Player Matchup

Nox
Nox
 
Nox
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Neith
Neith
DummyDotExe
Neith
Level 126
God Stats
3W - 4L
1,560 SR
Queue Stats
205W - 167L
1,588 Elo+
Party 3
Kuzenbo
Kuzenbo
HEALTANK
Kuzenbo
Level 152
God Stats
13W - 20L
1,496 SR
Queue Stats
739W - 756L
1,516 Elo+
Solo
Ah Puch
Ah Puch
IronNova
Ah Puch
Level 118
God Stats
2W - 0L
1,725 SR
Queue Stats
175W - 125L
1,535 Elo+
Party 3
Hercules
Hercules
White2478
Hercules
Level 60
God Stats
17W - 12L
1,691 SR
Queue Stats
108W - 64L
1,600 Elo+
Party 3
Team Averages
Level 111
1,594 SR
1,548 Elo+

VS

Team Averages
Level 109
1,619 SR
1,458 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
ALootNinja
Nemesis
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 1
Bacchus
Bacchus
DrDrizzak
Bacchus
Level 97
God Stats
0W - 1L
1,922 SR
Queue Stats
0W - 3L
1,192 Elo+
Party 2
Odin
Odin
Nexail
Odin
Level 96
God Stats
0W - 1L
1,411 SR
Queue Stats
25W - 29L
1,483 Elo+
Party 2
Anubis
Anubis
ThatOneGodwf
Anubis
Level 109
God Stats
14W - 8L
1,765 SR
Queue Stats
35W - 23L
1,613 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
3 / 1 / 15
7,027
1,405
3,772
3,592
1,238
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
4 / 0 / 17
7,348
1,470
8,254
2,674
1,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kuzenbo
HEALTANK
Kuzenbo
12
4 / 0 / 12
7,311
1,462
4,788
5,059
4,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ah Puch
IronNova
Ah Puch
13
7 / 0 / 13
7,723
1,545
8,998
1,922
730
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
White2478
Hercules
12
3 / 0 / 15
7,081
1,416
6,719
8,759
5,329
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

389

VS

Team 2 Tickets

267

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
10
0 / 0 / 0
5,365
1,073
0
95
27
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
ALootNinja
Nemesis
11
0 / 6 / 1
5,901
1,180
7,095
7,930
3,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bacchus
DrDrizzak
Bacchus
10
0 / 4 / 1
5,778
1,156
3,310
7,919
7,183
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Odin
Nexail
Odin
10
0 / 8 / 0
5,842
1,168
3,505
13,138
9,105
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
11
1 / 3 / 0
6,383
1,277
4,943
6,870
4,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
3
21
Kills
1
1
Deaths
21
72
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
3
1
15
10.5
L
Hou Yi
 
Hou Yi
0
0
0
0
L
Nemesis
ALootNinja
Nemesis
0
6
1
0.08
L
Bacchus
DrDrizzak
Bacchus
0
4
1
0.13
W
4
0
17
12.5
W
Kuzenbo
HEALTANK
Kuzenbo
4
0
12
10
W
Ah Puch
IronNova
Ah Puch
7
0
13
13.5
L
Odin
Nexail
Odin
0
8
0
0
L
Anubis
1
3
0
0.33
W
Hercules
White2478
Hercules
3
0
15
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,531
Damage
18,853
22,006
Taken
35,952
12,927
Mitigated
24,181
4,895
Healing
1,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
3,772
401
0
47
3,592
1,238
0
1,707
1,815
9,439
0
L
Hou Yi
 
Hou Yi
0
0
0
0
95
27
0
0
95
0
564
L
Nemesis
ALootNinja
Nemesis
7,095
2,730
0
24
7,930
3,689
0
3,297
4,633
0
13,444
L
Bacchus
DrDrizzak
Bacchus
3,310
527
0
0
7,919
7,183
0
4,551
3,368
8,354
0
W
8,254
4,112
0
1,061
2,674
1,165
0
1,221
1,303
0
23,773
W
Kuzenbo
HEALTANK
Kuzenbo
4,788
2,421
0
1,726
5,059
4,465
0
1,909
3,005
8,130
0
W
Ah Puch
IronNova
Ah Puch
8,998
490
0
865
1,922
730
0
520
1,348
21,195
0
L
Odin
Nexail
Odin
3,505
506
0
534
13,138
9,105
0
5,509
7,629
0
21,761
L
Anubis
4,943
0
123
448
6,870
4,177
0
4,201
2,669
19,384
0
W
Hercules
White2478
Hercules
6,719
2,658
0
1,196
8,759
5,329
0
2,345
6,282
0
9,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,490
Gold Earned
29,269
92
Minions Killed
107
3
Camps Cleared
5
568,597
Distance Traveled
417,745
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
7,027
1,405
20
4
1
105,811
0
L
Hou Yi
5,365
1,073
1
0
1
15,625
0
L
Nemesis
5,901
1,180
16
3
2
109,143
1
L
Bacchus
5,778
1,156
9
2
0
85,136
0
W
Neith
7,348
1,470
32
6
1
102,128
2
W
Kuzenbo
7,311
1,462
2
0
0
125,599
3
W
Ah Puch
7,723
1,545
27
5
1
113,586
2
L
Odin
5,842
1,168
46
9
1
102,794
0
L
Anubis
6,383
1,277
35
7
1
105,047
0
W
Hercules
7,081
1,416
11
2
0
121,473
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role