Player Matchup

Set
Set
Gold V
 
Set
Gold V
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Diamond V
 
Mercury
Diamond V
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Diamond V
Aron100
Rama
Diamond V
Level 160
God Stats
29W - 21L
1,578 SR
Queue Stats
292W - 292L
2,077 MMR
Solo
Eset
Eset
Platinum V
QUIJAYTE
Eset
Platinum V
Level 160
God Stats
0W - 2L
1,352 SR
Queue Stats
139W - 133L
1,691 MMR
Solo
Scylla
Scylla
Platinum III
Stryckr
Scylla
Platinum III
Level 160
God Stats
19W - 15L
1,654 SR
Queue Stats
110W - 109L
1,799 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 131
1,517 SR
1,713 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 106
1,560 SR
1,937 MMR
Janus
Janus
Masters
 
Janus
Masters
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Horus
Horus
Gold I
 
Horus
Gold I
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Thanatos
Thanatos
Masters
GiseIle
Thanatos
Masters
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 73L
3,179 MMR
Party 2
Poseidon
Poseidon
Platinum V
NoéEOs4Boludos
Poseidon
Platinum V
Level 100
God Stats
14W - 13L
1,568 SR
Queue Stats
243W - 244L
1,823 MMR
Party 1
Tyr
Tyr
Gold V
ssmalplay
Tyr
Gold V
Level 156
God Stats
2W - 0L
1,732 SR
Queue Stats
4W - 2L
1,683 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
11
0 / 0 / 0
5,936
594
4,534
6,016
3,153
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
 
Mercury
10
1 / 4 / 1
5,664
566
1,740
8,574
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Rama
Aron100
Rama
9
1 / 4 / 2
5,577
558
4,667
10,932
3,244
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Eset
8
0 / 6 / 1
4,903
490
3,811
8,560
2,439
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
Stryckr
Scylla
8
2 / 4 / 0
5,336
534
4,207
4,584
1,111
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Ao KuangNemesisHades

VS

Bans
LancelotThorIshtar
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
11
7 / 2 / 3
6,795
680
3,297
5,159
2,024
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Horus
 
Horus
10
2 / 1 / 7
5,867
587
7,035
8,559
3,371
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
GiseIle
Thanatos
12
5 / 0 / 9
7,135
714
7,682
7,106
3,506
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Poseidon
11
4 / 1 / 0
6,868
687
6,034
6,612
2,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

11
0 / 0 / 0
6,353
635
3,851
8,267
6,038
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
37
4
Kills
18
18
Deaths
4
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Set
 
Set
0
0
0
0
L
Mercury
 
Mercury
1
4
1
0.38
W
Janus
 
Janus
7
2
3
4.25
W
Horus
 
Horus
2
1
7
5.5
L
Rama
Aron100
Rama
1
4
2
0.5
W
Thanatos
GiseIle
Thanatos
5
0
9
9.5
W
Poseidon
4
1
0
4
L
Eset
0
6
1
0.08
L
Scylla
Stryckr
Scylla
2
4
0
0.5
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,959
Damage
27,899
38,666
Taken
35,703
12,483
Mitigated
17,030
7,120
Healing
19,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Set
 
Set
4,534
2,050
0
2,746
6,016
3,153
0
0
6,016
0
45,956
L
Mercury
 
Mercury
1,740
646
0
300
8,574
2,536
0
716
7,858
0
36,617
W
Janus
 
Janus
3,297
238
0
559
5,159
2,024
0
2,697
2,462
44,319
0
W
Horus
 
Horus
7,035
3,008
457
1,274
8,559
3,371
28
1,099
7,460
0
25,409
L
Rama
Aron100
Rama
4,667
3,792
0
2,760
10,932
3,244
0
5,175
5,757
0
30,954
W
Thanatos
GiseIle
Thanatos
7,682
3,274
0
9,352
7,106
3,506
0
3,127
3,979
0
49,769
W
Poseidon
6,034
2,082
0
3,036
6,612
2,091
658
1,095
5,517
51,514
488
L
Eset
3,811
423
0
1,064
8,560
2,439
0
1,916
6,644
18,302
0
L
Scylla
Stryckr
Scylla
4,207
506
0
250
4,584
1,111
0
1,444
3,140
28,101
0
W
3,851
720
0
4,762
8,267
6,038
0
0
8,267
0
50,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,416
Gold Earned
33,018
315
Minions Killed
394
0
Camps Cleared
0
1,028,213
Distance Traveled
1,123,108
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
5,936
594
91
9
0
203,088
6
L
Mercury
5,664
566
74
7
0
255,635
2
W
Janus
6,795
680
68
7
0
209,787
2
W
Horus
5,867
587
33
3
0
229,096
3
L
Rama
5,577
558
65
7
0
179,845
2
W
Thanatos
7,135
714
93
9
0
247,116
4
W
Poseidon
6,868
687
93
9
0
201,032
0
L
Eset
4,903
490
27
3
0
188,685
0
L
Scylla
5,336
534
58
6
0
200,960
5
W
Tyr
6,353
635
107
11
0
236,077
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role