Player Matchup

Janus
Janus
BlueBerryHaze407
Janus
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 45L
1,372 Elo+
Party 1
Discordia
Discordia
MeNtoXxLP
Discordia
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
43W - 62L
1,371 Elo+
Party 1
Mulan
Mulan
Mementomorum
Mulan
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 42L
1,323 Elo+
Solo
Geb
Geb
RSpecal
Geb
Level 22
God Stats
0W - 1L
1,707 SR
Queue Stats
7W - 15L
1,350 Elo+
Party 2
Da Ji
Da Ji
TerrificStorm12
Da Ji
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 35L
1,408 Elo+
Party 2
Team Averages
Level 60
1,541 SR
1,365 Elo+

VS

Team Averages
Level 86
1,505 SR
1,370 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nike
Nike
CinderMK90
Nike
Level 48
God Stats
9W - 6L
1,524 SR
Queue Stats
103W - 124L
1,393 Elo+
Solo
Heimdallr
Heimdallr
TuRuuK
Heimdallr
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 90L
1,356 Elo+
Solo
Awilix
Awilix
gronozjad
Awilix
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 18L
1,459 Elo+
Party 3
Vamana
Vamana
lique07
Vamana
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,142 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 5
10,917
780
21,358
13,927
7,105
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
MeNtoXxLP
Discordia
17
3 / 5 / 9
9,610
686
15,982
11,569
4,500
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
1 / 4 / 9
8,274
591
4,020
11,893
7,283
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Geb
17
1 / 3 / 10
9,492
678
5,018
13,782
12,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 4 / 8
9,244
660
7,851
9,894
5,895
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
20
8 / 2 / 5
12,079
863
13,803
12,143
6,512
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
5 / 4 / 8
11,228
802
11,952
16,591
19,898
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Heimdallr
TuRuuK
Heimdallr
19
5 / 6 / 9
11,225
802
15,148
15,855
7,944
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Awilix
gronozjad
Awilix
13
0 / 5 / 9
8,941
639
3,740
13,895
6,400
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Vamana
lique07
Vamana
18
4 / 2 / 9
11,239
803
10,792
15,753
12,922
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
62
19
Kills
22
22
Deaths
19
41
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
8
2
5
5.25
L
10
6
5
2.08
W
5
4
8
2.25
L
Discordia
MeNtoXxLP
Discordia
3
5
9
1.5
L
1
4
9
1.38
L
Geb
1
3
10
2
L
4
4
8
2
W
Heimdallr
TuRuuK
Heimdallr
5
6
9
1.58
W
Awilix
gronozjad
Awilix
0
5
9
0.9
W
Vamana
lique07
Vamana
4
2
9
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,229
Damage
55,435
61,065
Taken
74,237
37,525
Mitigated
53,676
16,948
Healing
23,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
13,803
10,533
3,281
4,158
12,143
6,512
3,529
7,840
4,303
0
37,673
L
21,358
556
2,357
3,075
13,927
7,105
0
0
13,927
37,443
0
W
11,952
693
922
2,464
16,591
19,898
35
5,789
10,802
0
21,768
L
Discordia
MeNtoXxLP
Discordia
15,982
593
1,106
2,076
11,569
4,500
0
0
11,569
27,796
0
L
4,020
1,376
445
2,456
11,893
7,283
0
0
11,893
0
10,874
L
Geb
5,018
690
482
2,181
13,782
12,742
0
0
13,782
11,217
0
L
7,851
734
1,412
1,358
9,894
5,895
0
0
9,894
0
12,464
W
Heimdallr
TuRuuK
Heimdallr
15,148
7,737
344
1,302
15,855
7,944
1,243
10,958
4,897
0
30,130
W
Awilix
gronozjad
Awilix
3,740
633
1,452
1,882
13,895
6,400
1,582
7,784
6,111
0
8,593
W
Vamana
lique07
Vamana
10,792
5,188
2,784
4,738
15,753
12,922
1,441
9,987
5,766
868
29,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,537
Gold Earned
54,712
90
Minions Killed
153
0
Camps Cleared
0
1,142,465
Distance Traveled
1,260,049
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,079
863
65
5
0
243,116
0
L
Janus
10,917
780
24
2
0
244,837
0
W
Nike
11,228
802
13
1
0
234,595
0
L
Discordia
9,610
686
15
1
0
253,396
0
L
Mulan
8,274
591
14
1
0
149,814
0
L
Geb
9,492
678
19
1
0
288,678
0
L
Da Ji
9,244
660
18
1
0
205,740
1
W
Heimdallr
11,225
802
39
3
0
246,239
0
W
Awilix
8,941
639
6
0
0
279,452
1
W
Vamana
11,239
803
30
2
0
256,647
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role