Player Matchup

Sol
Sol
 
Sol
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
Klip Hhylo
Cthulhu
Level 26
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 7L
1,180 Elo+
Party 1
Izanami
Izanami
ShadowKingStitch
Izanami
Level 63
God Stats
0W - 1L
1,271 SR
Queue Stats
0W - 6L
968 Elo+
Solo
Team Averages
Level 76
1,364 SR
1,216 Elo+

VS

Team Averages
Level 88
1,389 SR
1,330 Elo+
Chronos
Chronos
JuicyOgres
Chronos
Level 58
God Stats
2W - 0L
1,470 SR
Queue Stats
8W - 16L
1,133 Elo+
Solo
Gilgamesh
Gilgamesh
SebasTiccy
Gilgamesh
Level 148
God Stats
2W - 6L
1,277 SR
Queue Stats
224W - 297L
1,403 Elo+
Solo
Skadi
Skadi
xXB13yEz
Skadi
Level 57
God Stats
5W - 6L
1,419 SR
Queue Stats
119W - 168L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 1 / 0
8,728
671
12,366
10,259
4,625
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
Klip Hhylo
Cthulhu
15
0 / 1 / 2
8,515
655
10,256
10,395
6,732
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

13
0 / 4 / 0
8,104
623
5,811
11,493
5,137
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
JuicyOgres
Chronos
15
2 / 1 / 1
9,295
715
8,266
12,653
5,656
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
SebasTiccy
Gilgamesh
15
2 / 0 / 4
9,482
729
9,148
17,581
16,935
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Skadi
xXB13yEz
Skadi
15
2 / 1 / 3
9,131
702
9,804
8,783
4,067
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
6
6
Deaths
2
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
2
1
0
2
W
Chronos
JuicyOgres
Chronos
2
1
1
2.5
L
Cthulhu
Klip Hhylo
Cthulhu
0
1
2
1
W
Gilgamesh
SebasTiccy
Gilgamesh
2
0
4
4
L
0
4
0
0
W
Skadi
xXB13yEz
Skadi
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,433
Damage
27,218
32,147
Taken
39,017
16,494
Mitigated
26,658
9,079
Healing
12,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
12,366
3,560
0
6,789
10,259
4,625
569
2,830
7,429
44,630
4,845
W
Chronos
JuicyOgres
Chronos
8,266
2,314
425
3,752
12,653
5,656
1,479
7,553
5,100
43,581
0
L
Cthulhu
Klip Hhylo
Cthulhu
10,256
394
401
272
10,395
6,732
0
2,849
7,546
34,603
0
W
Gilgamesh
SebasTiccy
Gilgamesh
9,148
1,211
430
5,761
17,581
16,935
56
9,160
8,421
0
31,876
L
5,811
3,648
0
1,617
11,493
5,137
158
2,635
8,858
0
23,420
W
Skadi
xXB13yEz
Skadi
9,804
4,373
481
1,959
8,783
4,067
296
5,506
3,277
0
34,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,347
Gold Earned
27,908
172
Minions Killed
160
0
Camps Cleared
0
744,957
Distance Traveled
745,093
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,728
671
83
6
0
240,562
3
W
Chronos
9,295
715
60
5
0
228,181
0
L
Cthulhu
8,515
655
43
3
0
275,738
1
W
Gilgamesh
9,482
729
51
4
0
271,832
0
L
Izanami
8,104
623
46
4
0
228,657
0
W
Skadi
9,131
702
49
4
0
245,080
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role