11,301
628
16,522
24,129
21,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
XSystemX78
Kuzenbo
19
3 / 2 / 15
12,569
698
14,095
24,632
45,129
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
5 / 4 / 12
11,588
644
16,922
18,730
9,737
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AntKED
Sun Wukong
18
3 / 3 / 6
10,371
576
17,632
21,393
18,152
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
JLaD
Chiron
17
1 / 4 / 6
9,750
542
21,216
14,280
8,192
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
LlamDawg
Heimdallr
19
6 / 5 / 6
11,587
644
23,644
15,598
9,315
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
NateDrinks
King Arthur
14
0 / 6 / 6
9,090
505
5,162
17,415
21,977
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Janus
ohflick
Janus
20
3 / 4 / 8
12,334
685
28,267
12,345
7,694
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
45
22
Kills
13
13
Deaths
22
72
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
10
1
12
16
L
Sun Wukong
AntKED
Sun Wukong
3
3
6
2
W
Athena
Iradus
Athena
2
1
15
9.5
L
Chiron
JLaD
Chiron
1
4
6
1
L
Heimdallr
LlamDawg
Heimdallr
6
5
6
1.8
L
King Arthur
NateDrinks
King Arthur
0
6
6
0.5
W
2
5
18
2.2
W
Kuzenbo
XSystemX78
Kuzenbo
3
2
15
5.25
W
5
4
12
2.75
L
Janus
ohflick
Janus
3
4
8
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,130
Damage
95,921
120,098
Taken
81,031
125,703
Mitigated
65,330
59,750
Healing
23,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
16,954
9,317
4,127
8,315
20,056
22,523
1,403
3,530
16,526
2,061
16,210
L
Sun Wukong
AntKED
Sun Wukong
17,632
2,273
1,581
8,891
21,393
18,152
0
15,693
4,590
0
35,617
W
Athena
Iradus
Athena
12,637
2,582
2,430
14,863
32,551
26,607
719
9,795
22,756
25,005
0
L
Chiron
JLaD
Chiron
21,216
6,097
3,422
4,556
14,280
8,192
0
9,865
3,406
0
40,351
L
Heimdallr
LlamDawg
Heimdallr
23,644
11,560
0
2,876
15,598
9,315
0
13,420
2,005
0
45,481
L
King Arthur
NateDrinks
King Arthur
5,162
1,072
0
0
17,415
21,977
0
12,282
4,216
0
11,527
W
16,522
491
3,140
8,303
24,129
21,707
811
6,343
17,773
41,603
0
W
Kuzenbo
XSystemX78
Kuzenbo
14,095
4,337
3,441
7,132
24,632
45,129
731
4,468
20,164
19,707
0
W
16,922
736
3,459
4,540
18,730
9,737
1,513
4,131
14,599
35,059
0
L
Janus
ohflick
Janus
28,267
1,694
439
1,851
12,345
7,694
0
10,310
1,575
61,924
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,339
Gold Earned
53,132
171
Minions Killed
213
0
Camps Cleared
0
1,823,098
Distance Traveled
1,564,093
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,389
744
51
3
0
425,343
2
L
Sun Wukong
10,371
576
32
2
0
339,368
2
W
Athena
12,492
694
23
1
0
360,717
0
L
Chiron
9,750
542
48
3
0
312,629
2
L
Heimdallr
11,587
644
49
3
0
303,737
0
L
King Arthur
9,090
505
11
1
0
269,550
0
W
Hades
11,301
628
46
3
0
362,735
3
W
Kuzenbo
12,569
698
2
0
0
338,715
1
W
He Bo
11,588
644
49
3
0
335,588
2
L
Janus
12,334
685
73
4
0
338,809
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role