Player Matchup

Merlin
Merlin
Gorthan
Merlin
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,349 Elo+
Solo
Yemoja
Yemoja
Kirahatash
Yemoja
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 55L
1,417 Elo+
Solo
Anubis
Anubis
StratASpear
Anubis
Level 150
God Stats
0W - 2L
1,299 SR
Queue Stats
232W - 210L
1,459 Elo+
Party 2
Bacchus
Bacchus
TwiningLoki8879
Bacchus
Level 84
God Stats
10W - 13L
1,492 SR
Queue Stats
294W - 297L
1,443 Elo+
Party 2
Kukulkan
Kukulkan
bcramblit95
Kukulkan
Level 53
God Stats
8W - 5L
1,510 SR
Queue Stats
88W - 94L
1,439 Elo+
Party 2
Team Averages
Level 96
1,460 SR
1,421 Elo+

VS

Team Averages
Level 75
1,560 SR
1,438 Elo+
Tyr
Tyr
 
Tyr
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AstridShinkakuka
Yemoja
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,435 Elo+
Solo
Discordia
Discordia
IzzyBlossom
Discordia
Level 104
God Stats
1W - 0L
1,465 SR
Queue Stats
12W - 12L
1,430 Elo+
Party 1
Merlin
Merlin
Vaunbruan
Merlin
Level 68
God Stats
1W - 0L
1,592 SR
Queue Stats
12W - 12L
1,430 Elo+
Party 1
Bacchus
Bacchus
faraoakriver
Bacchus
Level 97
God Stats
2W - 0L
1,745 SR
Queue Stats
42W - 50L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Gorthan
Merlin
12
0 / 7 / 1
6,907
628
4,279
10,927
6,081
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yemoja
Kirahatash
Yemoja
14
1 / 3 / 6
7,760
705
5,103
9,449
13,321
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
16
6 / 4 / 3
9,273
843
14,114
13,772
10,080
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
2 / 3 / 5
7,830
712
4,309
11,868
20,084
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Kukulkan
bcramblit95
Kukulkan
14
1 / 5 / 3
7,857
714
9,750
9,087
7,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
17
5 / 1 / 13
8,996
818
11,844
11,147
15,134
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 1 / 15
9,461
860
6,883
10,760
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Discordia
IzzyBlossom
Discordia
14
6 / 4 / 14
9,109
828
13,742
9,111
4,278
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
Vaunbruan
Merlin
17
5 / 2 / 13
9,761
887
13,624
8,762
4,470
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
faraoakriver
Bacchus
15
2 / 3 / 16
9,149
832
6,020
15,362
18,146
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
93
10
Kills
22
22
Deaths
11
18
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
5
1
13
11.5
W
4
1
15
11.5
L
Merlin
Gorthan
Merlin
0
7
1
0.07
W
Discordia
IzzyBlossom
Discordia
6
4
14
3.25
L
Yemoja
Kirahatash
Yemoja
1
3
6
1.33
L
Anubis
6
4
3
1.88
L
2
3
5
1.5
W
Merlin
Vaunbruan
Merlin
5
2
13
5.75
L
Kukulkan
bcramblit95
Kukulkan
1
5
3
0.5
W
Bacchus
faraoakriver
Bacchus
2
3
16
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,555
Damage
52,113
55,103
Taken
55,142
56,595
Mitigated
54,077
16,634
Healing
28,937
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
11,844
1,578
836
3,176
11,147
15,134
180
6,524
4,467
0
19,421
W
6,883
925
6,296
2,427
10,760
12,049
432
8,773
1,707
11,199
0
L
Merlin
Gorthan
Merlin
4,279
379
587
638
10,927
6,081
0
8,062
2,865
11,544
0
W
Discordia
IzzyBlossom
Discordia
13,742
1,128
926
1,190
9,111
4,278
830
5,924
3,085
22,470
0
L
Yemoja
Kirahatash
Yemoja
5,103
704
1,624
1,690
9,449
13,321
0
7,026
2,423
12,862
0
L
Anubis
14,114
686
1,147
5,639
13,772
10,080
0
10,635
3,137
29,467
0
L
4,309
375
1,226
2,427
11,868
20,084
0
8,745
3,123
5,208
0
W
Merlin
Vaunbruan
Merlin
13,624
236
1,699
1,731
8,762
4,470
548
6,679
2,011
37,237
0
L
Kukulkan
bcramblit95
Kukulkan
9,750
631
706
950
9,087
7,029
0
5,801
3,286
20,366
0
W
Bacchus
faraoakriver
Bacchus
6,020
631
4,537
6,119
15,362
18,146
182
8,804
6,317
10,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,627
Gold Earned
46,476
103
Minions Killed
109
0
Camps Cleared
0
977,292
Distance Traveled
1,121,329
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,996
818
16
1
0
252,225
0
W
Yemoja
9,461
860
10
1
0
199,078
1
L
Merlin
6,907
628
14
1
0
194,480
0
W
Discordia
9,109
828
22
2
0
197,397
0
L
Yemoja
7,760
705
18
2
0
190,615
0
L
Anubis
9,273
843
27
2
0
183,109
0
L
Bacchus
7,830
712
3
0
0
206,920
0
W
Merlin
9,761
887
55
5
0
219,637
0
L
Kukulkan
7,857
714
41
4
0
202,168
0
W
Bacchus
9,149
832
6
1
0
252,992
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role