Player Matchup

Cernunnos
Cernunnos
Admigi
Cernunnos
Level 105
God Stats
5W - 6L
1,452 SR
Queue Stats
84W - 109L
1,377 Elo+
Party 3
Baba Yaga
Baba Yaga
Lareki
Baba Yaga
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
250W - 251L
1,508 Elo+
Solo
Cliodhna
Cliodhna
ch3lseaw0lfe
Cliodhna
Level 87
God Stats
8W - 4L
1,484 SR
Queue Stats
120W - 129L
1,562 Elo+
Solo
Tiamat
Tiamat
dergr
Tiamat
Level 101
God Stats
1W - 1L
1,462 SR
Queue Stats
50W - 45L
1,524 Elo+
Solo
Khepri
Khepri
punkzyy
Khepri
Level 104
God Stats
4W - 2L
1,598 SR
Queue Stats
133W - 172L
1,344 Elo+
Party 3
Team Averages
Level 111
1,499 SR
1,463 Elo+

VS

Team Averages
Level 105
1,450 SR
1,444 Elo+
Hachiman
Hachiman
Fixxwiss
Hachiman
Level 80
God Stats
9W - 11L
1,485 SR
Queue Stats
160W - 176L
1,520 Elo+
Party 1
Cerberus
Cerberus
KongMin
Cerberus
Level 104
God Stats
6W - 8L
1,427 SR
Queue Stats
63W - 74L
1,413 Elo+
Party 2
Sol
Sol
Makka93
Sol
Level 120
God Stats
1W - 7L
1,151 SR
Queue Stats
369W - 419L
1,378 Elo+
Party 2
Awilix
Awilix
Splinicx
Awilix
Level 100
God Stats
4W - 4L
1,597 SR
Queue Stats
109W - 119L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
UwUWarrior27
Gilgamesh
Level 122
God Stats
9W - 6L
1,590 SR
Queue Stats
153W - 153L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Admigi
Cernunnos
18
7 / 1 / 6
11,796
562
12,453
17,129
8,409
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baba Yaga
Lareki
Baba Yaga
17
6 / 5 / 7
11,467
546
18,721
15,087
5,973
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cliodhna
ch3lseaw0lfe
Cliodhna
18
11 / 2 / 10
12,161
579
20,654
16,320
7,205
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tiamat
dergr
Tiamat
16
5 / 3 / 7
11,160
531
15,882
15,547
9,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Khepri
punkzyy
Khepri
12
0 / 4 / 15
9,141
435
6,321
19,470
23,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Fixxwiss
Hachiman
14
3 / 5 / 2
9,444
450
13,608
16,941
5,540
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
KongMin
Cerberus
13
1 / 6 / 6
9,189
438
6,925
24,882
21,337
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sol
13
1 / 7 / 4
8,744
416
8,028
18,792
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Awilix
Splinicx
Awilix
19
9 / 4 / 2
12,359
589
17,180
18,973
7,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
UwUWarrior27
Gilgamesh
14
1 / 7 / 1
9,327
444
9,563
25,443
19,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
29
Kills
15
15
Deaths
29
45
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Admigi
Cernunnos
7
1
6
10
L
Hachiman
Fixxwiss
Hachiman
3
5
2
0.8
L
Cerberus
KongMin
Cerberus
1
6
6
0.67
W
Baba Yaga
Lareki
Baba Yaga
6
5
7
1.9
L
Sol
1
7
4
0.43
L
Awilix
Splinicx
Awilix
9
4
2
2.5
L
Gilgamesh
UwUWarrior27
Gilgamesh
1
7
1
0.21
W
Cliodhna
ch3lseaw0lfe
Cliodhna
11
2
10
8
W
Tiamat
dergr
Tiamat
5
3
7
2.83
W
Khepri
punkzyy
Khepri
0
4
15
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,031
Damage
55,304
83,553
Taken
105,031
55,288
Mitigated
60,913
27,635
Healing
25,782
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Admigi
Cernunnos
12,453
6,386
0
11,097
17,129
8,409
2,560
4,450
12,679
0
119,062
L
Hachiman
Fixxwiss
Hachiman
13,608
8,179
0
7,046
16,941
5,540
0
5,099
11,842
0
66,069
L
Cerberus
KongMin
Cerberus
6,925
311
688
5,455
24,882
21,337
0
10,447
12,808
34,834
1,803
W
Baba Yaga
Lareki
Baba Yaga
18,721
2,604
0
3,734
15,087
5,973
1,290
793
14,294
83,774
0
L
Sol
8,028
3,077
762
6,718
18,792
6,624
1,048
5,507
13,285
52,084
6,129
L
Awilix
Splinicx
Awilix
17,180
7,093
0
702
18,973
7,735
0
7,918
11,055
0
110,325
L
Gilgamesh
UwUWarrior27
Gilgamesh
9,563
3,443
0
4,411
25,443
19,677
308
11,953
13,490
0
60,439
W
Cliodhna
ch3lseaw0lfe
Cliodhna
20,654
1,244
0
6,726
16,320
7,205
0
2,950
13,370
0
88,476
W
Tiamat
dergr
Tiamat
15,882
2,300
237
4,069
15,547
9,822
506
4,002
11,545
77,274
0
W
Khepri
punkzyy
Khepri
6,321
894
0
1,772
19,470
23,879
0
4,827
14,643
20,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,725
Gold Earned
49,063
558
Minions Killed
543
0
Camps Cleared
0
2,051,392
Distance Traveled
1,989,749
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
11,796
562
167
8
0
404,820
2
L
Hachiman
9,444
450
115
5
0
379,615
0
L
Cerberus
9,189
438
61
3
0
401,057
7
W
Baba Yaga
11,467
546
133
6
0
374,136
1
L
Sol
8,744
416
88
4
0
370,757
2
L
Awilix
12,359
589
179
9
0
476,080
1
L
Gilgamesh
9,327
444
100
5
0
362,240
2
W
Cliodhna
12,161
579
117
6
0
466,996
8
W
Tiamat
11,160
531
125
6
0
383,303
3
W
Khepri
9,141
435
16
1
0
422,137
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role