Player Matchup

Aphrodite
Aphrodite
ElGear117
Aphrodite
Level 98
God Stats
3W - 2L
1,558 SR
Queue Stats
35W - 46L
1,432 Elo+
Party 3
Shiva
Shiva
JakeHumbIe
Shiva
Level 140
God Stats
1W - 1L
1,482 SR
Queue Stats
38W - 38L
1,537 Elo+
Party 1
Jing Wei
Jing Wei
Magixzl
Jing Wei
Level 154
God Stats
3W - 3L
1,611 SR
Queue Stats
29W - 45L
1,409 Elo+
Party 1
Mercury
Mercury
Wekoi
Mercury
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 14L
1,404 Elo+
Party 1
Vulcan
Vulcan
jmerlo10
Vulcan
Level 69
God Stats
1W - 0L
1,694 SR
Queue Stats
39W - 53L
1,423 Elo+
Party 3
Team Averages
Level 113
1,569 SR
1,441 Elo+

VS

Team Averages
Level 83
1,623 SR
1,418 Elo+
Ravana
Ravana
 
Ravana
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DaleksSec
Nu Wa
Level 89
God Stats
5W - 2L
1,788 SR
Queue Stats
38W - 52L
1,375 Elo+
Party 2
Anhur
Anhur
Gundamboys
Anhur
Level 62
God Stats
4W - 5L
1,470 SR
Queue Stats
127W - 159L
1,400 Elo+
Solo
Bakasura
Bakasura
Hiroqo
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,354 Elo+
Party 2
Atlas
Atlas
Veles07
Atlas
Level 129
God Stats
7W - 3L
1,859 SR
Queue Stats
25W - 23L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
ElGear117
Aphrodite
15
0 / 1 / 3
9,462
526
4,605
10,163
3,618
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
18
5 / 2 / 2
11,468
637
15,944
24,456
20,123
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jing Wei
Magixzl
Jing Wei
19
3 / 0 / 0
11,497
639
13,583
16,926
7,376
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Mercury
Wekoi
Mercury
16
0 / 1 / 2
9,520
529
758
14,727
5,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vulcan
jmerlo10
Vulcan
16
3 / 3 / 1
10,442
580
8,990
11,085
4,653
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
14
2 / 4 / 1
8,645
480
10,726
12,816
16,307
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mace

Mace

+10
Physical Power

Nu Wa
DaleksSec
Nu Wa
14
4 / 3 / 1
8,786
488
13,017
10,979
4,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
5
1 / 0 / 0
5,730
318
2,539
3,307
768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bakasura
Hiroqo
Bakasura
13
0 / 3 / 2
7,351
408
6,705
19,441
7,767
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Atlas
Veles07
Atlas
13
0 / 1 / 1
8,271
460
6,274
13,636
14,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
12
11
Kills
7
7
Deaths
11
8
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
2
4
1
0.63
L
Nu Wa
DaleksSec
Nu Wa
4
3
1
1.5
W
Aphrodite
ElGear117
Aphrodite
0
1
3
1.5
L
Anhur
1
0
0
1
L
Bakasura
Hiroqo
Bakasura
0
3
2
0.33
W
Shiva
5
2
2
3
W
Jing Wei
Magixzl
Jing Wei
3
0
0
3
L
Atlas
Veles07
Atlas
0
1
1
0.5
W
Mercury
Wekoi
Mercury
0
1
2
1
W
Vulcan
jmerlo10
Vulcan
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,880
Damage
39,261
77,357
Taken
60,179
40,802
Mitigated
43,774
39,419
Healing
12,129
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
10,726
3,176
0
3,396
12,816
16,307
310
627
11,424
0
59,844
L
Nu Wa
DaleksSec
Nu Wa
13,017
2,079
0
106
10,979
4,380
0
5,817
5,060
68,936
0
W
Aphrodite
ElGear117
Aphrodite
4,605
824
6,850
6,785
10,163
3,618
435
3,127
6,851
39,684
1,217
L
Anhur
2,539
1,661
0
1,612
3,307
768
0
777
2,530
0
17,481
L
Bakasura
Hiroqo
Bakasura
6,705
4,828
0
5,590
19,441
7,767
0
3,678
15,334
0
43,060
W
Shiva
15,944
3,674
0
13,373
24,456
20,123
2,149
1,722
20,688
0
92,675
W
Jing Wei
Magixzl
Jing Wei
13,583
12,273
0
10,071
16,926
7,376
5,985
5,048
11,214
0
125,025
L
Atlas
Veles07
Atlas
6,274
2,552
0
1,425
13,636
14,552
0
2,639
10,873
50,198
0
W
Mercury
Wekoi
Mercury
758
448
0
0
14,727
5,032
0
2,524
12,153
0
109,784
W
Vulcan
jmerlo10
Vulcan
8,990
2,915
0
2,340
11,085
4,653
560
6,942
4,075
94,474
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,389
Gold Earned
38,783
736
Minions Killed
425
0
Camps Cleared
0
1,840,198
Distance Traveled
1,402,506
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
8,645
480
98
5
0
312,252
7
L
Nu Wa
8,786
488
124
7
0
302,025
0
W
Aphrodite
9,462
526
71
4
0
369,747
4
L
Anhur
5,730
318
37
2
0
76,484
0
L
Bakasura
7,351
408
83
5
0
391,045
1
W
Shiva
11,468
637
157
9
0
338,947
5
W
Jing Wei
11,497
639
199
11
0
355,125
1
L
Atlas
8,271
460
83
5
0
320,700
1
W
Mercury
9,520
529
153
9
0
420,897
0
W
Vulcan
10,442
580
156
9
0
355,482
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role