Player Matchup

Lancelot
Lancelot
AztecStewLionTTV
Lancelot
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 18L
1,498 Elo+
Solo
Geb
Geb
Bane Dont Care
Geb
Level 129
God Stats
4W - 3L
1,637 SR
Queue Stats
182W - 203L
1,467 Elo+
Solo
Ne Zha
Ne Zha
Bigdaddytoke
Ne Zha
Level 156
God Stats
3W - 2L
1,702 SR
Queue Stats
686W - 701L
1,533 Elo+
Solo
Guan Yu
Guan Yu
Cptkrunchiee
Guan Yu
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,503 Elo+
Solo
Hercules
Hercules
CrunchyMilk0704
Hercules
Level 72
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 98L
1,495 Elo+
Solo
Team Averages
Level 109
1,568 SR
1,499 Elo+

VS

Team Averages
Level 110
1,497 SR
1,501 Elo+
Ravana
Ravana
 
Ravana
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kuzenbo
Kuzenbo
BURNTHORIZON373
Kuzenbo
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 87L
1,519 Elo+
Solo
Kukulkan
Kukulkan
Dracomoro
Kukulkan
Level 103
God Stats
2W - 1L
1,538 SR
Queue Stats
50W - 47L
1,527 Elo+
Party 1
Raijin
Raijin
SoundOutBound
Raijin
Level 113
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 16L
1,483 Elo+
Solo
Sylvanus
Sylvanus
TicklishElbow
Sylvanus
Level 83
God Stats
3W - 0L
1,445 SR
Queue Stats
60W - 56L
1,477 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 9
8,671
723
14,987
14,613
6,473
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 3 / 7
9,293
774
13,692
17,228
23,804
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
15
2 / 7 / 7
8,234
686
13,022
14,300
5,940
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
Cptkrunchiee
Guan Yu
15
3 / 6 / 6
8,557
713
9,308
18,172
13,364
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hercules
14
2 / 5 / 5
8,272
689
8,633
17,076
14,028
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
15
5 / 4 / 16
9,480
790
13,471
15,158
7,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
4 / 2 / 15
10,610
884
16,827
20,124
28,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Dracomoro
Kukulkan
17
6 / 2 / 11
10,342
862
10,369
9,824
7,459
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
3 / 4 / 14
9,225
769
11,447
11,973
4,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
TicklishElbow
Sylvanus
17
8 / 5 / 14
10,624
885
15,201
17,651
17,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
96
15
Kills
26
26
Deaths
17
34
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
4
16
3.25
L
4
5
9
1.7
W
4
2
15
5.75
L
4
3
7
2.5
L
Ne Zha
2
7
7
0.79
L
Guan Yu
Cptkrunchiee
Guan Yu
3
6
6
1
L
Hercules
2
5
5
0.9
W
Kukulkan
Dracomoro
Kukulkan
6
2
11
5.75
W
3
4
14
2.5
W
Sylvanus
TicklishElbow
Sylvanus
8
5
14
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,642
Damage
67,315
81,389
Taken
74,730
63,609
Mitigated
66,440
27,293
Healing
34,651
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
13,471
2,240
1,443
3,857
15,158
7,760
1,159
1,718
13,440
0
15,369
L
14,987
1,038
1,741
978
14,613
6,473
0
10,155
4,323
0
23,819
W
16,827
3,754
521
5,767
20,124
28,962
360
4,779
15,345
28,793
0
L
13,692
1,037
1,338
4,022
17,228
23,804
248
10,282
6,767
30,159
0
L
Ne Zha
13,022
2,021
1,560
1,780
14,300
5,940
0
9,587
4,450
0
25,291
L
Guan Yu
Cptkrunchiee
Guan Yu
9,308
1,487
6,315
4,382
18,172
13,364
257
13,043
4,969
0
16,384
L
Hercules
8,633
2,508
1,579
3,598
17,076
14,028
523
10,777
6,036
0
16,702
W
Kukulkan
Dracomoro
Kukulkan
10,369
899
1,564
772
9,824
7,459
1,369
2,345
7,479
24,146
0
W
11,447
1,299
1,079
1,123
11,973
4,684
1,492
1,611
10,362
20,819
0
W
Sylvanus
TicklishElbow
Sylvanus
15,201
3,016
12,836
5,689
17,651
17,575
1,175
3,239
14,412
24,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,027
Gold Earned
50,281
105
Minions Killed
101
0
Camps Cleared
0
1,146,965
Distance Traveled
1,087,975
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,480
790
4
0
0
235,166
2
L
Lancelot
8,671
723
29
2
0
253,602
0
W
Kuzenbo
10,610
884
26
2
0
254,145
0
L
Geb
9,293
774
23
2
0
244,217
1
L
Ne Zha
8,234
686
20
2
0
211,658
5
L
Guan Yu
8,557
713
17
1
0
239,406
0
L
Hercules
8,272
689
16
1
0
198,082
0
W
Kukulkan
10,342
862
34
3
0
225,914
0
W
Raijin
9,225
769
21
2
0
186,080
0
W
Sylvanus
10,624
885
16
1
0
186,670
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role