Player Matchup

Arachne
Arachne
Blessed Philip
Arachne
Level 76
God Stats
2W - 1L
1,671 SR
Queue Stats
6W - 9L
1,279 Elo+
Solo
Apollo
Apollo
Otakuzera
Apollo
Level 58
God Stats
4W - 3L
1,523 SR
Queue Stats
96W - 125L
1,463 Elo+
Solo
Nu Wa
Nu Wa
Reagan_implacave
Nu Wa
Level 94
God Stats
9W - 6L
1,624 SR
Queue Stats
458W - 454L
1,392 Elo+
Solo
Jormungandr
Jormungandr
aceHunter11
Jormungandr
Level 56
God Stats
4W - 2L
1,298 SR
Queue Stats
33W - 26L
1,462 Elo+
Solo
Hercules
Hercules
dark-captain373
Hercules
Level 76
God Stats
1W - 4L
1,143 SR
Queue Stats
179W - 239L
1,344 Elo+
Solo
Team Averages
Level 72
1,452 SR
1,388 Elo+

VS

Team Averages
Level 72
1,480 SR
1,430 Elo+
Neith
Neith
 
Neith
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
MarioLokos
Maui
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,736 Elo+
Solo
Chaac
Chaac
zZDeM00NZz
Chaac
Level 29
God Stats
8W - 4L
1,437 SR
Queue Stats
23W - 27L
1,332 Elo+
Party 1
Hades
Hades
zZLeuzinCarecaZz
Hades
Level 54
God Stats
9W - 6L
1,462 SR
Queue Stats
21W - 34L
1,278 Elo+
Party 1
Da Ji
Da Ji
zZM00nsterZz_
Da Ji
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 38L
1,307 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 3
5,516
424
3,009
10,331
4,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
Otakuzera
Apollo
11
4 / 2 / 1
6,652
512
6,355
10,464
4,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

1
0 / 0 / 0
2,406
185
0
0
0
Jormungandr
aceHunter11
Jormungandr
10
2 / 1 / 2
6,497
500
5,251
9,086
8,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hercules
11
4 / 3 / 2
6,885
530
8,503
13,964
14,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
1 / 2 / 2
6,652
512
5,242
6,496
2,708
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

8
0 / 3 / 1
6,129
471
1,834
12,403
7,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Chaac
12
2 / 3 / 5
7,705
593
8,915
11,946
7,571
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 2
7,014
540
9,488
8,107
4,856
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 4 / 3
6,928
533
4,474
12,264
4,476
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
21
11
Kills
8
8
Deaths
13
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
1
2
2
1
L
1
2
3
1.25
W
0
3
1
0.17
L
Apollo
Otakuzera
Apollo
4
2
1
2.25
L
0
0
0
0
L
Jormungandr
aceHunter11
Jormungandr
2
1
2
3
L
Hercules
4
3
2
1.67
W
Chaac
2
3
5
1.5
W
2
1
2
3
W
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,118
Damage
29,953
43,845
Taken
51,216
31,203
Mitigated
27,379
11,740
Healing
14,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
5,242
2,021
0
1,954
6,496
2,708
702
1,008
5,488
0
43,485
L
3,009
2,280
0
1,213
10,331
4,463
0
1,552
8,779
0
22,290
W
1,834
315
190
2,270
12,403
7,768
117
1,842
10,561
15,428
4,250
L
Apollo
Otakuzera
Apollo
6,355
4,642
0
4,520
10,464
4,163
0
3,524
6,940
0
39,170
L
0
0
0
0
0
0
0
0
0
0
0
L
Jormungandr
aceHunter11
Jormungandr
5,251
1,811
0
3,107
9,086
8,321
100
2,940
6,146
33,975
928
L
Hercules
8,503
2,648
0
2,900
13,964
14,256
0
2,703
11,261
0
38,848
W
Chaac
8,915
2,157
0
2,742
11,946
7,571
1,873
930
10,544
0
45,742
W
9,488
1,476
667
4,060
8,107
4,856
1,002
985
7,032
44,131
0
W
4,474
755
0
2,628
12,264
4,476
392
451
11,639
0
32,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,956
Gold Earned
34,428
222
Minions Killed
336
0
Camps Cleared
0
918,530
Distance Traveled
1,241,846
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
6,652
512
68
5
0
217,524
4
L
Arachne
5,516
424
38
3
0
222,550
0
W
Maui
6,129
471
30
2
0
251,688
0
L
Apollo
6,652
512
70
5
0
234,929
8
L
Nu Wa
2,406
185
0
0
0
0
0
L
Jormungandr
6,497
500
57
4
0
229,380
2
L
Hercules
6,885
530
57
4
0
231,671
0
W
Chaac
7,705
593
93
7
0
259,968
1
W
Hades
7,014
540
87
7
0
243,505
4
W
Da Ji
6,928
533
58
4
0
269,161
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role