Player Matchup

Mulan
Mulan
Dollaholla
Mulan
Level 160
God Stats
8W - 15L
1,391 SR
Queue Stats
516W - 536L
1,638 Elo+
Solo
Cerberus
Cerberus
Guepara
Cerberus
Level 160
God Stats
2W - 0L
1,522 SR
Queue Stats
175W - 162L
1,616 Elo+
Party 1
Hun Batz
Hun Batz
Minerks
Hun Batz
Level 133
God Stats
2W - 2L
1,471 SR
Queue Stats
194W - 205L
1,636 Elo+
Solo
Janus
Janus
YukiYunYun
Janus
Level 160
God Stats
2W - 2L
1,501 SR
Queue Stats
204W - 180L
1,624 Elo+
Party 1
Eset
Eset
fad1302
Eset
Level 159
God Stats
1W - 0L
1,471 SR
Queue Stats
109W - 104L
1,625 Elo+
Party 1
Team Averages
Level 154
1,471 SR
1,628 Elo+

VS

Team Averages
Level 133
1,659 SR
1,626 Elo+
Pele
Pele
 
Pele
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
JammyDavisJr
Anhur
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,721 Elo+
Party 2
Zeus
Zeus
TheGankSinatraJr
Zeus
Level 160
God Stats
2W - 1L
1,972 SR
Queue Stats
117W - 92L
1,663 Elo+
Party 2
Hercules
Hercules
crisevil
Hercules
Level 148
God Stats
5W - 2L
1,853 SR
Queue Stats
449W - 428L
1,640 Elo+
Solo
Loki
Loki
deathgamer222
Loki
Level 128
God Stats
2W - 3L
1,472 SR
Queue Stats
209W - 210L
1,606 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
9
0 / 2 / 2
5,069
1,014
1,873
5,895
6,153
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cerberus
Guepara
Cerberus
9
1 / 1 / 3
5,376
1,075
1,691
4,397
3,822
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hun Batz
Minerks
Hun Batz
11
3 / 1 / 3
6,048
1,210
2,775
3,460
1,389
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
12
2 / 2 / 2
6,124
1,225
3,873
4,132
1,697
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Eset
fad1302
Eset
10
0 / 2 / 2
5,354
1,071
4,611
3,184
1,193
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
13
3 / 1 / 4
6,440
1,288
3,056
4,270
1,759
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

11
3 / 2 / 2
6,144
1,229
2,990
4,319
1,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 1 / 6
6,546
1,309
6,963
2,931
1,043
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
crisevil
Hercules
10
0 / 2 / 3
5,422
1,084
1,598
6,037
5,371
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

1
0 / 0 / 0
1,416
283
0
0
0

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
22
6
Kills
7
8
Deaths
6
12
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
3
1
4
5
W
Mulan
0
2
2
0.5
W
Cerberus
Guepara
Cerberus
1
1
3
2.5
L
3
2
2
2
W
Hun Batz
Minerks
Hun Batz
3
1
3
4.5
L
1
1
6
4
W
Janus
2
2
2
1.5
L
Hercules
crisevil
Hercules
0
2
3
0.75
L
0
0
0
0
W
Eset
fad1302
Eset
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,823
Damage
14,607
21,068
Taken
17,557
14,254
Mitigated
10,017
6,543
Healing
5,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
3,056
487
0
1,136
4,270
1,759
94
3,319
951
0
11,462
W
Mulan
1,873
600
636
1,614
5,895
6,153
0
876
5,019
0
3,038
W
Cerberus
Guepara
Cerberus
1,691
160
154
1,038
4,397
3,822
0
1,253
3,144
4,320
0
L
2,990
1,215
39
744
4,319
1,844
0
2,594
1,725
0
6,639
W
Hun Batz
Minerks
Hun Batz
2,775
485
273
506
3,460
1,389
0
926
2,534
0
8,049
L
6,963
1,012
0
310
2,931
1,043
184
1,659
1,272
19,840
0
W
Janus
3,873
291
175
1,001
4,132
1,697
0
2,305
1,827
16,348
0
L
Hercules
crisevil
Hercules
1,598
844
759
2,079
6,037
5,371
0
2,603
3,434
0
4,011
L
0
0
0
0
0
0
0
0
0
0
0
W
Eset
fad1302
Eset
4,611
150
598
548
3,184
1,193
0
1,603
1,581
7,572
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,971
Gold Earned
25,968
65
Minions Killed
68
0
Camps Cleared
0
484,099
Distance Traveled
412,620
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,440
1,288
16
3
0
118,732
0
W
Mulan
5,069
1,014
1
0
0
104,207
2
W
Cerberus
5,376
1,075
10
2
0
81,732
0
L
Anhur
6,144
1,229
13
3
0
100,794
0
W
Hun Batz
6,048
1,210
10
2
0
98,913
0
L
Zeus
6,546
1,309
31
6
0
120,056
0
W
Janus
6,124
1,225
37
7
0
102,455
0
L
Hercules
5,422
1,084
8
2
0
73,038
2
L
Loki
1,416
283
0
0
0
0
0
W
Eset
5,354
1,071
7
1
0
96,792
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role