Player Matchup

Bellona
Bellona
Mr Random590
Bellona
Level 144
God Stats
7W - 5L
1,452 SR
Queue Stats
448W - 412L
1,546 Elo+
Party 2
Chang'e
Chang'e
NeptuneSpartan
Chang'e
Level 160
God Stats
5W - 2L
1,606 SR
Queue Stats
297W - 252L
1,543 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Quakety
Ah Muzen Cab
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,514 Elo+
Party 2
Cerberus
Cerberus
Slicknade8305
Cerberus
Level 89
God Stats
1W - 2L
1,128 SR
Queue Stats
185W - 174L
1,508 Elo+
Party 2
Terra
Terra
SuperJunior1135
Terra
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 95L
1,506 Elo+
Party 2
Team Averages
Level 101
1,437 SR
1,523 Elo+

VS

Team Averages
Level 62
1,467 SR
1,362 Elo+
Janus
Janus
Bumbarclock
Janus
Level 44
God Stats
0W - 2L
1,320 SR
Queue Stats
12W - 18L
1,369 Elo+
Solo
Athena
Athena
CookiesGrandmas
Athena
Level 63
God Stats
0W - 1L
1,378 SR
Queue Stats
3W - 8L
1,332 Elo+
Party 1
Bellona
Bellona
FuhckYew
Bellona
Level 32
God Stats
0W - 1L
1,247 SR
Queue Stats
1W - 4L
1,404 Elo+
Solo
Danzaburou
Danzaburou
OblivionOnion591
Danzaburou
Level 47
God Stats
2W - 2L
1,595 SR
Queue Stats
3W - 9L
1,298 Elo+
Party 1
Da Ji
Da Ji
ZestySalad420
Da Ji
Level 123
God Stats
0W - 1L
1,797 SR
Queue Stats
5W - 11L
1,407 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Mr Random590
Bellona
11
5 / 0 / 1
7,132
594
4,537
7,880
4,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

13
2 / 0 / 1
7,224
602
5,303
8,331
3,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Quakety
Ah Muzen Cab
9
0 / 2 / 0
5,433
453
4,967
5,852
2,294
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
Slicknade8305
Cerberus
12
4 / 3 / 4
7,496
625
7,470
11,877
7,595
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
1 / 1 / 0
5,767
481
2,149
6,211
4,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 1
5,368
447
1,781
5,133
2,638
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 0 / 1
6,519
543
3,351
7,071
5,479
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
FuhckYew
Bellona
9
0 / 6 / 1
5,575
465
5,920
10,539
6,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
OblivionOnion591
Danzaburou
9
1 / 1 / 2
5,577
465
4,640
5,501
2,099
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 2 / 0
6,054
505
4,211
10,502
3,947
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
12
Kills
5
6
Deaths
12
6
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
L
2
0
1
2.5
L
Bellona
FuhckYew
Bellona
0
6
1
0.08
W
Bellona
Mr Random590
Bellona
5
0
1
5.5
W
2
0
1
2.5
L
Danzaburou
OblivionOnion591
Danzaburou
1
1
2
2
W
Ah Muzen Cab
Quakety
Ah Muzen Cab
0
2
0
0
W
Cerberus
Slicknade8305
Cerberus
4
3
4
2
W
1
1
0
1
L
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,426
Damage
19,903
40,151
Taken
38,746
21,749
Mitigated
20,827
14,689
Healing
11,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,781
291
0
557
5,133
2,638
0
4,154
679
34,791
0
L
3,351
1,471
0
2,181
7,071
5,479
0
1,228
5,843
16,560
0
L
Bellona
FuhckYew
Bellona
5,920
2,941
0
2,183
10,539
6,664
0
5,597
4,942
0
29,167
W
Bellona
Mr Random590
Bellona
4,537
2,249
0
698
7,880
4,661
0
27
7,853
0
50,192
W
5,303
896
142
4,067
8,331
3,112
180
1,939
6,392
67,198
0
L
Danzaburou
OblivionOnion591
Danzaburou
4,640
995
0
2,174
5,501
2,099
0
1,653
3,848
0
41,124
W
Ah Muzen Cab
Quakety
Ah Muzen Cab
4,967
1,978
0
602
5,852
2,294
0
1,499
4,353
0
38,826
W
Cerberus
Slicknade8305
Cerberus
7,470
951
0
5,815
11,877
7,595
0
0
11,877
45,961
0
W
2,149
344
1,333
2,032
6,211
4,087
0
1,667
4,544
9,349
0
L
4,211
1,002
0
4,334
10,502
3,947
0
1,990
8,512
0
36,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,052
Gold Earned
29,093
432
Minions Killed
257
0
Camps Cleared
0
1,142,858
Distance Traveled
1,133,315
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,368
447
50
4
0
185,200
1
L
Athena
6,519
543
34
3
0
265,362
0
L
Bellona
5,575
465
57
5
0
202,184
0
W
Bellona
7,132
594
96
8
0
294,044
0
W
Chang'e
7,224
602
117
10
0
214,660
2
L
Danzaburou
5,577
465
64
5
0
218,526
3
W
Ah Muzen Cab
5,433
453
64
5
0
212,163
1
W
Cerberus
7,496
625
141
12
0
212,063
0
W
Terra
5,767
481
14
1
0
209,928
1
L
Da Ji
6,054
505
52
4
0
262,043
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role