Player Matchup

Terra
Terra
 
Terra
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
 
Cernunnos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
chimoltrufi4
Kukulkan
Level 26
God Stats
2W - 1L
1,592 SR
Queue Stats
27W - 26L
1,555 Elo+
Party 1
Chiron
Chiron
luisarmando13
Chiron
Level 159
God Stats
1W - 1L
1,676 SR
Queue Stats
122W - 120L
1,615 Elo+
Party 1
Cerberus
Cerberus
poma02
Cerberus
Level 119
God Stats
1W - 2L
1,310 SR
Queue Stats
43W - 49L
1,479 Elo+
Party 1
Team Averages
Level 114
1,516 SR
1,530 Elo+

VS

Team Averages
Level 93
1,639 SR
1,548 Elo+
Nox
Nox
AntKED
Nox
Level 115
God Stats
0W - 1L
1,836 SR
Queue Stats
46W - 41L
1,559 Elo+
Party 2
Hun Batz
Hun Batz
JLaD
Hun Batz
Level 128
God Stats
1W - 1L
1,611 SR
Queue Stats
63W - 70L
1,514 Elo+
Party 2
Guan Yu
Guan Yu
LlamDawg
Guan Yu
Level 130
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,643 Elo+
Party 2
Gilgamesh
Gilgamesh
NateDrinks
Gilgamesh
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,533 Elo+
Party 2
Poseidon
Poseidon
ohflick
Poseidon
Level 79
God Stats
1W - 1L
1,747 SR
Queue Stats
16W - 21L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
1 / 3 / 18
8,103
810
8,033
13,071
15,061
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cernunnos
 
Cernunnos
13
1 / 3 / 15
7,982
798
8,437
11,296
4,906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
chimoltrufi4
Kukulkan
19
13 / 1 / 8
11,008
1,101
16,226
5,940
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
9 / 1 / 13
9,854
985
14,015
9,385
4,463
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cerberus
poma02
Cerberus
11
0 / 4 / 20
7,808
781
6,139
15,478
16,088
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
AntKED
Nox
14
1 / 4 / 6
7,472
747
5,633
8,692
3,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
JLaD
Hun Batz
13
4 / 5 / 3
7,417
742
10,477
10,865
4,570
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
LlamDawg
Guan Yu
11
1 / 4 / 3
6,549
655
6,473
13,299
9,340
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gilgamesh
NateDrinks
Gilgamesh
12
0 / 6 / 5
7,027
703
3,615
12,729
8,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Poseidon
ohflick
Poseidon
14
3 / 5 / 5
7,498
750
8,744
9,099
3,459
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
31
24
Kills
9
12
Deaths
24
74
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
1
3
18
3.33
W
Cernunnos
 
Cernunnos
1
3
15
2.83
L
Nox
AntKED
Nox
1
4
6
1
L
Hun Batz
JLaD
Hun Batz
4
5
3
1.1
L
Guan Yu
LlamDawg
Guan Yu
1
4
3
0.63
L
Gilgamesh
NateDrinks
Gilgamesh
0
6
5
0.42
W
Kukulkan
chimoltrufi4
Kukulkan
13
1
8
17
W
9
1
13
15.5
L
Poseidon
ohflick
Poseidon
3
5
5
1.1
W
Cerberus
poma02
Cerberus
0
4
20
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,850
Damage
34,942
55,170
Taken
54,684
43,670
Mitigated
29,368
22,812
Healing
8,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
8,033
617
4,971
2,719
13,071
15,061
267
3,230
9,805
9,686
0
W
Cernunnos
 
Cernunnos
8,437
3,756
798
1,608
11,296
4,906
1,645
4,467
6,784
0
12,493
L
Nox
AntKED
Nox
5,633
249
225
796
8,692
3,781
80
5,426
3,266
12,657
0
L
Hun Batz
JLaD
Hun Batz
10,477
1,540
194
1,047
10,865
4,570
0
5,392
5,473
0
17,282
L
Guan Yu
LlamDawg
Guan Yu
6,473
457
1,571
2,606
13,299
9,340
0
4,562
8,737
0
7,025
L
Gilgamesh
NateDrinks
Gilgamesh
3,615
1,169
0
291
12,729
8,218
0
9,565
3,164
0
6,645
W
Kukulkan
chimoltrufi4
Kukulkan
16,226
533
1,534
1,020
5,940
3,152
2,555
516
5,424
47,646
0
W
14,015
5,265
2,870
3,766
9,385
4,463
3,897
2,703
6,640
0
24,590
L
Poseidon
ohflick
Poseidon
8,744
520
727
788
9,099
3,459
0
5,453
3,646
25,806
0
W
Cerberus
poma02
Cerberus
6,139
470
1,435
2,091
15,478
16,088
63
3,461
11,664
7,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,755
Gold Earned
35,963
116
Minions Killed
79
0
Camps Cleared
0
953,053
Distance Traveled
831,501
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,103
810
3
0
0
209,873
1
W
Cernunnos
7,982
798
10
1
0
165,546
2
L
Nox
7,472
747
9
1
0
162,185
0
L
Hun Batz
7,417
742
16
2
0
168,212
1
L
Guan Yu
6,549
655
4
0
0
194,286
0
L
Gilgamesh
7,027
703
13
1
0
141,258
0
W
Kukulkan
11,008
1,101
74
7
0
227,993
2
W
Chiron
9,854
985
21
2
0
179,008
0
L
Poseidon
7,498
750
37
4
0
165,560
2
W
Cerberus
7,808
781
8
1
0
170,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role