Player Matchup

Amaterasu
Amaterasu
Goliáth
Amaterasu
Level 109
God Stats
1W - 0L
1,265 SR
Queue Stats
14W - 7L
1,695 Elo+
Party 1
Ymir
Ymir
JueneteGod
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 15L
1,635 Elo+
Party 1
Ra
Ra
Ma1nFeed
Ra
Level 95
God Stats
5W - 8L
1,529 SR
Queue Stats
31W - 23L
1,530 Elo+
Party 1
Susano
Susano
TheDarkGaming
Susano
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
54W - 44L
1,550 Elo+
Party 1
Izanami
Izanami
UnstoPablo
Izanami
Level 144
God Stats
2W - 1L
1,570 SR
Queue Stats
38W - 30L
1,573 Elo+
Party 1
Team Averages
Level 106
1,473 SR
1,596 Elo+

VS

Team Averages
Level 86
1,531 SR
1,571 Elo+
Yemoja
Yemoja
D3FAULTx
Yemoja
Level 14
God Stats
9W - 6L
1,605 SR
Queue Stats
18W - 12L
1,600 Elo+
Party 3
Amaterasu
Amaterasu
Marckiavel
Amaterasu
Level 86
God Stats
4W - 2L
1,586 SR
Queue Stats
41W - 29L
1,581 Elo+
Party 3
Agni
Agni
ReidosNabos
Agni
Level 143
God Stats
1W - 2L
1,512 SR
Queue Stats
66W - 31L
1,713 Elo+
Party 3
Chiron
Chiron
WarZaca
Chiron
Level 141
God Stats
1W - 2L
1,488 SR
Queue Stats
53W - 61L
1,466 Elo+
Party 2
Bastet
Bastet
bissscoito
Bastet
Level 47
God Stats
2W - 3L
1,464 SR
Queue Stats
6W - 4L
1,494 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Goliáth
Amaterasu
16
1 / 2 / 7
10,904
545
7,383
17,911
13,005
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
2 / 1 / 11
10,977
549
5,778
20,207
24,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

17
3 / 1 / 7
11,416
571
7,282
11,070
5,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
8 / 1 / 8
11,367
568
18,171
17,196
9,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
UnstoPablo
Izanami
17
4 / 2 / 11
11,976
599
16,608
18,533
8,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
D3FAULTx
Yemoja
12
0 / 6 / 1
7,985
399
4,645
20,301
14,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
Marckiavel
Amaterasu
17
3 / 3 / 2
10,743
537
10,631
20,457
20,153
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 4 / 0
9,316
466
15,169
10,855
4,028
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
WarZaca
Chiron
15
2 / 5 / 1
9,494
475
11,897
17,088
5,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bastet
bissscoito
Bastet
13
1 / 0 / 3
8,960
448
6,287
14,099
6,001
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
18
Kills
7
7
Deaths
18
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
D3FAULTx
Yemoja
0
6
1
0.08
W
Amaterasu
Goliáth
Amaterasu
1
2
7
2.25
W
2
1
11
7.5
W
3
1
7
6.5
L
Amaterasu
Marckiavel
Amaterasu
3
3
2
1.33
L
1
4
0
0.25
W
8
1
8
12
W
Izanami
UnstoPablo
Izanami
4
2
11
4.75
L
Chiron
WarZaca
Chiron
2
5
1
0.5
L
Bastet
bissscoito
Bastet
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,222
Damage
48,629
84,917
Taken
82,800
61,178
Mitigated
50,075
44,725
Healing
27,533
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
D3FAULTx
Yemoja
4,645
1,304
4,145
2,994
20,301
14,097
0
6,122
14,179
20,726
0
W
Amaterasu
Goliáth
Amaterasu
7,383
3,130
0
8,515
17,911
13,005
2,771
2,740
15,171
0
60,516
W
5,778
1,478
0
3,488
20,207
24,838
606
7,727
12,480
28,312
0
W
7,282
729
13,558
5,224
11,070
5,592
2,361
3,084
7,986
115,176
0
L
Amaterasu
Marckiavel
Amaterasu
10,631
4,399
0
10,201
20,457
20,153
2,031
2,620
17,837
0
77,515
L
15,169
687
22
1,003
10,855
4,028
987
1,392
9,463
84,798
0
W
18,171
3,634
0
5,013
17,196
9,207
3,731
4,269
12,927
0
73,556
W
Izanami
UnstoPablo
Izanami
16,608
12,742
0
8,927
18,533
8,536
8,051
3,859
14,674
0
110,443
L
Chiron
WarZaca
Chiron
11,897
3,980
644
3,642
17,088
5,796
448
1,598
15,463
0
78,029
L
Bastet
bissscoito
Bastet
6,287
1,064
0
4,882
14,099
6,001
0
1,328
12,771
0
53,246

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,640
Gold Earned
46,498
575
Minions Killed
531
0
Camps Cleared
0
2,054,918
Distance Traveled
1,913,774
22
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
7,985
399
30
2
0
343,861
3
W
Amaterasu
10,904
545
95
5
0
417,930
3
W
Ymir
10,977
549
29
1
0
404,678
8
W
Ra
11,416
571
181
9
0
419,628
5
L
Amaterasu
10,743
537
133
7
0
370,373
2
L
Agni
9,316
466
150
8
0
379,287
12
W
Susano
11,367
568
96
5
0
445,969
1
W
Izanami
11,976
599
174
9
0
366,713
5
L
Chiron
9,494
475
134
7
0
359,776
2
L
Bastet
8,960
448
84
4
0
460,477
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role