Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
GMBknvc
Hades
Level 137
God Stats
5W - 2L
1,430 SR
Queue Stats
63W - 69L
1,508 Elo+
Solo
Artio
Artio
PrismaticFangs
Artio
Level 56
God Stats
24W - 14L
1,632 SR
Queue Stats
93W - 91L
1,493 Elo+
Solo
Team Averages
Level 113
1,520 SR
1,500 Elo+

VS

Team Averages
Level 98
1,609 SR
1,542 Elo+
Heimdallr
Heimdallr
FallTadpole9392
Heimdallr
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 13L
1,519 Elo+
Party 1
Chiron
Chiron
Nocapeamosfeka
Chiron
Level 69
God Stats
79W - 56L
1,636 SR
Queue Stats
125W - 101L
1,547 Elo+
Party 1
Hades
Hades
killerjro5
Hades
Level 123
God Stats
2W - 1L
1,690 SR
Queue Stats
66W - 55L
1,560 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
18
6 / 2 / 4
11,900
793
17,634
13,826
6,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hades
GMBknvc
Hades
17
3 / 2 / 4
10,993
733
14,053
14,438
8,638
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
1 / 0 / 9
11,610
774
8,174
19,094
21,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
FallTadpole9392
Heimdallr
14
1 / 4 / 3
9,423
628
5,971
13,818
5,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
1 / 3 / 3
9,414
628
12,853
11,795
4,807
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hades
16
2 / 3 / 2
11,184
746
15,215
20,632
13,967
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
12
10
Kills
4
4
Deaths
10
17
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
2
4
4
L
Heimdallr
FallTadpole9392
Heimdallr
1
4
3
0.63
W
Hades
GMBknvc
Hades
3
2
4
2.5
L
1
3
3
0.83
W
1
0
9
5.5
L
Hades
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,861
Damage
34,039
47,358
Taken
46,245
36,527
Mitigated
24,124
22,829
Healing
14,625
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
17,634
9,533
0
5,962
13,826
6,058
2,388
5,228
8,598
0
79,605
L
Heimdallr
FallTadpole9392
Heimdallr
5,971
1,751
0
500
13,818
5,350
0
6,965
6,853
0
27,720
W
Hades
GMBknvc
Hades
14,053
722
655
7,415
14,438
8,638
598
5,725
8,713
61,678
0
L
12,853
7,135
1,190
2,905
11,795
4,807
79
7,185
4,610
0
39,131
W
8,174
420
1,626
7,171
19,094
21,831
521
4,528
14,566
19,248
0
L
Hades
15,215
1,836
582
9,448
20,632
13,967
234
8,113
12,519
71,508
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,503
Gold Earned
30,021
208
Minions Killed
199
0
Camps Cleared
0
895,914
Distance Traveled
832,356
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
11,900
793
101
7
0
273,960
2
L
Heimdallr
9,423
628
46
3
0
263,644
0
W
Hades
10,993
733
97
6
0
277,644
3
L
Chiron
9,414
628
48
3
0
297,784
1
W
Artio
11,610
774
10
1
0
344,310
1
L
Hades
11,184
746
105
7
0
270,928
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role