Player Matchup

Heimdallr
Heimdallr
BruceNguyen
Heimdallr
Level 7
God Stats
0W - 1L
1,403 SR
Queue Stats
1W - 2L
1,694 Elo+
Party 1
Thanatos
Thanatos
Nâhla
Thanatos
Level 128
God Stats
0W - 1L
1,179 SR
Queue Stats
5W - 11L
1,372 Elo+
Party 1
Merlin
Merlin
Yusaga
Merlin
Level 7
God Stats
1W - 2L
1,422 SR
Queue Stats
1W - 2L
1,694 Elo+
Party 1
Team Averages
Level 47
1,334 SR
1,587 Elo+

VS

Team Averages
Level 76
1,443 SR
1,424 Elo+
Kukulkan
Kukulkan
Ezaran713
Kukulkan
Level 21
God Stats
2W - 4L
1,271 SR
Queue Stats
15W - 16L
1,314 Elo+
Party 2
King Arthur
King Arthur
Grndahl
King Arthur
Level 63
God Stats
2W - 2L
1,522 SR
Queue Stats
16W - 19L
1,473 Elo+
Solo
Geb
Geb
HowlandClaw
Geb
Level 143
God Stats
4W - 4L
1,537 SR
Queue Stats
171W - 145L
1,484 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BruceNguyen
Heimdallr
15
0 / 7 / 3
9,951
585
10,000
18,805
9,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
Nâhla
Thanatos
15
2 / 5 / 2
10,659
627
10,883
13,394
8,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
Yusaga
Merlin
16
2 / 7 / 1
11,358
668
15,757
12,428
6,061
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ezaran713
Kukulkan
17
5 / 1 / 7
12,085
711
7,981
8,594
3,975
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
Grndahl
King Arthur
17
12 / 2 / 6
12,909
759
18,627
18,812
22,856
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
1 / 1 / 16
12,236
720
10,193
22,689
34,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
47
4
Kills
18
19
Deaths
4
6
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BruceNguyen
Heimdallr
0
7
3
0.21
W
Kukulkan
Ezaran713
Kukulkan
5
1
7
8.5
W
King Arthur
Grndahl
King Arthur
12
2
6
7.5
W
1
1
16
9
L
Thanatos
Nâhla
Thanatos
2
5
2
0.6
L
Merlin
Yusaga
Merlin
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,640
Damage
36,801
44,627
Taken
50,095
23,424
Mitigated
60,984
12,197
Healing
4,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BruceNguyen
Heimdallr
10,000
6,203
0
2,406
18,805
9,162
503
8,408
10,397
0
29,645
W
Kukulkan
Ezaran713
Kukulkan
7,981
823
0
334
8,594
3,975
407
4,226
4,285
39,552
0
W
King Arthur
Grndahl
King Arthur
18,627
988
0
0
18,812
22,856
62
5,803
12,574
0
54,526
W
10,193
871
800
3,248
22,689
34,153
121
5,798
16,332
34,975
0
L
Thanatos
Nâhla
Thanatos
10,883
2,612
0
9,291
13,394
8,201
0
4,321
9,073
0
46,091
L
Merlin
Yusaga
Merlin
15,757
1,105
0
500
12,428
6,061
0
5,524
6,904
48,207
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,968
Gold Earned
37,230
172
Minions Killed
180
0
Camps Cleared
0
823,600
Distance Traveled
944,105
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,951
585
32
2
0
277,167
0
W
Kukulkan
12,085
711
110
6
0
262,844
0
W
King Arthur
12,909
759
45
3
0
298,970
1
W
Geb
12,236
720
25
1
0
382,291
4
L
Thanatos
10,659
627
60
4
0
270,278
3
L
Merlin
11,358
668
80
5
0
276,155
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role