Player Matchup

Neith
Neith
PettyDeity
Neith
Level 125
God Stats
23W - 19L
1,581 SR
Queue Stats
91W - 94L
1,444 Elo+
Party 1
Horus
Horus
ayadonis
Horus
Level 82
God Stats
2W - 1L
1,835 SR
Queue Stats
5W - 8L
1,231 Elo+
Party 1
Poseidon
Poseidon
hannahbit
Poseidon
Level 141
God Stats
7W - 3L
1,523 SR
Queue Stats
127W - 131L
1,485 Elo+
Party 1
Team Averages
Level 116
1,647 SR
1,386 Elo+

VS

Team Averages
Level 50
1,438 SR
1,206 Elo+
Chang'e
Chang'e
Lutionn
Chang'e
Level 60
God Stats
0W - 1L
1,268 SR
Queue Stats
1W - 5L
1,092 Elo+
Solo
Ao Kuang
Ao Kuang
idanpasiva
Ao Kuang
Level 67
God Stats
4W - 3L
1,545 SR
Queue Stats
24W - 26L
1,376 Elo+
Party 2
Hercules
Hercules
mufiva
Hercules
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 10L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
1 / 1 / 6
10,540
659
9,216
7,020
3,303
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
ayadonis
Horus
17
3 / 2 / 5
11,804
738
4,465
12,789
11,194
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
hannahbit
Poseidon
18
6 / 1 / 4
12,313
770
19,723
8,360
3,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Lutionn
Chang'e
13
0 / 6 / 1
9,018
564
1,598
11,455
4,361
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
idanpasiva
Ao Kuang
16
3 / 2 / 0
10,781
674
7,674
16,312
7,300
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
mufiva
Hercules
14
1 / 2 / 3
10,064
629
6,287
15,763
13,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
10
Kills
4
4
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Lutionn
Chang'e
0
6
1
0.08
W
Neith
1
1
6
4
W
Horus
ayadonis
Horus
3
2
5
2.75
W
Poseidon
hannahbit
Poseidon
6
1
4
8
L
Ao Kuang
idanpasiva
Ao Kuang
3
2
0
1.5
L
Hercules
mufiva
Hercules
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,404
Damage
15,559
28,169
Taken
43,530
17,753
Mitigated
25,443
7,859
Healing
12,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Lutionn
Chang'e
1,598
220
807
1,370
11,455
4,361
0
4,680
6,775
20,734
0
W
Neith
9,216
3,671
0
2,011
7,020
3,303
1,715
2,657
4,235
0
41,681
W
Horus
ayadonis
Horus
4,465
1,841
1,697
2,348
12,789
11,194
439
3,744
8,710
0
15,204
W
Poseidon
hannahbit
Poseidon
19,723
3,884
0
1,803
8,360
3,256
964
2,898
5,309
88,116
0
L
Ao Kuang
idanpasiva
Ao Kuang
7,674
965
0
7,554
16,312
7,300
33
8,139
8,173
48,618
0
L
Hercules
mufiva
Hercules
6,287
1,546
0
2,647
15,763
13,782
152
7,297
8,466
0
36,372

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,657
Gold Earned
29,863
211
Minions Killed
171
0
Camps Cleared
0
868,044
Distance Traveled
769,892
21
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,018
564
37
2
0
186,145
0
W
Neith
10,540
659
61
4
0
243,541
9
W
Horus
11,804
738
23
1
0
306,525
5
W
Poseidon
12,313
770
127
8
0
317,978
7
L
Ao Kuang
10,781
674
81
5
0
280,029
3
L
Hercules
10,064
629
53
3
0
303,718
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role