Player Matchup

Pele
Pele
AstroNebula4
Pele
Level 69
God Stats
7W - 2L
1,673 SR
Queue Stats
86W - 80L
1,416 Elo+
Party 4
Athena
Athena
DragonRager6028
Athena
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,391 Elo+
Party 1
Osiris
Osiris
T3LERiot
Osiris
Level 141
God Stats
6W - 10L
1,522 SR
Queue Stats
484W - 433L
1,568 Elo+
Party 1
Cupid
Cupid
mrquackvevo
Cupid
Level 88
God Stats
1W - 1L
1,286 SR
Queue Stats
73W - 73L
1,412 Elo+
Party 4
Hades
Hades
uWuGhosty1078
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,483 Elo+
Party 1
Team Averages
Level 68
1,496 SR
1,454 Elo+

VS

Team Averages
Level 95
1,510 SR
1,461 Elo+
Mulan
Mulan
ArtDZy
Mulan
Level 29
God Stats
3W - 5L
1,478 SR
Queue Stats
40W - 31L
1,550 Elo+
Party 3
Izanami
Izanami
BeauLandry
Izanami
Level 108
God Stats
169W - 146L
1,545 SR
Queue Stats
300W - 302L
1,545 Elo+
Party 3
Sylvanus
Sylvanus
Furiouz014
Sylvanus
Level 115
God Stats
3W - 8L
1,437 SR
Queue Stats
169W - 148L
1,468 Elo+
Solo
Ravana
Ravana
Gata Tay
Ravana
Level 126
God Stats
1W - 1L
1,581 SR
Queue Stats
88W - 98L
1,345 Elo+
Party 2
Hera
Hera
zxToxiicc
Hera
Level 95
God Stats
0W - 2L
1,509 SR
Queue Stats
203W - 196L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 1 / 2
9,581
564
8,064
12,042
4,864
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
2 / 2 / 9
8,497
500
4,893
20,287
19,893
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Osiris
T3LERiot
Osiris
15
6 / 1 / 6
9,834
578
18,193
15,376
17,652
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 1 / 4
9,116
536
7,090
10,754
3,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
6 / 2 / 4
9,934
584
12,545
14,807
9,547
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
ArtDZy
Mulan
12
0 / 5 / 1
7,486
440
6,651
19,511
12,029
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
BeauLandry
Izanami
15
1 / 2 / 0
9,324
548
8,002
10,336
4,134
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sylvanus
Furiouz014
Sylvanus
9
0 / 4 / 0
6,489
382
5,810
16,235
14,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Gata Tay
Ravana
12
2 / 7 / 2
8,234
484
5,697
14,055
5,683
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Hera
14
3 / 4 / 0
8,828
519
10,120
10,362
4,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
9
22
Kills
6
7
Deaths
22
25
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Mulan
ArtDZy
Mulan
0
5
1
0.1
W
7
1
2
8
L
Izanami
BeauLandry
Izanami
1
2
0
0.5
W
2
2
9
3.25
L
Sylvanus
Furiouz014
Sylvanus
0
4
0
0
L
Ravana
Gata Tay
Ravana
2
7
2
0.43
W
Osiris
T3LERiot
Osiris
6
1
6
9
W
1
1
4
3
W
6
2
4
4
L
Hera
3
4
0
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,785
Damage
36,280
73,266
Taken
70,499
55,830
Mitigated
40,544
27,790
Healing
17,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
ArtDZy
Mulan
6,651
1,649
0
6,646
19,511
12,029
0
2,601
16,910
0
42,178
W
8,064
1,667
0
2,251
12,042
4,864
0
3,492
8,452
0
71,464
L
Izanami
BeauLandry
Izanami
8,002
4,400
0
2,454
10,336
4,134
492
506
9,830
0
90,387
W
4,893
1,338
0
3,278
20,287
19,893
14
6,226
13,855
26,585
0
L
Sylvanus
Furiouz014
Sylvanus
5,810
2,158
866
3,847
16,235
14,364
379
5,136
11,099
14,292
0
L
Ravana
Gata Tay
Ravana
5,697
1,950
0
3,608
14,055
5,683
0
3,590
10,465
0
50,327
W
Osiris
T3LERiot
Osiris
18,193
7,661
0
7,261
15,376
17,652
0
3,783
11,553
44
66,051
W
7,090
4,160
391
6,981
10,754
3,874
2,057
809
9,905
0
79,713
W
12,545
876
854
6,774
14,807
9,547
484
6,548
7,909
85,148
0
L
Hera
10,120
3,173
0
309
10,362
4,334
681
6,281
4,081
54,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,962
Gold Earned
40,361
507
Minions Killed
412
0
Camps Cleared
0
1,590,231
Distance Traveled
1,488,476
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,486
440
77
5
0
262,487
2
W
Pele
9,581
564
106
6
0
350,297
0
L
Izanami
9,324
548
155
9
0
324,625
6
W
Athena
8,497
500
35
2
0
307,031
1
L
Sylvanus
6,489
382
8
0
0
243,602
1
L
Ravana
8,234
484
71
4
0
344,045
0
W
Osiris
9,834
578
104
6
0
301,622
2
W
Cupid
9,116
536
136
8
0
307,922
3
W
Hades
9,934
584
126
7
0
323,359
2
L
Hera
8,828
519
101
6
0
313,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role