Player Matchup

Nike
Nike
Nanny-Vesta
Nike
Level 104
God Stats
0W - 1L
1,295 SR
Queue Stats
20W - 20L
1,529 Elo+
Party 2
Ares
Ares
Reddmond_McMann
Ares
Level 13
God Stats
0W - 2L
1,242 SR
Queue Stats
0W - 3L
1,263 Elo+
Party 2
Aphrodite
Aphrodite
RestInFlames16
Aphrodite
Level 48
God Stats
1W - 2L
1,492 SR
Queue Stats
3W - 5L
1,537 Elo+
Solo
Susano
Susano
re_bloo_main
Susano
Level 3
God Stats
0W - 3L
1,163 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 2
Tiamat
Tiamat
rrbray
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,263 Elo+
Party 2
Team Averages
Level 35
1,338 SR
1,371 Elo+

VS

Team Averages
Level 62
1,480 SR
1,419 Elo+
King Arthur
King Arthur
 
King Arthur
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
AceC0711
Chang'e
Level 34
God Stats
2W - 1L
1,391 SR
Queue Stats
11W - 8L
1,443 Elo+
Solo
Bacchus
Bacchus
FabledDreama
Bacchus
Level 24
God Stats
18W - 8L
1,609 SR
Queue Stats
18W - 16L
1,422 Elo+
Party 1
Loki
Loki
MrBean1382
Loki
Level 107
God Stats
7W - 4L
1,611 SR
Queue Stats
62W - 77L
1,412 Elo+
Party 3
Izanami
Izanami
Shenzi06
Izanami
Level 42
God Stats
2W - 3L
1,286 SR
Queue Stats
67W - 115L
1,319 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 7 / 4
9,149
1,017
11,264
32,193
29,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
2 / 9 / 2
9,707
1,079
8,108
22,268
19,850
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Aphrodite
RestInFlames16
Aphrodite
14
1 / 9 / 2
9,052
1,006
9,709
19,485
16,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Susano
14
0 / 10 / 4
8,783
976
8,086
19,015
7,881
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tiamat
rrbray
Tiamat
14
1 / 11 / 4
9,119
1,013
10,018
21,439
14,911
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

344

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
18
3 / 3 / 31
10,657
1,184
15,913
14,423
16,159
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Chang'e
AceC0711
Chang'e
18
15 / 0 / 25
13,034
1,448
31,925
7,337
3,989
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Bacchus
FabledDreama
Bacchus
18
4 / 0 / 39
12,479
1,387
19,045
12,715
24,112
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

18
19 / 0 / 20
12,668
1,408
27,442
10,372
5,890
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Izanami
Shenzi06
Izanami
17
5 / 2 / 26
10,817
1,202
14,015
8,983
4,989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
187
5
Kills
46
46
Deaths
5
16
Assists
141
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
3
31
6.17
W
Chang'e
AceC0711
Chang'e
15
0
25
27.5
W
Bacchus
FabledDreama
Bacchus
4
0
39
23.5
W
19
0
20
29
L
1
7
4
0.43
L
2
9
2
0.33
L
Aphrodite
RestInFlames16
Aphrodite
1
9
2
0.22
W
Izanami
Shenzi06
Izanami
5
2
26
9
L
Susano
0
10
4
0.2
L
Tiamat
rrbray
Tiamat
1
11
4
0.27

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,185
Damage
108,340
114,400
Taken
53,830
88,762
Mitigated
55,139
20,714
Healing
13,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,913
2,251
0
0
14,423
16,159
0
7,731
6,692
0
25,248
W
Chang'e
AceC0711
Chang'e
31,925
3,067
6,607
4,024
7,337
3,989
0
3,429
3,908
62,847
0
W
Bacchus
FabledDreama
Bacchus
19,045
1,930
0
1,848
12,715
24,112
0
6,521
6,194
23,978
0
W
27,442
6,340
0
0
10,372
5,890
0
6,005
4,240
0
38,186
L
11,264
2,185
0
3,829
32,193
29,863
0
12,651
19,542
0
26,843
L
8,108
896
1,176
478
22,268
19,850
0
10,412
11,856
17,733
0
L
Aphrodite
RestInFlames16
Aphrodite
9,709
1,431
5,565
4,624
19,485
16,257
0
9,615
9,870
22,315
0
W
Izanami
Shenzi06
Izanami
14,015
7,981
0
1,232
8,983
4,989
0
4,149
4,834
0
22,701
L
Susano
8,086
2,312
0
1,060
19,015
7,881
0
9,599
9,416
0
16,267
L
Tiamat
rrbray
Tiamat
10,018
1,473
654
3,328
21,439
14,911
0
8,693
12,746
24,399
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,810
Gold Earned
59,655
114
Minions Killed
161
3
Camps Cleared
4
769,230
Distance Traveled
985,726
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,657
1,184
19
2
0
180,064
0
W
Chang'e
13,034
1,448
90
10
1
193,352
0
W
Bacchus
12,479
1,387
11
1
1
219,954
0
W
Loki
12,668
1,408
19
2
1
217,878
0
L
Nike
9,149
1,017
21
2
0
168,495
0
L
Ares
9,707
1,079
15
2
2
136,739
0
L
Aphrodite
9,052
1,006
36
4
0
141,773
0
W
Izanami
10,817
1,202
22
2
1
174,478
0
L
Susano
8,783
976
17
2
1
166,009
1
L
Tiamat
9,119
1,013
25
3
0
156,214
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role