Player Matchup

Da Ji
Da Ji
AnimeAfroMN
Da Ji
Level 109
God Stats
2W - 3L
1,348 SR
Queue Stats
706W - 760L
1,345 Elo+
Party 1
Ra
Ra
Hex Lucione
Ra
Level 143
God Stats
0W - 4L
1,129 SR
Queue Stats
346W - 384L
1,402 Elo+
Party 1
Heimdallr
Heimdallr
NaM3L3sZ
Heimdallr
Level 69
God Stats
3W - 4L
1,380 SR
Queue Stats
62W - 59L
1,421 Elo+
Party 1
Ymir
Ymir
sagar9012
Ymir
Level 69
God Stats
31W - 24L
1,499 SR
Queue Stats
188W - 198L
1,400 Elo+
Solo
Shiva
Shiva
trevogg
Shiva
Level 62
God Stats
6W - 5L
1,595 SR
Queue Stats
121W - 121L
1,379 Elo+
Solo
Team Averages
Level 90
1,390 SR
1,389 Elo+

VS

Team Averages
Level 101
1,490 SR
1,334 Elo+
Neith
Neith
King_DemoVn
Neith
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
169W - 179L
1,335 Elo+
Solo
Pele
Pele
RunYo_Pockets5
Pele
Level 84
God Stats
12W - 7L
1,386 SR
Queue Stats
147W - 174L
1,348 Elo+
Solo
Sol
Sol
Thefergos
Sol
Level 146
God Stats
16W - 25L
1,411 SR
Queue Stats
288W - 339L
1,332 Elo+
Solo
Guan Yu
Guan Yu
martinezpablo956
Guan Yu
Level 147
God Stats
3W - 1L
1,702 SR
Queue Stats
293W - 309L
1,317 Elo+
Solo
Tyr
Tyr
phonydino00
Tyr
Level 62
God Stats
13W - 13L
1,449 SR
Queue Stats
104W - 113L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 5 / 2
5,381
448
2,458
9,535
2,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 1
7,079
590
4,466
7,779
2,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Heimdallr
NaM3L3sZ
Heimdallr
8
1 / 5 / 0
5,196
433
7,753
9,983
3,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
8
0 / 4 / 1
5,448
454
3,897
12,018
8,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Shiva
trevogg
Shiva
11
1 / 2 / 0
6,399
533
7,700
9,766
5,640
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
7,155
596
4,996
6,964
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

11
3 / 3 / 4
6,752
563
6,170
9,887
3,836
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
8 / 0 / 1
6,898
575
10,988
7,547
2,529
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

10
1 / 1 / 8
6,532
544
4,244
9,345
6,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 1 / 3
6,440
537
4,659
10,025
6,737
Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
14
16
Deaths
7
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
L
4
0
1
4.5
W
2
2
1
1.25
L
Heimdallr
NaM3L3sZ
Heimdallr
1
5
0
0.2
W
3
3
4
1.67
W
8
0
1
8.5
W
1
1
8
5
W
0
1
3
1.5
L
Ymir
0
4
1
0.13
L
Shiva
trevogg
Shiva
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,274
Damage
31,057
49,081
Taken
43,768
23,801
Mitigated
22,929
12,746
Healing
19,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,458
114
0
2,178
9,535
2,967
0
700
8,835
0
28,804
L
4,466
505
145
3,516
7,779
2,848
0
0
7,779
46,594
0
W
4,996
1,821
0
3,422
6,964
3,229
0
3,721
3,243
0
57,500
L
Heimdallr
NaM3L3sZ
Heimdallr
7,753
2,910
0
2,683
9,983
3,639
0
4,157
5,826
0
33,023
W
6,170
1,251
0
970
9,887
3,836
0
1,412
8,475
0
48,095
W
10,988
5,258
0
5,155
7,547
2,529
1,116
1,399
6,148
46,277
0
W
4,244
641
819
4,013
9,345
6,598
186
1,831
7,514
0
20,261
W
4,659
453
0
4,927
10,025
6,737
0
0
10,025
0
43,017
L
Ymir
3,897
916
229
2,616
12,018
8,707
0
6,131
5,887
16,061
0
L
Shiva
trevogg
Shiva
7,700
1,598
84
1,295
9,766
5,640
151
0
9,766
0
41,844

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,503
Gold Earned
33,777
282
Minions Killed
340
0
Camps Cleared
0
1,131,629
Distance Traveled
1,208,604
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,381
448
59
5
0
225,962
1
L
Ra
7,079
590
95
8
0
253,925
5
W
Neith
7,155
596
94
8
0
216,391
1
L
Heimdallr
5,196
433
46
4
0
199,917
3
W
Pele
6,752
563
78
7
0
276,549
0
W
Sol
6,898
575
74
6
0
255,746
2
W
Guan Yu
6,532
544
26
2
0
248,414
5
W
Tyr
6,440
537
68
6
0
211,504
5
L
Ymir
5,448
454
17
1
0
214,665
2
L
Shiva
6,399
533
65
5
0
237,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role