Player Matchup

Zeus
Zeus
Bronze III
All For Los
Zeus
Bronze III
Level 145
God Stats
2W - 0L
1,705 SR
Queue Stats
9W - 9L
1,388 MMR
Party 1
Osiris
Osiris
Bronze V
BNMW x Tae
Osiris
Bronze V
Level 148
God Stats
2W - 0L
1,677 SR
Queue Stats
8W - 6L
1,462 MMR
Party 1
Cthulhu
Cthulhu
Silver V
I Crunch Bigs
Cthulhu
Silver V
Level 155
God Stats
1W - 0L
1,577 SR
Queue Stats
7W - 8L
1,332 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 149
1,653 SR
1,394 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 127
1,458 SR
1,364 MMR
Odin
Odin
Gold II
AmIaPhySCO666
Odin
Gold II
Level 149
God Stats
15W - 14L
1,644 SR
Queue Stats
772W - 897L
1,344 MMR
Solo
Ah Puch
Ah Puch
Silver I
Tibrow_
Ah Puch
Silver I
Level 125
God Stats
0W - 2L
1,293 SR
Queue Stats
15W - 23L
1,361 MMR
Solo
Geb
Geb
Gold IV
cherrybottomz
Geb
Gold IV
Level 107
God Stats
11W - 10L
1,436 SR
Queue Stats
89W - 95L
1,386 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 1 / 2
10,945
782
9,911
9,031
4,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
BNMW x Tae
Osiris
15
1 / 0 / 7
10,736
767
5,632
11,072
8,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cthulhu
15
1 / 0 / 6
9,720
694
10,546
15,769
12,738
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AphroditeAresBaron SamediAtlasHera

VS

Bans
JanusAchillesKhepriHerculesYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 0
7,591
542
2,222
5,608
3,184
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Puch
Tibrow_
Ah Puch
16
1 / 3 / 0
9,695
693
14,841
11,061
4,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
0 / 4 / 1
8,602
614
8,190
12,793
8,896
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
2
8
Kills
1
1
Deaths
8
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
6
1
2
7
L
0
1
0
0
W
Osiris
BNMW x Tae
Osiris
1
0
7
4.5
W
Cthulhu
1
0
6
4
L
Ah Puch
Tibrow_
Ah Puch
1
3
0
0.33
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,089
Damage
25,253
35,872
Taken
29,462
25,471
Mitigated
16,635
14,539
Healing
5,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,911
1,127
0
1,429
9,031
4,492
1,795
7,870
1,161
53,075
0
L
2,222
474
0
360
5,608
3,184
0
3,820
1,624
0
7,221
W
Osiris
BNMW x Tae
Osiris
5,632
2,852
2,640
4,747
11,072
8,241
626
6,691
4,381
0
42,366
W
Cthulhu
10,546
942
524
5,199
15,769
12,738
487
8,564
7,205
35,859
0
L
Ah Puch
Tibrow_
Ah Puch
14,841
181
0
2,682
11,061
4,555
0
8,058
2,542
57,637
0
L
8,190
1,051
614
1,771
12,793
8,896
0
7,611
4,804
22,908
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
25,888
206
Minions Killed
139
0
Camps Cleared
0
786,709
Distance Traveled
603,155
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,945
782
96
7
0
234,281
1
L
Odin
7,591
542
13
1
0
104,525
2
W
Osiris
10,736
767
60
4
0
271,882
1
W
Cthulhu
9,720
694
50
4
0
280,546
1
L
Ah Puch
9,695
693
106
8
0
251,022
4
L
Geb
8,602
614
20
1
0
247,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role