Player Matchup

Yu Huang
Yu Huang
Lionsman3
Yu Huang
Level 87
God Stats
6W - 4L
1,486 SR
Queue Stats
114W - 117L
1,484 Elo+
Party 2
Medusa
Medusa
NotEvenInda
Medusa
Level 23
God Stats
3W - 0L
1,689 SR
Queue Stats
28W - 26L
1,479 Elo+
Party 2
Achilles
Achilles
breckbre
Achilles
Level 27
God Stats
5W - 4L
1,570 SR
Queue Stats
37W - 39L
1,441 Elo+
Party 2
Team Averages
Level 46
1,582 SR
1,468 Elo+

VS

Team Averages
Level 86
1,592 SR
1,091 Elo+
Chronos
Chronos
Balltimort
Chronos
Level 127
God Stats
0W - 1L
1,718 SR
Queue Stats
0W - 3L
1,091 Elo+
Party 1
Ymir
Ymir
Bedger4
Ymir
Level 5
God Stats
0W - 3L
1,392 SR
Queue Stats
0W - 3L
1,091 Elo+
Party 1
Bastet
Bastet
ancik
Bastet
Level 125
God Stats
0W - 1L
1,666 SR
Queue Stats
0W - 3L
1,091 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
Lionsman3
Yu Huang
14
4 / 0 / 4
8,217
822
9,932
8,058
3,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
13
3 / 0 / 6
7,835
784
7,341
4,847
2,313
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
breckbre
Achilles
12
2 / 0 / 3
8,122
812
3,862
7,068
6,498
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Balltimort
Chronos
11
0 / 3 / 0
6,330
633
2,733
6,968
2,844
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ymir
Bedger4
Ymir
11
0 / 3 / 0
6,791
679
6,317
12,037
11,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bastet
ancik
Bastet
11
0 / 3 / 0
6,421
642
6,312
8,491
3,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
0
9
Kills
0
0
Deaths
9
13
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chronos
Balltimort
Chronos
0
3
0
0
L
Ymir
Bedger4
Ymir
0
3
0
0
W
Yu Huang
Lionsman3
Yu Huang
4
0
4
6
W
Medusa
3
0
6
6
L
Bastet
ancik
Bastet
0
3
0
0
W
Achilles
breckbre
Achilles
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,135
Damage
15,362
19,973
Taken
27,496
12,426
Mitigated
18,127
5,038
Healing
5,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
Balltimort
Chronos
2,733
372
185
1,072
6,968
2,844
1,111
2,833
4,135
19,556
0
L
Ymir
Bedger4
Ymir
6,317
1,415
0
2,150
12,037
11,785
0
4,856
7,181
16,887
0
W
Yu Huang
Lionsman3
Yu Huang
9,932
1,358
107
2,101
8,058
3,615
626
4,053
4,005
40,084
0
W
Medusa
7,341
3,317
0
250
4,847
2,313
480
2,466
2,381
0
21,013
L
Bastet
ancik
Bastet
6,312
796
0
1,787
8,491
3,498
284
2,369
6,122
0
24,398
W
Achilles
breckbre
Achilles
3,862
939
0
2,580
7,068
6,498
279
2,556
4,512
0
17,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,174
Gold Earned
19,542
136
Minions Killed
98
0
Camps Cleared
0
558,229
Distance Traveled
537,100
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
6,330
633
40
4
0
159,660
0
L
Ymir
6,791
679
27
3
0
182,869
5
W
Yu Huang
8,217
822
66
7
0
170,037
0
W
Medusa
7,835
784
47
5
0
204,958
1
L
Bastet
6,421
642
31
3
0
194,571
4
W
Achilles
8,122
812
23
2
0
183,234
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role