Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
Deadkrenk97
Sobek
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,240 Elo+
Party 1
Lancelot
Lancelot
EARSTORM98
Lancelot
Level 43
God Stats
1W - 2L
1,467 SR
Queue Stats
12W - 19L
1,404 Elo+
Party 1
Bellona
Bellona
Salanderr
Bellona
Level 89
God Stats
36W - 42L
1,504 SR
Queue Stats
267W - 284L
1,428 Elo+
Solo
Ishtar
Ishtar
Thenegotiveman
Ishtar
Level 88
God Stats
4W - 6L
1,457 SR
Queue Stats
5W - 17L
1,261 Elo+
Solo
Team Averages
Level 63
1,486 SR
1,367 Elo+

VS

Team Averages
Level 74
1,455 SR
1,411 Elo+
Hachiman
Hachiman
Buzzbomb3000
Hachiman
Level 103
God Stats
10W - 9L
1,430 SR
Queue Stats
61W - 41L
1,489 Elo+
Solo
Ravana
Ravana
MurderSith14
Ravana
Level 46
God Stats
7W - 1L
1,751 SR
Queue Stats
53W - 49L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Nopolle
Nu Wa
Level 128
God Stats
8W - 3L
1,668 SR
Queue Stats
236W - 226L
1,455 Elo+
Solo
Loki
Loki
OlegPobo4iy
Loki
Level 46
God Stats
1W - 2L
1,237 SR
Queue Stats
20W - 34L
1,281 Elo+
Solo
Eset
Eset
TheBojock
Eset
Level 48
God Stats
3W - 1L
1,189 SR
Queue Stats
21W - 30L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
14
1 / 1 / 1
8,228
484
6,741
9,016
4,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
0 / 5 / 2
7,036
414
2,196
15,114
15,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Lancelot
EARSTORM98
Lancelot
15
3 / 3 / 2
8,821
519
8,004
14,144
5,269
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Salanderr
Bellona
13
1 / 3 / 0
8,038
473
8,535
18,206
18,841
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
3 / 3 / 1
7,720
454
12,679
14,793
5,565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Buzzbomb3000
Hachiman
13
3 / 3 / 2
8,335
490
8,553
13,040
5,068
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ravana
16
3 / 0 / 3
9,514
560
14,105
12,083
8,693
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Nu Wa
Nopolle
Nu Wa
15
3 / 3 / 3
9,259
545
15,230
9,599
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 1 / 0
9,102
535
3,668
12,556
4,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
12
1 / 1 / 4
7,936
467
6,345
11,095
7,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
27
8
Kills
15
15
Deaths
8
6
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
1
1.5
W
Hachiman
Buzzbomb3000
Hachiman
3
3
2
1.33
L
0
5
2
0.2
L
Lancelot
EARSTORM98
Lancelot
3
3
2
1.33
W
Ravana
3
0
3
4.5
W
Nu Wa
Nopolle
Nu Wa
3
3
3
1.5
W
5
1
0
5
L
Bellona
Salanderr
Bellona
1
3
0
0.33
W
Eset
1
1
4
3
L
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,155
Damage
47,901
71,273
Taken
58,373
49,609
Mitigated
29,725
18,073
Healing
24,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
6,741
279
0
1,816
9,016
4,376
0
5,419
3,293
62,721
0
W
Hachiman
Buzzbomb3000
Hachiman
8,553
5,895
0
5,880
13,040
5,068
0
1,199
11,841
0
67,602
L
2,196
418
0
2,527
15,114
15,558
0
4,632
10,347
18,083
0
L
Lancelot
EARSTORM98
Lancelot
8,004
2,215
0
250
14,144
5,269
0
4,087
9,660
0
74,711
W
Ravana
14,105
5,384
0
5,804
12,083
8,693
0
594
11,489
0
70,122
W
Nu Wa
Nopolle
Nu Wa
15,230
5,204
0
1,372
9,599
3,478
2,426
2,969
6,630
69,542
0
W
3,668
1,047
0
6,802
12,556
4,993
1,497
2,087
10,469
0
63,965
L
Bellona
Salanderr
Bellona
8,535
3,829
0
7,307
18,206
18,841
0
1,077
15,790
0
56,769
W
Eset
6,345
1,272
186
4,740
11,095
7,493
0
3,030
8,065
18,863
0
L
12,679
8,739
0
6,173
14,793
5,565
292
5,338
9,275
32
64,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,843
Gold Earned
44,146
455
Minions Killed
470
0
Camps Cleared
0
1,494,287
Distance Traveled
1,570,680
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,228
484
108
6
0
340,525
4
W
Hachiman
8,335
490
93
5
0
271,299
3
L
Sobek
7,036
414
19
1
0
267,777
2
L
Lancelot
8,821
519
117
7
0
367,925
1
W
Ravana
9,514
560
135
8
0
336,290
1
W
Nu Wa
9,259
545
121
7
0
281,448
6
W
Loki
9,102
535
97
6
0
354,998
0
L
Bellona
8,038
473
109
6
0
269,283
7
W
Eset
7,936
467
24
1
0
326,645
4
L
Ishtar
7,720
454
102
6
0
248,777
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role