Player Matchup

Ra
Ra
CaLLMeJEsUs8993
Ra
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,340 Elo+
Party 1
Hachiman
Hachiman
DdubzIsBack
Hachiman
Level 18
God Stats
3W - 5L
1,369 SR
Queue Stats
6W - 24L
1,103 Elo+
Party 1
King Arthur
King Arthur
KesseSo
King Arthur
Level 156
God Stats
5W - 5L
1,380 SR
Queue Stats
34W - 62L
1,248 Elo+
Party 1
Team Averages
Level 99
1,416 SR
1,230 Elo+

VS

Team Averages
Level 83
1,452 SR
1,135 Elo+
Tsukuyomi
Tsukuyomi
FarminGreenzz
Tsukuyomi
Level 100
God Stats
11W - 15L
1,355 SR
Queue Stats
35W - 62L
1,212 Elo+
Party 2
Anubis
Anubis
NCSM SiKnDstroy
Anubis
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 8L
983 Elo+
Solo
Odin
Odin
Salted Ankles
Odin
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
23W - 41L
1,211 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 8 / 5
12,881
678
12,320
19,442
7,504
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
DdubzIsBack
Hachiman
16
2 / 8 / 6
12,130
638
7,853
19,299
7,080
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

King Arthur
KesseSo
King Arthur
20
7 / 7 / 4
15,037
791
22,018
31,215
23,614
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
FarminGreenzz
Tsukuyomi
20
12 / 5 / 7
15,586
820
27,376
22,107
12,660
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
4 / 7 / 12
13,864
730
18,925
13,237
8,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

20
7 / 1 / 13
15,602
821
13,443
23,255
35,656
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
55
12
Kills
23
23
Deaths
13
15
Assists
32
Player
Kills
Deaths
Assists
KDA
L
3
8
5
0.69
L
Hachiman
DdubzIsBack
Hachiman
2
8
6
0.63
W
Tsukuyomi
FarminGreenzz
Tsukuyomi
12
5
7
3.1
L
King Arthur
KesseSo
King Arthur
7
7
4
1.29
W
4
7
12
1.43
W
7
1
13
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,191
Damage
59,744
69,956
Taken
58,599
38,198
Mitigated
56,881
16,444
Healing
12,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,320
671
2,115
6,199
19,442
7,504
772
6,851
12,591
53,026
0
L
Hachiman
DdubzIsBack
Hachiman
7,853
4,595
40
2,728
19,299
7,080
1,730
4,329
14,970
0
20,425
W
Tsukuyomi
FarminGreenzz
Tsukuyomi
27,376
5,948
0
4,986
22,107
12,660
1,310
4,013
18,094
0
84,794
L
King Arthur
KesseSo
King Arthur
22,018
2,569
104
5,258
31,215
23,614
243
8,230
22,985
0
62,841
W
18,925
387
598
1,097
13,237
8,565
749
3,834
9,403
69,466
0
W
13,443
3,618
324
5,147
23,255
35,656
528
4,536
18,719
453
40,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,048
Gold Earned
45,052
179
Minions Killed
204
0
Camps Cleared
0
849,608
Distance Traveled
960,694
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
12,881
678
76
4
0
249,162
0
L
Hachiman
12,130
638
31
2
0
277,706
1
W
Tsukuyomi
15,586
820
71
4
0
342,799
0
L
King Arthur
15,037
791
72
4
0
322,740
0
W
Anubis
13,864
730
99
5
0
261,232
2
W
Odin
15,602
821
34
2
0
356,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role