Player Matchup

Lancelot
Lancelot
Buuoonaaseeraaa
Lancelot
Level 114
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 3L
1,722 Elo+
Solo
Hera
Hera
Forsh01
Hera
Level 157
God Stats
20W - 31L
1,423 SR
Queue Stats
247W - 250L
1,481 Elo+
Solo
Artemis
Artemis
ThePogDaddy
Artemis
Level 118
God Stats
3W - 3L
1,479 SR
Queue Stats
263W - 264L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
Thorfinn_V-S
Sun Wukong
Level 126
God Stats
37W - 12L
1,742 SR
Queue Stats
273W - 248L
1,533 Elo+
Party 2
Cerberus
Cerberus
kwakouth38
Cerberus
Level 127
God Stats
43W - 45L
1,484 SR
Queue Stats
355W - 357L
1,483 Elo+
Party 2
Team Averages
Level 128
1,525 SR
1,538 Elo+

VS

Team Averages
Level 116
1,642 SR
1,593 Elo+
Ishtar
Ishtar
AiramDLGA
Ishtar
Level 110
God Stats
4W - 1L
1,733 SR
Queue Stats
39W - 23L
1,627 Elo+
Party 1
Nu Wa
Nu Wa
JohnWaits
Nu Wa
Level 135
God Stats
43W - 36L
1,577 SR
Queue Stats
471W - 477L
1,514 Elo+
Solo
Gilgamesh
Gilgamesh
MiniGoDzZ
Gilgamesh
Level 127
God Stats
1W - 1L
1,703 SR
Queue Stats
87W - 64L
1,593 Elo+
Party 1
Athena
Athena
Shadow_sway_
Athena
Level 128
God Stats
1W - 2L
1,654 SR
Queue Stats
71W - 43L
1,633 Elo+
Party 1
Hun Batz
Hun Batz
elcrackloco577
Hun Batz
Level 78
God Stats
3W - 4L
1,543 SR
Queue Stats
50W - 33L
1,596 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
10
3 / 0 / 3
6,349
529
3,754
7,810
2,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hera
Forsh01
Hera
11
5 / 0 / 4
6,833
569
7,918
4,433
1,666
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Artemis
ThePogDaddy
Artemis
13
6 / 0 / 1
7,766
647
6,984
7,490
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Thorfinn_V-S
Sun Wukong
13
1 / 1 / 0
7,154
596
4,443
10,208
6,136
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
kwakouth38
Cerberus
10
0 / 0 / 7
5,985
499
4,905
9,816
5,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
AiramDLGA
Ishtar
9
0 / 4 / 0
5,703
475
4,561
8,940
2,576
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
JohnWaits
Nu Wa
8
0 / 4 / 0
5,094
425
6,581
5,973
1,832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MiniGoDzZ
Gilgamesh
12
0 / 0 / 1
6,497
541
5,387
8,292
6,159
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
9
1 / 4 / 0
5,834
486
4,138
11,424
7,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hun Batz
10
0 / 3 / 1
5,744
479
2,563
8,342
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
3
15
Kills
1
1
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ishtar
AiramDLGA
Ishtar
0
4
0
0
W
Lancelot
3
0
3
4.5
W
Hera
Forsh01
Hera
5
0
4
7
L
Nu Wa
JohnWaits
Nu Wa
0
4
0
0
L
Gilgamesh
MiniGoDzZ
Gilgamesh
0
0
1
0.5
L
Athena
1
4
0
0.25
W
Artemis
ThePogDaddy
Artemis
6
0
1
6.5
W
Sun Wukong
Thorfinn_V-S
Sun Wukong
1
1
0
1
L
Hun Batz
0
3
1
0.17
W
Cerberus
kwakouth38
Cerberus
0
0
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,004
Damage
23,230
39,757
Taken
42,971
19,276
Mitigated
21,201
14,797
Healing
10,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
AiramDLGA
Ishtar
4,561
2,169
0
2,464
8,940
2,576
0
1,673
7,267
0
43,345
W
Lancelot
3,754
1,266
0
1,000
7,810
2,807
0
1,729
6,081
0
38,058
W
Hera
Forsh01
Hera
7,918
3,376
0
500
4,433
1,666
366
3,040
1,393
51,808
0
L
Nu Wa
JohnWaits
Nu Wa
6,581
2,509
0
130
5,973
1,832
0
3,322
2,651
33,788
0
L
Gilgamesh
MiniGoDzZ
Gilgamesh
5,387
1,967
0
3,579
8,292
6,159
0
789
7,503
0
49,639
L
Athena
4,138
1,320
0
1,436
11,424
7,722
0
5,330
6,094
19,895
0
W
Artemis
ThePogDaddy
Artemis
6,984
3,796
0
4,848
7,490
2,901
0
860
6,630
0
57,574
W
Sun Wukong
Thorfinn_V-S
Sun Wukong
4,443
1,230
0
4,233
10,208
6,136
0
957
9,251
0
56,389
L
Hun Batz
2,563
241
0
2,812
8,342
2,912
0
1,477
6,865
0
42,621
W
Cerberus
kwakouth38
Cerberus
4,905
301
288
3,928
9,816
5,766
63
4,133
5,683
19,242
3,076

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,087
Gold Earned
28,872
427
Minions Killed
344
0
Camps Cleared
0
1,184,319
Distance Traveled
1,206,740
17
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
5,703
475
78
7
0
214,590
2
W
Lancelot
6,349
529
68
6
0
268,626
3
W
Hera
6,833
569
88
7
0
240,279
3
L
Nu Wa
5,094
425
57
5
0
218,682
2
L
Gilgamesh
6,497
541
89
7
0
249,711
2
L
Athena
5,834
486
39
3
0
240,364
1
W
Artemis
7,766
647
112
9
0
193,656
2
W
Sun Wukong
7,154
596
124
10
0
236,196
4
L
Hun Batz
5,744
479
81
7
0
283,393
0
W
Cerberus
5,985
499
35
3
0
245,562
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role