Player Matchup

Ishtar
Ishtar
CrazyRachii
Ishtar
Level 109
God Stats
2W - 2L
1,508 SR
Queue Stats
50W - 77L
1,364 Elo+
Party 1
Bastet
Bastet
Facetious G
Bastet
Level 141
God Stats
31W - 30L
1,545 SR
Queue Stats
112W - 148L
1,450 Elo+
Party 1
Ra
Ra
Starryeyed_Angel
Ra
Level 109
God Stats
2W - 6L
1,394 SR
Queue Stats
195W - 242L
1,432 Elo+
Party 1
Hercules
Hercules
ThatGuyChain
Hercules
Level 88
God Stats
3W - 2L
1,314 SR
Queue Stats
249W - 272L
1,482 Elo+
Party 1
Artio
Artio
dragonheart559
Artio
Level 125
God Stats
14W - 9L
1,625 SR
Queue Stats
203W - 203L
1,553 Elo+
Party 1
Team Averages
Level 114
1,477 SR
1,456 Elo+

VS

Team Averages
Level 105
1,532 SR
1,412 Elo+
Bacchus
Bacchus
Flutozim
Bacchus
Level 113
God Stats
23W - 19L
1,511 SR
Queue Stats
104W - 107L
1,385 Elo+
Party 2
Discordia
Discordia
IM-_-FlaSh03
Discordia
Level 87
God Stats
8W - 5L
1,657 SR
Queue Stats
121W - 144L
1,424 Elo+
Solo
Skadi
Skadi
Ragnarback
Skadi
Level 148
God Stats
21W - 20L
1,548 SR
Queue Stats
473W - 499L
1,399 Elo+
Party 2
Awilix
Awilix
SeKaBoB1235
Awilix
Level 69
God Stats
7W - 6L
1,449 SR
Queue Stats
196W - 218L
1,455 Elo+
Solo
King Arthur
King Arthur
YangMaf
King Arthur
Level 106
God Stats
17W - 12L
1,496 SR
Queue Stats
615W - 700L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
11
0 / 9 / 2
6,485
432
8,207
15,092
4,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bastet
12
2 / 5 / 0
7,045
470
8,692
16,189
9,672
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 2
6,425
428
6,699
12,528
5,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
ThatGuyChain
Hercules
12
3 / 7 / 1
7,544
503
9,122
16,804
8,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

10
0 / 5 / 1
6,240
416
4,554
17,135
13,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Flutozim
Bacchus
13
4 / 1 / 17
8,880
592
5,646
12,943
15,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Discordia
IM-_-FlaSh03
Discordia
14
7 / 3 / 6
9,077
605
10,786
9,750
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Skadi
16
12 / 1 / 8
10,335
689
19,896
12,465
5,588
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Awilix
14
3 / 0 / 13
8,827
588
8,698
10,286
4,889
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

King Arthur
YangMaf
King Arthur
14
7 / 1 / 6
9,146
610
12,104
14,313
12,806
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
83
6
Kills
33
33
Deaths
6
6
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Ishtar
0
9
2
0.11
L
Bastet
2
5
0
0.4
W
Bacchus
Flutozim
Bacchus
4
1
17
12.5
W
Discordia
IM-_-FlaSh03
Discordia
7
3
6
3.33
W
Skadi
12
1
8
16
W
Awilix
3
0
13
9.5
L
1
7
2
0.29
L
Hercules
ThatGuyChain
Hercules
3
7
1
0.5
W
King Arthur
YangMaf
King Arthur
7
1
6
10
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,274
Damage
57,130
77,748
Taken
59,757
41,390
Mitigated
43,382
18,454
Healing
19,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
8,207
4,513
0
2,265
15,092
4,658
0
2,270
12,822
0
46,246
L
Bastet
8,692
2,188
0
4,008
16,189
9,672
451
1,921
14,268
0
38,330
W
Bacchus
Flutozim
Bacchus
5,646
512
903
3,736
12,943
15,980
223
3,658
9,285
18,920
1,880
W
Discordia
IM-_-FlaSh03
Discordia
10,786
294
758
3,188
9,750
4,119
0
2,243
7,507
56,618
0
W
Skadi
19,896
11,065
0
2,820
12,465
5,588
1,764
2,071
10,394
0
104,149
W
Awilix
8,698
4,020
0
4,242
10,286
4,889
610
1,984
8,302
0
55,121
L
6,699
246
1,055
3,320
12,528
5,119
0
4,464
8,064
46,544
0
L
Hercules
ThatGuyChain
Hercules
9,122
3,139
0
1,742
16,804
8,222
0
2,712
14,092
0
58,709
W
King Arthur
YangMaf
King Arthur
12,104
2,243
0
3,528
14,313
12,806
61
1,669
12,644
45
48,214
L
4,554
724
1,173
4,891
17,135
13,719
0
4,378
12,757
15,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,739
Gold Earned
46,265
338
Minions Killed
417
0
Camps Cleared
0
1,277,066
Distance Traveled
1,573,792
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
6,485
432
82
5
0
214,130
1
L
Bastet
7,045
470
55
4
0
271,145
4
W
Bacchus
8,880
592
26
2
0
329,150
3
W
Discordia
9,077
605
98
7
0
290,316
1
W
Skadi
10,335
689
130
9
0
285,445
2
W
Awilix
8,827
588
85
6
0
350,812
1
L
Ra
6,425
428
84
6
0
233,413
1
L
Hercules
7,544
503
97
6
0
263,898
0
W
King Arthur
9,146
610
78
5
0
318,069
5
L
Artio
6,240
416
20
1
0
294,480
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role