Player Matchup

Gilgamesh
Gilgamesh
ChrisPR-0-1
Gilgamesh
Level 41
God Stats
4W - 7L
1,370 SR
Queue Stats
84W - 93L
1,416 Elo+
Party 3
Cabrakan
Cabrakan
Prussick
Cabrakan
Level 28
God Stats
9W - 5L
1,600 SR
Queue Stats
69W - 60L
1,457 Elo+
Party 4
Artemis
Artemis
burning buffalo
Artemis
Level 23
God Stats
1W - 4L
1,197 SR
Queue Stats
7W - 6L
1,445 Elo+
Party 4
Ne Zha
Ne Zha
imsuper0_0sweaty
Ne Zha
Level 98
God Stats
14W - 15L
1,517 SR
Queue Stats
247W - 254L
1,427 Elo+
Party 3
He Bo
He Bo
towly35
He Bo
Level 123
God Stats
0W - 1L
1,554 SR
Queue Stats
197W - 172L
1,466 Elo+
Party 4
Team Averages
Level 63
1,448 SR
1,442 Elo+

VS

Team Averages
Level 44
1,522 SR
1,267 Elo+
Chronos
Chronos
BKingGo
Chronos
Level 55
God Stats
1W - 0L
1,258 SR
Queue Stats
16W - 28L
1,371 Elo+
Party 1
Kukulkan
Kukulkan
JhunterDG
Kukulkan
Level 15
God Stats
1W - 2L
1,222 SR
Queue Stats
1W - 8L
1,028 Elo+
Party 1
Thanatos
Thanatos
Johnny93X7
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,152 Elo+
Party 1
Hercules
Hercules
Nanospliced
Hercules
Level 89
God Stats
5W - 1L
1,871 SR
Queue Stats
254W - 247L
1,487 Elo+
Party 2
Horus
Horus
iPingoo
Horus
Level 43
God Stats
2W - 0L
1,760 SR
Queue Stats
59W - 94L
1,298 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ChrisPR-0-1
Gilgamesh
7
0 / 3 / 0
5,185
399
1,600
8,686
4,635
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cabrakan
Prussick
Cabrakan
7
0 / 6 / 1
5,431
418
6,087
10,921
6,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 2 / 0
5,352
412
6,149
7,033
2,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 1
5,306
408
4,514
9,814
3,188
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

He Bo
towly35
He Bo
12
2 / 3 / 0
7,031
541
9,130
6,555
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BKingGo
Chronos
11
3 / 0 / 5
6,634
510
10,592
11,191
4,203
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kukulkan
JhunterDG
Kukulkan
12
7 / 0 / 1
7,357
566
4,352
6,085
2,658
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Johnny93X7
Thanatos
10
1 / 1 / 5
6,385
491
2,905
8,126
3,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
Nanospliced
Hercules
12
5 / 0 / 6
7,310
562
8,769
9,686
7,524
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Horus
iPingoo
Horus
9
1 / 2 / 7
6,375
490
2,606
11,721
9,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
41
3
Kills
17
17
Deaths
3
2
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Chronos
BKingGo
Chronos
3
0
5
5.5
L
Gilgamesh
ChrisPR-0-1
Gilgamesh
0
3
0
0
W
Kukulkan
JhunterDG
Kukulkan
7
0
1
7.5
W
Thanatos
Johnny93X7
Thanatos
1
1
5
3.5
W
Hercules
Nanospliced
Hercules
5
0
6
8
L
Cabrakan
Prussick
Cabrakan
0
6
1
0.08
L
1
2
0
0.5
W
Horus
iPingoo
Horus
1
2
7
2.25
L
0
3
1
0.17
L
He Bo
towly35
He Bo
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,480
Damage
29,224
43,009
Taken
46,809
19,143
Mitigated
28,101
6,839
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
BKingGo
Chronos
10,592
2,822
0
3,924
11,191
4,203
462
3,658
7,533
51,651
1,963
L
Gilgamesh
ChrisPR-0-1
Gilgamesh
1,600
589
144
1,668
8,686
4,635
344
937
7,445
0
18,690
W
Kukulkan
JhunterDG
Kukulkan
4,352
565
0
1,748
6,085
2,658
360
3,358
2,727
36,742
0
W
Thanatos
Johnny93X7
Thanatos
2,905
552
195
6,053
8,126
3,798
246
1,330
6,796
0
36,091
W
Hercules
Nanospliced
Hercules
8,769
3,053
0
3,427
9,686
7,524
324
3,576
6,110
0
38,678
L
Cabrakan
Prussick
Cabrakan
6,087
803
0
1,161
10,921
6,491
0
6,068
4,695
19,311
0
L
6,149
2,373
0
2,016
7,033
2,210
0
2,047
4,901
0
23,642
W
Horus
iPingoo
Horus
2,606
746
1,911
4,047
11,721
9,918
10
3,295
8,426
0
14,577
L
4,514
1,111
0
1,664
9,814
3,188
0
3,005
6,510
0
28,785
L
He Bo
towly35
He Bo
9,130
482
0
186
6,555
2,619
0
1,986
4,354
57,628
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,305
Gold Earned
34,061
257
Minions Killed
314
0
Camps Cleared
0
1,202,804
Distance Traveled
1,249,469
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
6,634
510
98
8
0
229,908
2
L
Gilgamesh
5,185
399
39
3
0
196,690
0
W
Kukulkan
7,357
566
73
6
0
251,968
0
W
Thanatos
6,385
491
56
4
0
260,642
0
W
Hercules
7,310
562
68
5
0
263,606
4
L
Cabrakan
5,431
418
30
2
0
243,677
1
L
Artemis
5,352
412
35
3
0
231,156
2
W
Horus
6,375
490
19
1
0
243,345
1
L
Ne Zha
5,306
408
47
4
0
295,818
2
L
He Bo
7,031
541
106
8
0
235,463
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role