Player Matchup

Nu Wa
Nu Wa
L0RDZZZ
Nu Wa
Level 89
God Stats
1W - 1L
1,788 SR
Queue Stats
25W - 73L
1,319 Elo+
Party 2
Bakasura
Bakasura
Matthew3cho870
Bakasura
Level 89
God Stats
0W - 2L
1,293 SR
Queue Stats
29W - 78L
1,345 Elo+
Party 2
Lancelot
Lancelot
insideterror572
Lancelot
Level 28
God Stats
1W - 1L
1,499 SR
Queue Stats
8W - 26L
1,254 Elo+
Party 2
Team Averages
Level 69
1,527 SR
1,306 Elo+

VS

Team Averages
Level 67
1,622 SR
1,485 Elo+
Hera
Hera
Rheasong
Hera
Level 84
God Stats
6W - 0L
1,754 SR
Queue Stats
13W - 15L
1,413 Elo+
Party 1
Danzaburou
Danzaburou
bdht06
Danzaburou
Level 103
God Stats
6W - 4L
1,495 SR
Queue Stats
6W - 5L
1,628 Elo+
Solo
Nemesis
Nemesis
wubbyofratz
Nemesis
Level 13
God Stats
6W - 3L
1,618 SR
Queue Stats
13W - 15L
1,413 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
L0RDZZZ
Nu Wa
18
3 / 3 / 5
11,521
768
8,372
10,878
5,354
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
16
4 / 5 / 2
11,107
740
8,739
15,381
10,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Lancelot
12
1 / 2 / 4
9,337
622
3,229
6,093
4,342
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
18
6 / 3 / 4
11,987
799
14,482
7,633
3,134
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Danzaburou
bdht06
Danzaburou
17
4 / 2 / 5
12,128
809
9,086
11,543
5,335
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
wubbyofratz
Nemesis
16
0 / 3 / 10
11,430
762
2,219
8,555
8,651
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
29
8
Kills
10
10
Deaths
8
11
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
L0RDZZZ
Nu Wa
3
3
5
1.83
L
Bakasura
4
5
2
1
W
Hera
6
3
4
2.67
W
Danzaburou
bdht06
Danzaburou
4
2
5
3.25
L
Lancelot
1
2
4
1.5
W
Nemesis
wubbyofratz
Nemesis
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,340
Damage
25,787
32,352
Taken
27,731
19,852
Mitigated
17,120
6,214
Healing
5,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
L0RDZZZ
Nu Wa
8,372
4,550
0
2,499
10,878
5,354
715
5,306
5,572
60,651
0
L
Bakasura
8,739
5,520
0
3,500
15,381
10,156
0
6,976
8,405
92
42,732
W
Hera
14,482
4,841
0
1,391
7,633
3,134
31
2,840
4,384
80,078
0
W
Danzaburou
bdht06
Danzaburou
9,086
3,014
0
3,328
11,543
5,335
2,450
3,599
7,244
0
72,239
L
Lancelot
3,229
102
0
215
6,093
4,342
412
2,622
3,471
0
11,576
W
Nemesis
wubbyofratz
Nemesis
2,219
576
0
899
8,555
8,651
33
2,354
5,056
522
7,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,965
Gold Earned
35,545
202
Minions Killed
240
0
Camps Cleared
0
810,304
Distance Traveled
829,620
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,521
768
98
7
0
258,111
3
L
Bakasura
11,107
740
85
6
0
290,036
5
W
Hera
11,987
799
126
8
0
264,014
4
W
Danzaburou
12,128
809
112
7
0
272,849
4
L
Lancelot
9,337
622
19
1
0
262,157
1
W
Nemesis
11,430
762
2
0
0
292,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role