Player Matchup

Yemoja
Yemoja
CheezyGrits
Yemoja
Level 71
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 69L
1,548 Elo+
Solo
Izanami
Izanami
OptimisticWeasel
Izanami
Level 144
God Stats
1W - 0L
1,649 SR
Queue Stats
1W - 1L
1,300 Elo+
Solo
Hera
Hera
a7ish
Hera
Level 109
God Stats
1W - 1L
1,276 SR
Queue Stats
9W - 10L
1,459 Elo+
Solo
Nemesis
Nemesis
daddydrees
Nemesis
Level 135
God Stats
3W - 0L
1,887 SR
Queue Stats
147W - 137L
1,508 Elo+
Solo
Sun Wukong
Sun Wukong
smartoldcracker
Sun Wukong
Level 156
God Stats
8W - 3L
1,713 SR
Queue Stats
379W - 392L
1,532 Elo+
Solo
Team Averages
Level 123
1,605 SR
1,470 Elo+

VS

Team Averages
Level 141
1,426 SR
1,546 Elo+
Lancelot
Lancelot
 
Lancelot
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Clearly Ur Mad2
Achilles
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 57L
1,598 Elo+
Solo
Yu Huang
Yu Huang
Got_Schmeat
Yu Huang
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,473 Elo+
Solo
He Bo
He Bo
Maximo33441
He Bo
Level 145
God Stats
1W - 2L
1,304 SR
Queue Stats
65W - 66L
1,488 Elo+
Solo
Hel
Hel
naku232
Hel
Level 145
God Stats
0W - 1L
1,328 SR
Queue Stats
16W - 8L
1,672 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
12
1 / 0 / 6
5,954
992
1,582
3,699
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

11
1 / 1 / 4
5,721
954
4,174
5,430
1,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hera
a7ish
Hera
11
3 / 1 / 4
6,403
1,067
6,531
3,617
1,529
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
daddydrees
Nemesis
9
0 / 2 / 5
5,198
866
2,752
5,338
2,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sun Wukong
smartoldcracker
Sun Wukong
11
2 / 1 / 4
5,710
952
2,299
5,372
4,214
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
10
0 / 1 / 2
5,169
862
2,290
3,988
1,539
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
10
0 / 3 / 2
5,298
883
3,629
7,438
5,086
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yu Huang
Got_Schmeat
Yu Huang
12
2 / 0 / 3
5,803
967
8,406
3,222
1,072
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
3 / 2 / 1
6,042
1,007
5,936
3,781
1,223
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hel
5
0 / 1 / 1
4,562
760
701
1,390
439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
14
7
Kills
5
5
Deaths
7
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
0
1
2
1
W
Yemoja
1
0
6
4
L
Achilles
0
3
2
0.33
L
Yu Huang
Got_Schmeat
Yu Huang
2
0
3
3.5
L
3
2
1
1.75
W
1
1
4
3
W
Hera
a7ish
Hera
3
1
4
5
W
Nemesis
daddydrees
Nemesis
0
2
5
1.25
L
Hel
0
1
1
0.5
W
Sun Wukong
smartoldcracker
Sun Wukong
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,338
Damage
20,962
23,456
Taken
19,819
12,347
Mitigated
9,359
11,413
Healing
6,637
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
2,290
48
52
263
3,988
1,539
0
1,510
2,376
0
5,074
W
Yemoja
1,582
471
5,075
920
3,699
2,354
117
2,544
1,155
2,584
0
L
Achilles
3,629
525
393
1,065
7,438
5,086
0
2,658
4,660
0
11,329
L
Yu Huang
Got_Schmeat
Yu Huang
8,406
430
1,036
1,078
3,222
1,072
0
1,778
1,324
16,092
0
L
5,936
89
881
840
3,781
1,223
0
1,026
2,733
12,270
0
W
4,174
2,108
236
1,125
5,430
1,883
226
3,132
2,298
0
13,159
W
Hera
a7ish
Hera
6,531
1,348
0
118
3,617
1,529
148
2,223
1,394
18,847
0
W
Nemesis
daddydrees
Nemesis
2,752
1,028
404
769
5,338
2,367
258
2,771
2,567
0
4,247
L
Hel
701
0
617
412
1,390
439
0
697
613
1,298
0
W
Sun Wukong
smartoldcracker
Sun Wukong
2,299
153
1,237
1,529
5,372
4,214
35
4,373
999
0
4,932

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,986
Gold Earned
26,874
68
Minions Killed
50
0
Camps Cleared
0
595,643
Distance Traveled
518,720
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
5,169
862
7
1
0
122,119
0
W
Yemoja
5,954
992
8
1
0
104,315
0
L
Achilles
5,298
883
7
1
0
121,051
4
L
Yu Huang
5,803
967
16
3
0
120,563
2
L
He Bo
6,042
1,007
20
3
0
118,783
0
W
Izanami
5,721
954
31
5
0
118,912
0
W
Hera
6,403
1,067
24
4
0
132,693
1
W
Nemesis
5,198
866
4
1
0
116,802
0
L
Hel
4,562
760
0
0
0
36,204
0
W
Sun Wukong
5,710
952
1
0
0
122,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role