Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
BlueWatch15
Bacchus
Level 58
God Stats
29W - 14L
1,782 SR
Queue Stats
43W - 22L
1,657 Elo+
Party 2
Hades
Hades
CHSCone50
Hades
Level 98
God Stats
2W - 9L
1,247 SR
Queue Stats
224W - 230L
1,443 Elo+
Party 1
Chang'e
Chang'e
Juggernautts91
Chang'e
Level 145
God Stats
0W - 2L
1,960 SR
Queue Stats
70W - 87L
1,464 Elo+
Party 1
Cernunnos
Cernunnos
soup2323
Cernunnos
Level 89
God Stats
0W - 1L
1,687 SR
Queue Stats
153W - 148L
1,490 Elo+
Party 1
Team Averages
Level 108
1,635 SR
1,511 Elo+

VS

Team Averages
Level 86
1,551 SR
1,480 Elo+
Cthulhu
Cthulhu
ITSDEWW
Cthulhu
Level 127
God Stats
2W - 2L
1,521 SR
Queue Stats
179W - 168L
1,497 Elo+
Party 3
Hera
Hera
JackFrost594
Hera
Level 145
God Stats
5W - 3L
1,572 SR
Queue Stats
217W - 223L
1,490 Elo+
Party 3
Danzaburou
Danzaburou
SoloWinsGames
Danzaburou
Level 36
God Stats
2W - 2L
1,482 SR
Queue Stats
16W - 16L
1,519 Elo+
Solo
Cliodhna
Cliodhna
ThinkGumzilla
Cliodhna
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 62L
1,455 Elo+
Party 3
Ao Kuang
Ao Kuang
TypeSmurf
Ao Kuang
Level 39
God Stats
10W - 10L
1,679 SR
Queue Stats
28W - 42L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
12
4 / 1 / 1
7,780
486
7,615
13,238
5,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
BlueWatch15
Bacchus
8
0 / 2 / 2
5,894
368
4,857
12,704
11,214
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hades
CHSCone50
Hades
13
0 / 4 / 0
7,452
466
5,581
11,655
7,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
3 / 3 / 3
8,354
522
8,980
11,831
4,599
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Cernunnos
soup2323
Cernunnos
13
0 / 2 / 2
7,173
448
10,091
11,215
3,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ITSDEWW
Cthulhu
13
1 / 0 / 4
7,657
479
9,538
10,926
10,059
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
2 / 2 / 1
8,353
522
5,650
8,400
3,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
SoloWinsGames
Danzaburou
16
5 / 1 / 1
9,953
622
11,644
17,647
8,060
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cliodhna
ThinkGumzilla
Cliodhna
12
0 / 4 / 1
7,219
451
5,711
12,277
4,877
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
TypeSmurf
Ao Kuang
16
4 / 0 / 0
9,636
602
10,751
14,469
9,308
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
19
7
Kills
12
12
Deaths
7
8
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
4
1
1
4.5
L
Bacchus
BlueWatch15
Bacchus
0
2
2
0.5
L
Hades
CHSCone50
Hades
0
4
0
0
W
Cthulhu
ITSDEWW
Cthulhu
1
0
4
3
W
2
2
1
1.25
L
3
3
3
1.5
W
Danzaburou
SoloWinsGames
Danzaburou
5
1
1
5.5
W
Cliodhna
ThinkGumzilla
Cliodhna
0
4
1
0.13
W
Ao Kuang
TypeSmurf
Ao Kuang
4
0
0
4
L
Cernunnos
soup2323
Cernunnos
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,124
Damage
43,294
60,643
Taken
63,719
32,325
Mitigated
35,868
16,716
Healing
30,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
7,615
2,846
0
2,397
13,238
5,236
0
4,344
8,849
0
59,829
L
Bacchus
BlueWatch15
Bacchus
4,857
556
0
1,758
12,704
11,214
0
5,425
6,729
19,643
0
L
Hades
CHSCone50
Hades
5,581
1,395
0
4,566
11,655
7,434
0
8,519
3,046
52,914
0
W
Cthulhu
ITSDEWW
Cthulhu
9,538
1,146
96
2,169
10,926
10,059
0
3,490
7,436
34,393
0
W
5,650
1,409
0
590
8,400
3,564
1,540
3,903
4,497
55,698
0
L
8,980
681
586
4,377
11,831
4,599
0
4,904
6,611
66,602
0
W
Danzaburou
SoloWinsGames
Danzaburou
11,644
6,172
0
10,884
17,647
8,060
1,079
2,045
15,602
0
92,503
W
Cliodhna
ThinkGumzilla
Cliodhna
5,711
387
0
4,656
12,277
4,877
0
4,241
8,036
0
51,001
W
Ao Kuang
TypeSmurf
Ao Kuang
10,751
1,784
0
11,763
14,469
9,308
1,162
5,739
8,730
77,823
0
L
Cernunnos
soup2323
Cernunnos
10,091
4,088
0
3,032
11,215
3,842
0
1,531
9,469
0
58,710

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,653
Gold Earned
42,818
455
Minions Killed
515
0
Camps Cleared
0
1,594,978
Distance Traveled
1,615,074
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,780
486
94
6
0
397,754
1
L
Bacchus
5,894
368
29
2
0
319,010
0
L
Hades
7,452
466
112
7
0
273,170
1
W
Cthulhu
7,657
479
64
4
0
332,575
1
W
Hera
8,353
522
98
6
0
340,066
2
L
Chang'e
8,354
522
124
8
0
314,760
1
W
Danzaburou
9,953
622
147
9
0
283,777
5
W
Cliodhna
7,219
451
84
5
0
349,723
1
W
Ao Kuang
9,636
602
122
8
0
308,933
4
L
Cernunnos
7,173
448
96
6
0
290,284
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role