Player Matchup

Sylvanus
Sylvanus
AlgoreRhythm481
Sylvanus
Level 119
God Stats
2W - 3L
1,485 SR
Queue Stats
173W - 185L
1,368 Elo+
Solo
Danzaburou
Danzaburou
Krimson Kuno
Danzaburou
Level 127
God Stats
6W - 2L
1,691 SR
Queue Stats
206W - 200L
1,392 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Shaun Kuno
Morgan Le Fay
Level 128
God Stats
17W - 8L
1,620 SR
Queue Stats
380W - 384L
1,437 Elo+
Party 1
Sun Wukong
Sun Wukong
Silent Kuno
Sun Wukong
Level 124
God Stats
13W - 9L
1,567 SR
Queue Stats
896W - 922L
1,452 Elo+
Party 1
Bacchus
Bacchus
tenzokuno
Bacchus
Level 29
God Stats
2W - 0L
1,698 SR
Queue Stats
46W - 46L
1,432 Elo+
Party 1
Team Averages
Level 105
1,612 SR
1,416 Elo+

VS

Team Averages
Level 58
1,397 SR
1,390 Elo+
King Arthur
King Arthur
Iky5053
King Arthur
Level 89
God Stats
0W - 2L
1,238 SR
Queue Stats
95W - 105L
1,453 Elo+
Solo
Amaterasu
Amaterasu
MCWubber1
Amaterasu
Level 121
God Stats
0W - 2L
1,249 SR
Queue Stats
42W - 65L
1,408 Elo+
Solo
Guan Yu
Guan Yu
TheBigCornDawg
Guan Yu
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,350 Elo+
Solo
Merlin
Merlin
loquito12344
Merlin
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 156L
1,363 Elo+
Solo
Heimdallr
Heimdallr
stillhereHR100
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 24L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
15
2 / 0 / 10
8,405
841
3,950
10,847
10,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Danzaburou
Krimson Kuno
Danzaburou
14
2 / 0 / 10
8,458
846
7,120
7,018
3,957
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Morgan Le Fay
Shaun Kuno
Morgan Le Fay
16
6 / 2 / 10
9,063
906
18,142
8,709
5,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
Silent Kuno
Sun Wukong
14
5 / 3 / 9
8,523
852
13,336
12,133
11,159
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Bacchus
tenzokuno
Bacchus
12
1 / 2 / 11
8,131
813
4,928
11,566
13,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Iky5053
King Arthur
11
0 / 4 / 2
6,406
641
1,501
10,402
7,570
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Amaterasu
MCWubber1
Amaterasu
12
1 / 4 / 4
6,918
692
3,427
12,764
13,903
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
1 / 4 / 4
7,066
707
6,242
12,415
12,755
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Merlin
14
2 / 2 / 0
7,684
768
11,730
5,376
1,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
stillhereHR100
Heimdallr
12
2 / 2 / 1
7,107
711
10,664
10,481
4,442
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
17
16
Kills
6
7
Deaths
16
50
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
2
0
10
7
L
King Arthur
Iky5053
King Arthur
0
4
2
0.25
W
Danzaburou
Krimson Kuno
Danzaburou
2
0
10
7
L
Amaterasu
MCWubber1
Amaterasu
1
4
4
0.75
W
Morgan Le Fay
Shaun Kuno
Morgan Le Fay
6
2
10
5.5
W
Sun Wukong
Silent Kuno
Sun Wukong
5
3
9
3.17
L
1
4
4
0.75
L
Merlin
2
2
0
1
L
Heimdallr
stillhereHR100
Heimdallr
2
2
1
1.25
W
Bacchus
tenzokuno
Bacchus
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,476
Damage
33,564
50,273
Taken
51,438
44,504
Mitigated
40,296
26,109
Healing
15,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
3,950
1,470
7,337
5,516
10,847
10,925
1,247
4,038
6,809
10,969
1,431
L
King Arthur
Iky5053
King Arthur
1,501
73
1,349
682
10,402
7,570
44
5,643
4,759
0
6,210
W
Danzaburou
Krimson Kuno
Danzaburou
7,120
1,355
1,722
2,273
7,018
3,957
2,383
1,781
5,237
0
17,292
L
Amaterasu
MCWubber1
Amaterasu
3,427
789
927
1,798
12,764
13,903
90
6,525
6,239
0
7,254
W
Morgan Le Fay
Shaun Kuno
Morgan Le Fay
18,142
1,438
1,687
1,138
8,709
5,276
628
1,768
6,941
36,700
0
W
Sun Wukong
Silent Kuno
Sun Wukong
13,336
2,069
1,156
1,063
12,133
11,159
565
2,397
9,736
0
20,219
L
6,242
328
3,394
2,798
12,415
12,755
72
6,559
5,856
0
9,722
L
Merlin
11,730
395
858
599
5,376
1,626
0
3,699
1,677
27,527
0
L
Heimdallr
stillhereHR100
Heimdallr
10,664
6,515
400
2,359
10,481
4,442
243
4,369
6,112
0
21,891
W
Bacchus
tenzokuno
Bacchus
4,928
509
1,754
2,463
11,566
13,187
60
1,746
9,820
5,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,580
Gold Earned
35,181
98
Minions Killed
99
0
Camps Cleared
0
1,069,219
Distance Traveled
845,900
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
8,405
841
18
2
0
196,129
2
L
King Arthur
6,406
641
11
1
0
165,615
5
W
Danzaburou
8,458
846
21
2
0
184,954
0
L
Amaterasu
6,918
692
8
1
0
199,382
0
W
Morgan Le Fay
9,063
906
34
3
0
168,392
0
W
Sun Wukong
8,523
852
22
2
0
273,208
0
L
Guan Yu
7,066
707
16
2
0
181,132
0
L
Merlin
7,684
768
35
4
0
129,510
0
L
Heimdallr
7,107
711
29
3
0
170,261
3
W
Bacchus
8,131
813
3
0
0
246,536
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role