Player Matchup

King Arthur
King Arthur
CaseOfEm3rg3ncy
King Arthur
Level 75
God Stats
0W - 2L
1,832 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Tiamat
Tiamat
Rulex 3
Tiamat
Level 102
God Stats
0W - 3L
1,318 SR
Queue Stats
362W - 331L
1,460 Elo+
Solo
Izanami
Izanami
StarzFuSiOn
Izanami
Level 160
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 7L
1,163 Elo+
Party 1
Yemoja
Yemoja
dopeboy64
Yemoja
Level 129
God Stats
0W - 2L
1,362 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Bakasura
Bakasura
obviouslylucifer
Bakasura
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,247 Elo+
Party 1
Team Averages
Level 114
1,482 SR
1,374 Elo+

VS

Team Averages
Level 90
1,550 SR
1,587 Elo+
Kali
Kali
ANYEBELM0NT
Kali
Level 108
God Stats
4W - 4L
1,616 SR
Queue Stats
122W - 101L
1,563 Elo+
Party 2
Skadi
Skadi
CrazierMetal4
Skadi
Level 69
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 54L
1,562 Elo+
Party 2
Hades
Hades
FreakinEvilDude
Hades
Level 102
God Stats
1W - 1L
1,610 SR
Queue Stats
18W - 7L
1,658 Elo+
Party 2
Shiva
Shiva
JeielCST
Shiva
Level 147
God Stats
9W - 7L
1,719 SR
Queue Stats
276W - 223L
1,553 Elo+
Party 2
Scylla
Scylla
Juan17587
Scylla
Level 22
God Stats
1W - 0L
1,303 SR
Queue Stats
12W - 6L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CaseOfEm3rg3ncy
King Arthur
14
1 / 3 / 0
7,933
467
7,726
12,484
12,806
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tiamat
Rulex 3
Tiamat
12
0 / 3 / 0
6,894
406
8,182
13,838
8,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
StarzFuSiOn
Izanami
15
1 / 2 / 0
8,633
508
7,991
12,515
4,601
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Yemoja
dopeboy64
Yemoja
11
0 / 2 / 0
6,277
369
5,251
11,427
7,229
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

12
0 / 3 / 0
7,340
432
4,826
15,793
6,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 0 / 1
8,713
513
7,348
17,490
7,926
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
5 / 1 / 0
9,595
564
10,212
11,174
4,492
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
1 / 1 / 2
8,743
514
5,609
10,234
5,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shiva
JeielCST
Shiva
13
1 / 0 / 5
8,535
502
11,864
15,935
15,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
Juan17587
Scylla
14
2 / 0 / 4
8,418
495
9,479
7,988
3,626
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
25
2
Kills
13
13
Deaths
2
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
4
0
1
4.5
L
King Arthur
CaseOfEm3rg3ncy
King Arthur
1
3
0
0.33
W
5
1
0
5
W
1
1
2
2
W
Shiva
JeielCST
Shiva
1
0
5
3.5
W
Scylla
Juan17587
Scylla
2
0
4
4
L
Tiamat
Rulex 3
Tiamat
0
3
0
0
L
Izanami
StarzFuSiOn
Izanami
1
2
0
0.5
L
Yemoja
dopeboy64
Yemoja
0
2
0
0
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,976
Damage
44,512
66,057
Taken
62,821
39,426
Mitigated
36,434
23,423
Healing
15,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,348
4,294
0
3,020
17,490
7,926
0
1,515
15,645
0
73,929
L
King Arthur
CaseOfEm3rg3ncy
King Arthur
7,726
1,253
0
1,460
12,484
12,806
301
5,609
6,875
0
53,492
W
10,212
4,215
0
1,484
11,174
4,492
1,557
1,374
9,790
0
88,448
W
5,609
668
0
4,915
10,234
5,002
235
0
10,234
50,744
0
W
Shiva
JeielCST
Shiva
11,864
2,040
102
5,188
15,935
15,388
624
6,058
9,194
326
37,479
W
Scylla
Juan17587
Scylla
9,479
713
0
431
7,988
3,626
378
4,486
3,327
81,640
0
L
Tiamat
Rulex 3
Tiamat
8,182
965
38
3,557
13,838
8,185
0
3,442
10,396
47,417
0
L
Izanami
StarzFuSiOn
Izanami
7,991
4,683
0
4,112
12,515
4,601
0
787
11,728
0
79,951
L
Yemoja
dopeboy64
Yemoja
5,251
539
2,213
3,670
11,427
7,229
0
3,325
8,102
22,458
0
L
4,826
3,168
0
8,373
15,793
6,605
0
2,251
13,542
0
37,534

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,077
Gold Earned
44,004
415
Minions Killed
564
0
Camps Cleared
0
1,686,804
Distance Traveled
1,793,101
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,713
513
110
6
0
420,623
3
L
King Arthur
7,933
467
64
4
0
299,043
0
W
Skadi
9,595
564
158
9
0
328,622
3
W
Hades
8,743
514
104
6
0
294,713
0
W
Shiva
8,535
502
45
3
0
372,166
4
W
Scylla
8,418
495
147
9
0
376,977
3
L
Tiamat
6,894
406
75
4
0
346,836
4
L
Izanami
8,633
508
133
8
0
311,765
4
L
Yemoja
6,277
369
33
2
0
347,906
6
L
Bakasura
7,340
432
110
6
0
381,254
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role