Player Matchup

Rama
Rama
Beraldii
Rama
Level 129
God Stats
3W - 2L
1,490 SR
Queue Stats
436W - 439L
1,527 Elo+
Party 1
Bacchus
Bacchus
Doritos162007
Bacchus
Level 69
God Stats
18W - 19L
1,457 SR
Queue Stats
42W - 43L
1,468 Elo+
Party 2
Thanatos
Thanatos
N0TCR4ZU00
Thanatos
Level 81
God Stats
7W - 5L
1,539 SR
Queue Stats
86W - 90L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Weeknd Tears
Morgan Le Fay
Level 160
God Stats
46W - 19L
1,710 SR
Queue Stats
361W - 253L
1,521 Elo+
Party 1
Thor
Thor
Wozvy
Thor
Level 160
God Stats
3W - 1L
1,478 SR
Queue Stats
645W - 512L
1,574 Elo+
Party 1
Team Averages
Level 120
1,535 SR
1,515 Elo+

VS

Team Averages
Level 125
1,528 SR
1,491 Elo+
Achilles
Achilles
 
Achilles
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
CarlosRonald17
Nox
Level 130
God Stats
2W - 3L
1,523 SR
Queue Stats
371W - 399L
1,546 Elo+
Solo
Neith
Neith
Cocacolalt
Neith
Level 109
God Stats
6W - 10L
1,466 SR
Queue Stats
537W - 579L
1,492 Elo+
Solo
Mercury
Mercury
LionFaumus
Mercury
Level 147
God Stats
6W - 4L
1,652 SR
Queue Stats
221W - 228L
1,436 Elo+
Solo
Jormungandr
Jormungandr
SirCristiann
Jormungandr
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 144L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
17
3 / 3 / 5
10,727
565
10,078
18,608
7,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bacchus
13
4 / 0 / 9
9,589
505
5,925
11,365
13,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
N0TCR4ZU00
Thanatos
16
3 / 4 / 8
10,594
558
15,468
20,750
17,769
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Morgan Le Fay
Weeknd Tears
Morgan Le Fay
17
3 / 2 / 6
10,765
567
7,759
8,375
4,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thor
Wozvy
Thor
18
11 / 3 / 6
11,455
603
14,334
16,754
7,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
3 / 6 / 1
9,583
504
9,366
16,860
14,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

14
1 / 5 / 4
8,932
470
6,986
9,706
4,127
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Neith
15
2 / 5 / 2
9,517
501
8,666
14,325
5,505
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mercury
LionFaumus
Mercury
17
6 / 5 / 1
10,451
550
10,156
15,644
6,319
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
SirCristiann
Jormungandr
10
0 / 4 / 5
7,599
400
8,722
16,856
12,826
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
24
Kills
12
12
Deaths
25
34
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
3
6
1
0.58
W
Rama
3
3
5
1.83
L
1
5
4
0.6
L
Neith
2
5
2
0.6
W
Bacchus
4
0
9
8.5
L
Mercury
LionFaumus
Mercury
6
5
1
1.3
W
Thanatos
N0TCR4ZU00
Thanatos
3
4
8
1.75
L
Jormungandr
SirCristiann
Jormungandr
0
4
5
0.63
W
Morgan Le Fay
Weeknd Tears
Morgan Le Fay
3
2
6
3
W
Thor
Wozvy
Thor
11
3
6
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,564
Damage
43,896
75,852
Taken
73,391
50,857
Mitigated
42,777
40,432
Healing
16,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,366
2,466
0
6,455
16,860
14,000
0
1,374
15,486
0
57,678
W
Rama
10,078
8,754
0
10,618
18,608
7,380
1,157
3,937
14,371
0
92,189
L
6,986
236
0
564
9,706
4,127
0
3,794
5,912
62,379
0
L
Neith
8,666
3,801
0
2,828
14,325
5,505
1,036
2,076
12,249
0
77,755
W
Bacchus
5,925
889
595
2,509
11,365
13,637
0
3,608
7,667
19,981
0
L
Mercury
LionFaumus
Mercury
10,156
5,438
0
315
15,644
6,319
0
1,966
13,678
27
105,112
W
Thanatos
N0TCR4ZU00
Thanatos
15,468
5,867
0
16,761
20,750
17,769
1,108
3,858
15,987
0
82,477
L
Jormungandr
SirCristiann
Jormungandr
8,722
2,350
2,050
4,339
16,856
12,826
0
4,474
12,382
28,196
0
W
Morgan Le Fay
Weeknd Tears
Morgan Le Fay
7,759
754
0
2,107
8,375
4,364
0
2,585
5,742
80,600
0
W
Thor
Wozvy
Thor
14,334
4,127
0
7,842
16,754
7,707
0
2,034
14,642
0
95,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,130
Gold Earned
46,082
574
Minions Killed
516
0
Camps Cleared
0
1,822,822
Distance Traveled
1,824,299
26
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,583
504
89
5
0
344,874
3
W
Rama
10,727
565
153
8
0
314,782
8
L
Nox
8,932
470
119
6
0
358,531
4
L
Neith
9,517
501
135
7
0
318,187
1
W
Bacchus
9,589
505
30
2
0
420,062
7
L
Mercury
10,451
550
152
8
0
427,312
5
W
Thanatos
10,594
558
129
7
0
369,051
5
L
Jormungandr
7,599
400
21
1
0
375,395
3
W
Morgan Le Fay
10,765
567
142
7
0
359,644
1
W
Thor
11,455
603
120
6
0
359,283
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role