Player Matchup

Cupid
Cupid
AnnielRoyale25
Cupid
Level 115
God Stats
8W - 6L
1,712 SR
Queue Stats
71W - 47L
1,627 Elo+
Party 3
Ra
Ra
Inxiac
Ra
Level 111
God Stats
2W - 2L
1,549 SR
Queue Stats
199W - 176L
1,484 Elo+
Solo
Bacchus
Bacchus
Kar-toonz-
Bacchus
Level 129
God Stats
2W - 2L
1,440 SR
Queue Stats
33W - 40L
1,458 Elo+
Party 2
Set
Set
TanckyJay
Set
Level 88
God Stats
0W - 4L
1,155 SR
Queue Stats
467W - 460L
1,530 Elo+
Party 2
Osiris
Osiris
llllGOATllllll-l
Osiris
Level 106
God Stats
2W - 2L
1,602 SR
Queue Stats
25W - 19L
1,567 Elo+
Party 3
Team Averages
Level 110
1,491 SR
1,533 Elo+

VS

Team Averages
Level 105
1,547 SR
1,579 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
CowboyHawg
Bellona
Level 68
God Stats
4W - 2L
1,674 SR
Queue Stats
36W - 29L
1,603 Elo+
Party 1
Agni
Agni
SquirmyLion2705
Agni
Level 131
God Stats
2W - 3L
1,478 SR
Queue Stats
199W - 172L
1,631 Elo+
Party 1
Sylvanus
Sylvanus
TM Doomsday
Sylvanus
Level 99
God Stats
3W - 3L
1,390 SR
Queue Stats
247W - 218L
1,513 Elo+
Solo
Achilles
Achilles
TheColonelChap
Achilles
Level 118
God Stats
3W - 3L
1,696 SR
Queue Stats
181W - 141L
1,646 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 0
4,471
447
1,523
3,397
892
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ra
9
1 / 4 / 1
5,467
547
2,074
6,561
2,185
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bacchus
Kar-toonz-
Bacchus
8
1 / 3 / 1
5,000
500
3,376
9,185
6,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

10
3 / 2 / 3
6,149
615
6,017
9,560
3,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 1 / 0
5,305
531
2,086
6,681
4,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
3 / 1 / 4
6,064
606
6,055
6,614
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bellona
CowboyHawg
Bellona
11
0 / 0 / 0
5,993
599
3,545
5,683
4,610
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

11
2 / 1 / 1
6,119
612
3,246
3,636
1,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sylvanus
TM Doomsday
Sylvanus
9
0 / 2 / 5
5,510
551
3,365
8,618
6,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Achilles
9
5 / 2 / 0
5,654
565
4,662
6,280
2,391
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
10
11
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
3
1
4
5
L
1
1
0
1
W
Bellona
CowboyHawg
Bellona
0
0
0
0
L
Ra
1
4
1
0.38
L
Bacchus
Kar-toonz-
Bacchus
1
3
1
0.5
W
2
1
1
2.5
W
Sylvanus
TM Doomsday
Sylvanus
0
2
5
1.25
L
3
2
3
2.25
W
Achilles
5
2
0
2.5
L
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,076
Damage
20,873
35,384
Taken
30,831
17,683
Mitigated
17,146
12,822
Healing
11,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
6,055
3,299
0
3,041
6,614
2,633
92
2,840
3,774
0
36,484
L
1,523
971
0
638
3,397
892
0
786
2,611
0
20,438
W
Bellona
CowboyHawg
Bellona
3,545
1,801
0
3,705
5,683
4,610
0
0
5,683
0
42,164
L
Ra
2,074
236
71
1,855
6,561
2,185
0
2,461
4,100
35,470
0
L
Bacchus
Kar-toonz-
Bacchus
3,376
922
0
2,779
9,185
6,437
0
1,572
7,613
14,602
0
W
3,246
493
0
500
3,636
1,254
0
1,125
2,511
43,075
0
W
Sylvanus
TM Doomsday
Sylvanus
3,365
1,082
318
2,189
8,618
6,258
26
1,033
7,585
16,213
1,825
L
6,017
3,288
0
3,893
9,560
3,279
0
1,299
8,261
0
35,083
W
Achilles
4,662
1,582
0
1,366
6,280
2,391
0
452
5,828
0
24,800
L
2,086
1,137
0
3,586
6,681
4,890
0
0
6,681
0
34,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,392
Gold Earned
29,340
275
Minions Killed
322
0
Camps Cleared
0
901,645
Distance Traveled
951,920
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,064
606
75
8
0
174,705
0
L
Cupid
4,471
447
35
4
0
141,523
1
W
Bellona
5,993
599
94
9
0
179,970
0
L
Ra
5,467
547
69
7
0
199,947
3
L
Bacchus
5,000
500
26
3
0
162,434
2
W
Agni
6,119
612
81
8
0
209,223
0
W
Sylvanus
5,510
551
23
2
0
162,751
4
L
Set
6,149
615
78
8
0
215,144
1
W
Achilles
5,654
565
49
5
0
225,271
0
L
Osiris
5,305
531
67
7
0
182,597
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role